Player Matchup

Achilles
Achilles
Astronauta-PT
Achilles
Level 127
God Stats
422W - 443L
1,508 SR
Queue Stats
446W - 465L
1,432 Elo+
Solo
Hachiman
Hachiman
Corenmatt
Hachiman
Level 108
God Stats
2W - 1L
1,503 SR
Queue Stats
63W - 56L
1,435 Elo+
Solo
Odin
Odin
Drmazisback
Odin
Level 116
God Stats
3W - 1L
1,526 SR
Queue Stats
86W - 82L
1,498 Elo+
Party 2
Anubis
Anubis
Estyx
Anubis
Level 107
God Stats
6W - 3L
1,497 SR
Queue Stats
109W - 99L
1,487 Elo+
Party 2
Chaac
Chaac
pablofm666
Chaac
Level 82
God Stats
4W - 3L
1,543 SR
Queue Stats
244W - 246L
1,536 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,478 Elo+

VS

Team Averages
Level 60
1,294 SR
1,437 Elo+
Ares
Ares
ImZyko__
Ares
Level 74
God Stats
0W - 3L
1,262 SR
Queue Stats
38W - 44L
1,456 Elo+
Solo
Da Ji
Da Ji
LxgendRxinz
Da Ji
Level 35
God Stats
0W - 2L
1,255 SR
Queue Stats
103W - 117L
1,440 Elo+
Party 1
Hades
Hades
MuckumerL
Hades
Level 28
God Stats
0W - 3L
1,227 SR
Queue Stats
94W - 112L
1,403 Elo+
Party 1
Xing Tian
Xing Tian
ranger_dinis
Xing Tian
Level 107
God Stats
1W - 7L
1,386 SR
Queue Stats
179W - 160L
1,444 Elo+
Solo
Ullr
Ullr
temp-833573
Ullr
Level 55
God Stats
1W - 5L
1,341 SR
Queue Stats
269W - 290L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
19
11 / 1 / 3
12,043
634
17,482
16,538
17,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Corenmatt
Hachiman
14
0 / 2 / 4
8,533
449
5,099
12,167
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
9,287
489
4,812
16,610
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Estyx
Anubis
16
5 / 6 / 5
10,200
537
16,716
12,436
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
19
5 / 4 / 5
12,044
634
17,473
22,582
15,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 2 / 2
9,321
491
8,275
15,888
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 4 / 2
10,971
577
18,703
20,157
10,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
MuckumerL
Hades
15
2 / 9 / 5
8,967
472
8,809
21,781
11,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ranger_dinis
Xing Tian
14
0 / 2 / 0
7,244
381
3,257
10,515
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 3
8,140
428
8,432
13,917
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
13
14
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astronauta-PT
Achilles
11
1
3
12.5
W
Hachiman
Corenmatt
Hachiman
0
2
4
1
W
1
1
9
5.5
W
Anubis
Estyx
Anubis
5
6
5
1.25
L
Ares
3
2
2
2
L
8
4
2
2.25
L
Hades
MuckumerL
Hades
2
9
5
0.5
W
Chaac
5
4
5
1.88
L
Xing Tian
ranger_dinis
Xing Tian
0
2
0
0
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,582
Damage
47,476
80,333
Taken
82,258
59,271
Mitigated
53,718
20,564
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astronauta-PT
Achilles
17,482
3,384
0
3,943
16,538
17,461
348
2,067
13,693
0
85,106
W
Hachiman
Corenmatt
Hachiman
5,099
1,952
0
4,891
12,167
4,294
1,001
1,137
11,030
0
53,940
W
4,812
724
0
3,890
16,610
14,862
92
4,747
11,764
299
26,376
W
Anubis
Estyx
Anubis
16,716
546
0
1,822
12,436
7,012
0
7,410
4,974
77,751
0
L
Ares
8,275
805
0
3,853
15,888
18,000
0
4,912
10,793
35,957
0
L
18,703
5,620
0
750
20,157
10,231
0
1,486
18,408
0
91,530
L
Hades
MuckumerL
Hades
8,809
1,461
422
7,014
21,781
11,092
0
10,162
11,133
66,512
0
W
Chaac
17,473
4,842
0
6,018
22,582
15,642
1,471
4,770
17,427
0
137,017
L
Xing Tian
ranger_dinis
Xing Tian
3,257
84
0
282
10,515
7,726
0
811
8,795
31,147
0
L
8,432
2,914
0
1,162
13,917
6,669
1,096
0
13,753
0
50,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,107
Gold Earned
44,643
544
Minions Killed
395
0
Camps Cleared
0
1,861,225
Distance Traveled
1,684,822
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,043
634
140
7
0
392,992
0
W
Hachiman
8,533
449
85
4
0
350,820
4
W
Odin
9,287
489
43
2
0
364,553
4
W
Anubis
10,200
537
113
6
0
327,344
3
L
Ares
9,321
491
47
2
0
361,173
6
L
Da Ji
10,971
577
111
6
0
373,678
0
L
Hades
8,967
472
126
7
0
325,508
0
W
Chaac
12,044
634
163
9
0
425,516
0
L
Xing Tian
7,244
381
37
2
0
290,936
1
L
Ullr
8,140
428
74
4
0
333,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role