Player Matchup

Hou Yi
Hou Yi
Almirante_Buzuzu
Hou Yi
Level 65
God Stats
12W - 10L
1,550 SR
Queue Stats
253W - 264L
1,477 Elo+
Party 1
Athena
Athena
O_CarecaDeCapa
Athena
Level 109
God Stats
3W - 1L
1,608 SR
Queue Stats
172W - 192L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
ToxiC SoLDii3R
Ix Chel
Level 109
God Stats
6W - 9L
1,382 SR
Queue Stats
268W - 263L
1,531 Elo+
Solo
Nemesis
Nemesis
Widarr
Nemesis
Level 156
God Stats
22W - 17L
1,592 SR
Queue Stats
274W - 288L
1,514 Elo+
Party 1
Tyr
Tyr
chirpy_lava0
Tyr
Level 89
God Stats
11W - 10L
1,433 SR
Queue Stats
580W - 568L
1,492 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,501 Elo+

VS

Team Averages
Level 101
1,492 SR
1,457 Elo+
Izanami
Izanami
DukesmosH
Izanami
Level 54
God Stats
7W - 8L
1,500 SR
Queue Stats
205W - 162L
1,472 Elo+
Solo
Sobek
Sobek
Scootadee
Sobek
Level 118
God Stats
5W - 5L
1,508 SR
Queue Stats
297W - 286L
1,533 Elo+
Solo
Anubis
Anubis
sharkattack189
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,380 Elo+
Solo
Nike
Nike
wtfisachucko
Nike
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 340L
1,451 Elo+
Solo
Susano
Susano
xSYRR_BA_DURRx
Susano
Level 106
God Stats
4W - 3L
1,451 SR
Queue Stats
32W - 30L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,835
522
4,249
8,287
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 8
8,033
536
8,159
17,672
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 0 / 1
10,072
671
9,801
6,660
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Widarr
Nemesis
14
3 / 0 / 5
8,358
557
10,829
12,489
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 3
7,836
522
8,384
16,936
17,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DukesmosH
Izanami
13
2 / 2 / 0
7,370
491
7,724
9,102
3,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
Scootadee
Sobek
10
0 / 0 / 3
6,987
466
6,296
12,882
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 10 / 1
6,058
404
4,156
13,672
6,599
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 0
7,374
492
10,274
15,749
13,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 0
7,154
477
5,544
13,164
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Izanami
DukesmosH
Izanami
2
2
0
1
W
3
1
8
7
L
Sobek
Scootadee
Sobek
0
0
3
1.5
W
9
0
1
9.5
W
Nemesis
Widarr
Nemesis
3
0
5
5.5
W
1
1
3
2.5
L
0
10
1
0.05
L
0
2
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,422
Damage
33,994
62,044
Taken
64,569
44,647
Mitigated
40,710
19,672
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,249
1,722
0
2,209
8,287
3,322
1,458
1,246
7,041
0
53,931
L
Izanami
DukesmosH
Izanami
7,724
5,663
0
3,117
9,102
3,251
0
1,142
7,944
0
55,442
W
8,159
1,290
0
4,317
17,672
15,762
13
4,207
13,465
30,865
0
L
Sobek
Scootadee
Sobek
6,296
529
0
5,152
12,882
11,791
0
4,017
8,669
26,387
0
W
9,801
1,704
765
1,539
6,660
2,580
272
1,918
4,532
76,566
0
W
Nemesis
Widarr
Nemesis
10,829
5,604
0
3,329
12,489
5,826
42
1,056
11,433
0
75,862
W
8,384
832
0
7,513
16,936
17,157
0
1,848
15,088
0
53,131
L
4,156
823
0
2,957
13,672
6,599
0
5,856
7,517
39,023
0
L
10,274
1,449
0
1,875
15,749
13,574
0
4,104
11,543
0
60,534
L
5,544
855
358
1,351
13,164
5,495
0
2,382
10,720
0
55,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
34,943
462
Minions Killed
346
0
Camps Cleared
0
1,603,395
Distance Traveled
1,491,695
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,835
522
92
6
0
287,467
2
L
Izanami
7,370
491
102
7
0
295,965
2
W
Athena
8,033
536
33
2
0
320,290
0
L
Sobek
6,987
466
24
2
0
337,267
3
W
Ix Chel
10,072
671
134
9
0
300,878
3
W
Nemesis
8,358
557
110
7
0
363,853
0
W
Tyr
7,836
522
93
6
0
330,907
5
L
Anubis
6,058
404
43
3
0
246,600
0
L
Nike
7,374
492
94
6
0
293,260
0
L
Susano
7,154
477
83
6
0
318,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role