Player Matchup

Artemis
Artemis
ElBuckk
Artemis
Level 36
God Stats
19W - 22L
1,372 SR
Queue Stats
71W - 89L
1,386 Elo+
Party 2
Cerberus
Cerberus
KEBABLEDOZO
Cerberus
Level 44
God Stats
3W - 1L
1,567 SR
Queue Stats
35W - 33L
1,509 Elo+
Solo
Nemesis
Nemesis
SirCalvito
Nemesis
Level 101
God Stats
25W - 11L
1,736 SR
Queue Stats
180W - 185L
1,419 Elo+
Party 2
Hercules
Hercules
Zonduku
Hercules
Level 58
God Stats
9W - 13L
1,603 SR
Queue Stats
399W - 380L
1,511 Elo+
Solo
Chang'e
Chang'e
aitor27tgn
Chang'e
Level 88
God Stats
2W - 0L
1,698 SR
Queue Stats
36W - 42L
1,365 Elo+
Party 2
Team Averages
Level 65
1,595 SR
1,438 Elo+

VS

Team Averages
Level 75
1,586 SR
1,505 Elo+
Ravana
Ravana
GigaFacepalm
Ravana
Level 63
God Stats
3W - 3L
1,894 SR
Queue Stats
50W - 49L
1,576 Elo+
Party 3
Vulcan
Vulcan
HornyKing
Vulcan
Level 99
God Stats
0W - 2L
1,217 SR
Queue Stats
191W - 188L
1,409 Elo+
Solo
Horus
Horus
TheJoselato
Horus
Level 84
God Stats
19W - 9L
1,698 SR
Queue Stats
151W - 124L
1,492 Elo+
Party 1
King Arthur
King Arthur
Tzcatli
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,556 Elo+
Party 3
Olorun
Olorun
mateusanchis
Olorun
Level 69
God Stats
5W - 4L
1,619 SR
Queue Stats
72W - 72L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElBuckk
Artemis
8
2 / 1 / 0
4,923
492
2,971
3,604
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
KEBABLEDOZO
Cerberus
7
0 / 1 / 2
5,010
501
2,503
7,682
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SirCalvito
Nemesis
10
0 / 0 / 0
5,780
578
1,199
7,336
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zonduku
Hercules
12
2 / 1 / 0
6,670
667
5,861
6,651
4,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
aitor27tgn
Chang'e
7
0 / 1 / 0
4,810
481
1,529
4,078
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 0 / 0
5,516
552
3,855
4,319
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
HornyKing
Vulcan
1
0 / 0 / 0
3,340
334
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 1 / 0
4,855
486
2,945
6,703
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Tzcatli
King Arthur
8
0 / 2 / 0
4,938
494
3,199
9,557
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
8
0 / 1 / 2
5,053
505
4,202
4,505
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
ElBuckk
Artemis
2
1
0
2
L
Ravana
2
0
0
2
L
Vulcan
HornyKing
Vulcan
0
0
0
0
W
Cerberus
KEBABLEDOZO
Cerberus
0
1
2
1
W
Nemesis
SirCalvito
Nemesis
0
0
0
0
L
2
1
0
2
L
King Arthur
Tzcatli
King Arthur
0
2
0
0
W
Hercules
Zonduku
Hercules
2
1
0
2
W
Chang'e
aitor27tgn
Chang'e
0
1
0
0
L
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
14,201
29,351
Taken
25,084
13,188
Mitigated
14,858
7,263
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ElBuckk
Artemis
2,971
955
0
658
3,604
1,071
0
1,280
2,324
0
18,742
L
Ravana
3,855
954
0
2,375
4,319
1,717
0
660
3,659
0
33,986
L
Vulcan
HornyKing
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
KEBABLEDOZO
Cerberus
2,503
244
922
1,715
7,682
4,046
0
2,458
5,224
13,394
0
W
Nemesis
SirCalvito
Nemesis
1,199
240
0
158
7,336
2,439
194
90
7,246
0
53,266
L
2,945
1,430
461
1,865
6,703
4,385
0
1,984
4,719
0
9,225
L
King Arthur
Tzcatli
King Arthur
3,199
242
0
1,710
9,557
7,084
0
0
9,557
0
31,904
W
Hercules
Zonduku
Hercules
5,861
2,081
0
3,124
6,651
4,533
0
0
6,651
0
54,575
W
Chang'e
aitor27tgn
Chang'e
1,529
168
240
446
4,078
1,099
0
465
3,613
23,486
0
L
Olorun
4,202
1,733
344
1,013
4,505
1,672
0
1,394
3,111
40,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
23,702
286
Minions Killed
175
0
Camps Cleared
0
936,759
Distance Traveled
778,569
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,923
492
37
4
0
192,672
0
L
Ravana
5,516
552
56
6
0
202,651
0
L
Vulcan
3,340
334
0
0
0
3,950
0
W
Cerberus
5,010
501
18
2
0
187,352
4
W
Nemesis
5,780
578
94
9
0
193,208
0
L
Horus
4,855
486
11
1
0
195,617
0
L
King Arthur
4,938
494
45
5
0
201,695
0
W
Hercules
6,670
667
99
10
0
192,960
0
W
Chang'e
4,810
481
38
4
0
170,567
1
L
Olorun
5,053
505
63
6
0
174,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role