Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ashtunes1
Ah Muzen Cab
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
167W - 158L
1,330 Elo+
Party 1
Mercury
Mercury
Moses M7232
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
Nak1rium
Zhong Kui
Level 17
God Stats
2W - 3L
1,527 SR
Queue Stats
11W - 23L
1,283 Elo+
Party 2
Bellona
Bellona
StoneDrg
Bellona
Level 113
God Stats
5W - 7L
1,159 SR
Queue Stats
534W - 529L
1,509 Elo+
Solo
Tiamat
Tiamat
wuzzup47
Tiamat
Level 41
God Stats
1W - 4L
1,308 SR
Queue Stats
328W - 296L
1,398 Elo+
Party 1
Team Averages
Level 61
1,399 SR
1,405 Elo+

VS

Team Averages
Level 72
1,603 SR
1,556 Elo+
Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlackBonnie
Sobek
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,443 Elo+
Solo
Hades
Hades
Taizu44
Hades
Level 39
God Stats
7W - 1L
1,916 SR
Queue Stats
8W - 5L
1,820 Elo+
Solo
Izanami
Izanami
impalatame
Izanami
Level 59
God Stats
6W - 3L
1,599 SR
Queue Stats
110W - 115L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ashtunes1
Ah Muzen Cab
9
1 / 9 / 1
6,218
415
4,822
14,769
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Moses M7232
Mercury
11
1 / 7 / 1
6,568
438
4,416
14,698
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Nak1rium
Zhong Kui
10
0 / 6 / 0
6,206
414
6,082
13,258
10,419
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StoneDrg
Bellona
9
1 / 5 / 1
6,519
435
4,997
15,067
13,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
wuzzup47
Tiamat
12
1 / 6 / 0
7,168
478
6,539
12,977
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
15 / 0 / 4
10,762
717
19,104
12,884
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
15
4 / 1 / 2
9,536
636
7,968
8,855
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
0 / 1 / 5
7,954
530
4,088
11,813
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Taizu44
Hades
14
5 / 2 / 6
9,108
607
12,165
13,831
7,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
impalatame
Izanami
15
8 / 0 / 4
9,468
631
11,079
9,852
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
32
33
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
0
4
17
W
Ravana
 
Ravana
4
1
2
5
L
Ah Muzen Cab
Ashtunes1
Ah Muzen Cab
1
9
1
0.17
W
0
1
5
2.5
L
Mercury
Moses M7232
Mercury
1
7
1
0.21
L
Zhong Kui
Nak1rium
Zhong Kui
0
6
0
0
L
Bellona
StoneDrg
Bellona
1
5
1
0.3
W
Hades
Taizu44
Hades
5
2
6
4
W
Izanami
impalatame
Izanami
8
0
4
10
L
Tiamat
wuzzup47
Tiamat
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
54,404
70,769
Taken
57,235
39,912
Mitigated
32,607
11,163
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,104
7,556
0
1,374
12,884
5,578
72
1,438
11,372
0
97,876
W
Ravana
 
Ravana
7,968
2,196
0
2,552
8,855
5,419
0
5,068
3,506
0
60,761
L
Ah Muzen Cab
Ashtunes1
Ah Muzen Cab
4,822
1,110
0
669
14,769
4,361
0
3,965
10,804
0
24,838
W
4,088
511
0
3,781
11,813
10,061
310
830
10,983
15,647
0
L
Mercury
Moses M7232
Mercury
4,416
2,122
0
625
14,698
4,336
0
2,143
12,555
0
39,966
L
Zhong Kui
Nak1rium
Zhong Kui
6,082
1,431
0
3,238
13,258
10,419
0
6,720
6,538
32,720
0
L
Bellona
StoneDrg
Bellona
4,997
1,777
111
3,486
15,067
13,527
0
3,551
11,516
0
35,956
W
Hades
Taizu44
Hades
12,165
2,994
551
8,138
13,831
7,370
1,843
4,757
9,074
56,706
0
W
Izanami
impalatame
Izanami
11,079
7,896
0
5,373
9,852
4,179
5,578
855
8,989
0
91,899
L
Tiamat
wuzzup47
Tiamat
6,539
1,054
0
3,034
12,977
7,269
0
0
12,977
47,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
46,828
277
Minions Killed
504
0
Camps Cleared
0
1,378,401
Distance Traveled
1,457,280
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,762
717
118
8
0
348,729
0
W
Ravana
9,536
636
110
7
0
299,019
1
L
Ah Muzen Cab
6,218
415
38
3
0
272,468
0
W
Sobek
7,954
530
21
1
0
308,712
0
L
Mercury
6,568
438
65
4
0
331,850
0
L
Zhong Kui
6,206
414
47
3
0
244,183
4
L
Bellona
6,519
435
51
3
0
280,826
4
W
Hades
9,108
607
92
6
0
249,521
0
W
Izanami
9,468
631
163
11
0
251,299
2
L
Tiamat
7,168
478
76
5
0
249,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role