Player Matchup

Ah Puch
Ah Puch
Mashiido
Ah Puch
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 117L
1,414 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Saga_blanka
Ah Muzen Cab
Level 66
God Stats
80W - 82L
1,509 SR
Queue Stats
261W - 290L
1,533 Elo+
Solo
Tyr
Tyr
Yejiin_
Tyr
Level 124
God Stats
2W - 0L
1,640 SR
Queue Stats
102W - 98L
1,486 Elo+
Party 1
Da Ji
Da Ji
apostle-Of-Dagon
Da Ji
Level 125
God Stats
10W - 3L
1,744 SR
Queue Stats
102W - 98L
1,486 Elo+
Party 1
Hel
Hel
jonas4682
Hel
Level 99
God Stats
7W - 9L
1,556 SR
Queue Stats
102W - 100L
1,442 Elo+
Party 2
Team Averages
Level 95
1,590 SR
1,472 Elo+

VS

Team Averages
Level 115
1,474 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DramaSpy
Neith
Level 104
God Stats
4W - 5L
1,745 SR
Queue Stats
95W - 90L
1,462 Elo+
Solo
Lancelot
Lancelot
KoryoSaram
Lancelot
Level 121
God Stats
0W - 1L
1,308 SR
Queue Stats
12W - 17L
1,460 Elo+
Solo
Achilles
Achilles
Profet_2
Achilles
Level 81
God Stats
7W - 14L
1,228 SR
Queue Stats
702W - 684L
1,509 Elo+
Solo
Khepri
Khepri
techos90
Khepri
Level 153
God Stats
9W - 10L
1,588 SR
Queue Stats
123W - 169L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mashiido
Ah Puch
12
1 / 1 / 3
7,016
585
2,571
6,808
2,365
Ah Muzen Cab
Saga_blanka
Ah Muzen Cab
12
0 / 1 / 1
6,578
548
4,628
9,462
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
13
3 / 1 / 1
7,732
644
3,825
7,794
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 4
7,420
618
7,450
10,274
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
6,497
541
1,360
7,520
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 2 / 0
6,293
524
6,768
4,726
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
DramaSpy
Neith
11
0 / 1 / 0
5,727
477
4,763
6,450
2,487
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
KoryoSaram
Lancelot
8
0 / 2 / 0
5,102
425
2,593
6,151
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Profet_2
Achilles
11
0 / 3 / 1
6,121
510
5,110
10,381
9,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
techos90
Khepri
7
0 / 1 / 1
5,152
429
1,569
6,004
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
L
Neith
DramaSpy
Neith
0
1
0
0
L
Lancelot
KoryoSaram
Lancelot
0
2
0
0
W
Ah Puch
Mashiido
Ah Puch
1
1
3
2.5
L
Achilles
Profet_2
Achilles
0
3
1
0.17
W
Ah Muzen Cab
Saga_blanka
Ah Muzen Cab
0
1
1
0.5
W
Tyr
3
1
1
3.5
W
4
0
4
6
W
1
0
2
2
L
Khepri
techos90
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
20,803
41,858
Taken
33,712
21,830
Mitigated
20,445
18,010
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,768
1,102
0
545
4,726
2,045
0
1,613
3,113
41,219
0
L
Neith
DramaSpy
Neith
4,763
595
0
3,397
6,450
2,487
0
490
5,960
0
44,531
L
Lancelot
KoryoSaram
Lancelot
2,593
426
0
220
6,151
2,326
0
639
5,476
0
29,712
W
Ah Puch
Mashiido
Ah Puch
2,571
193
0
4,444
6,808
2,365
0
4,773
1,617
49,585
0
L
Achilles
Profet_2
Achilles
5,110
1,018
0
1,520
10,381
9,953
0
0
10,381
0
37,900
W
Ah Muzen Cab
Saga_blanka
Ah Muzen Cab
4,628
1,377
0
1,162
9,462
3,674
256
418
9,044
0
54,142
W
Tyr
3,825
642
0
1,477
7,794
7,372
405
206
7,576
0
58,695
W
7,450
2,320
0
3,681
10,274
4,273
416
542
9,668
0
52,033
W
1,360
136
2,311
4,935
7,520
4,146
14
1,987
5,409
24,560
0
L
Khepri
techos90
Khepri
1,569
12
734
648
6,004
3,634
0
1,245
4,759
12,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
28,395
401
Minions Killed
329
0
Camps Cleared
0
1,222,336
Distance Traveled
1,102,567
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,293
524
96
8
0
242,368
2
L
Neith
5,727
477
86
7
0
246,444
4
L
Lancelot
5,102
425
59
5
0
218,919
3
W
Ah Puch
7,016
585
74
6
0
226,399
2
L
Achilles
6,121
510
78
7
0
242,442
0
W
Ah Muzen Cab
6,578
548
94
8
0
238,972
3
W
Tyr
7,732
644
106
9
0
250,348
0
W
Da Ji
7,420
618
88
7
0
266,911
0
W
Hel
6,497
541
39
3
0
239,706
1
L
Khepri
5,152
429
10
1
0
152,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role