Player Matchup

Artio
Artio
AuraLens
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,535 Elo+
Party 1
Thanatos
Thanatos
debo_040707
Thanatos
Level 28
God Stats
7W - 5L
1,513 SR
Queue Stats
14W - 11L
1,516 Elo+
Party 2
Chaac
Chaac
gonzo0403
Chaac
Level 78
God Stats
3W - 0L
1,824 SR
Queue Stats
131W - 109L
1,472 Elo+
Party 2
Medusa
Medusa
mary
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,282 Elo+
Party 1
Vulcan
Vulcan
zVident-
Vulcan
Level 103
God Stats
15W - 10L
1,780 SR
Queue Stats
459W - 428L
1,421 Elo+
Solo
Team Averages
Level 60
1,623 SR
1,445 Elo+

VS

Team Averages
Level 118
1,588 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlvkTsuchikage
Fenrir
Level 134
God Stats
16W - 18L
1,384 SR
Queue Stats
294W - 305L
1,512 Elo+
Solo
Neith
Neith
LlvlngIegend
Neith
Level 89
God Stats
4W - 4L
1,710 SR
Queue Stats
30W - 43L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Super-Rio26
Sun Wukong
Level 157
God Stats
41W - 35L
1,643 SR
Queue Stats
939W - 920L
1,537 Elo+
Solo
Merlin
Merlin
dewittfaceFAM
Merlin
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 9L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AuraLens
Artio
12
0 / 1 / 3
7,199
554
2,229
8,574
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
debo_040707
Thanatos
12
0 / 0 / 1
6,989
538
353
6,879
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
gonzo0403
Chaac
13
1 / 1 / 1
8,294
638
1,645
9,150
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
mary
Medusa
12
2 / 2 / 1
6,769
521
4,294
6,718
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
zVident-
Vulcan
13
2 / 1 / 2
7,709
593
4,261
4,191
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
2,799
215
0
0
0
14
3 / 2 / 2
7,793
599
4,114
11,470
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 1
7,534
580
9,144
9,836
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Super-Rio26
Sun Wukong
6
0 / 0 / 0
4,682
360
631
2,045
1,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,845
450
1,092
3,893
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
5
Kills
5
5
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Artio
AuraLens
Artio
0
1
3
1.5
L
3
2
2
2
L
2
3
1
0.83
L
Sun Wukong
Super-Rio26
Sun Wukong
0
0
0
0
W
Thanatos
debo_040707
Thanatos
0
0
1
0.5
L
0
1
1
0.5
W
Chaac
gonzo0403
Chaac
1
1
1
1.5
W
Medusa
mary
Medusa
2
2
1
1.25
W
Vulcan
zVident-
Vulcan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,782
Damage
14,981
35,512
Taken
27,244
18,695
Mitigated
12,255
12,863
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Artio
AuraLens
Artio
2,229
72
56
3,115
8,574
6,724
50
241
8,333
19,503
0
L
4,114
466
0
3,591
11,470
5,728
0
1,387
10,083
0
73,110
L
9,144
3,452
0
2,225
9,836
3,890
364
2,768
7,068
0
60,768
L
Sun Wukong
Super-Rio26
Sun Wukong
631
61
0
772
2,045
1,225
0
0
2,045
0
11,103
W
Thanatos
debo_040707
Thanatos
353
0
0
5,102
6,879
2,696
0
189
6,690
0
52,480
L
1,092
90
0
0
3,893
1,412
0
2,348
1,545
32,223
0
W
Chaac
gonzo0403
Chaac
1,645
134
0
2,580
9,150
5,266
2,661
424
8,726
0
52,911
W
Medusa
mary
Medusa
4,294
1,743
0
1,260
6,718
2,494
114
150
6,568
0
35,425
W
Vulcan
zVident-
Vulcan
4,261
610
0
750
4,191
1,515
306
512
3,679
55,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
28,653
365
Minions Killed
294
0
Camps Cleared
0
1,236,900
Distance Traveled
898,986
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,799
215
0
0
0
0
0
W
Artio
7,199
554
30
2
0
248,362
0
L
Fenrir
7,793
599
118
9
0
289,934
0
L
Neith
7,534
580
100
8
0
231,283
0
L
Sun Wukong
4,682
360
14
1
0
124,413
0
W
Thanatos
6,989
538
75
6
0
256,139
0
L
Merlin
5,845
450
62
5
0
253,356
0
W
Chaac
8,294
638
104
8
0
229,517
2
W
Medusa
6,769
521
64
5
0
225,815
0
W
Vulcan
7,709
593
92
7
0
277,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role