Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeMz1k
Merlin
Level 172
God Stats
21W - 17L
1,592 SR
Queue Stats
382W - 376L
1,483 Elo+
Solo
Mercury
Mercury
MeKarih
Mercury
Level 84
God Stats
3W - 1L
1,818 SR
Queue Stats
228W - 223L
1,452 Elo+
Party 1
Charybdis
Charybdis
buzey
Charybdis
Level 94
God Stats
4W - 4L
1,493 SR
Queue Stats
295W - 271L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
razormain
Kuzenbo
Level 41
God Stats
20W - 19L
1,806 SR
Queue Stats
195W - 183L
1,548 Elo+
Solo
Team Averages
Level 110
1,642 SR
1,485 Elo+

VS

Team Averages
Level 91
1,544 SR
1,451 Elo+
Izanami
Izanami
AinsOulGon
Izanami
Level 134
God Stats
4W - 7L
1,581 SR
Queue Stats
23W - 28L
1,428 Elo+
Solo
Surtr
Surtr
Gr1mst0ne
Surtr
Level 84
God Stats
0W - 1L
1,772 SR
Queue Stats
1W - 5L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
OrionDevilC
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 152L
1,465 Elo+
Solo
Bakasura
Bakasura
janushPawulon
Bakasura
Level 41
God Stats
7W - 7L
1,314 SR
Queue Stats
145W - 156L
1,433 Elo+
Solo
Chronos
Chronos
mrsplenter
Chronos
Level 111
God Stats
3W - 7L
1,553 SR
Queue Stats
264W - 256L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
2 / 1 / 1
4,249
531
3,504
3,137
1,476
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
DeMz1k
Merlin
9
1 / 0 / 1
4,981
623
3,057
3,398
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
MeKarih
Mercury
8
1 / 2 / 1
4,501
563
1,799
4,702
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
buzey
Charybdis
7
1 / 0 / 1
4,395
549
2,972
3,975
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
razormain
Kuzenbo
9
2 / 0 / 1
4,977
622
5,633
4,259
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AinsOulGon
Izanami
7
0 / 1 / 1
4,144
518
1,490
3,954
1,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Gr1mst0ne
Surtr
8
0 / 2 / 0
4,682
585
2,331
7,808
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
OrionDevilC
Kuzenbo
6
0 / 2 / 1
4,323
540
2,282
6,521
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
janushPawulon
Bakasura
9
2 / 1 / 0
5,172
647
2,773
5,908
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
mrsplenter
Chronos
7
0 / 1 / 1
4,562
570
772
4,030
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
2
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
1
2.5
L
Izanami
AinsOulGon
Izanami
0
1
1
0.5
W
Merlin
DeMz1k
Merlin
1
0
1
1.5
L
Surtr
Gr1mst0ne
Surtr
0
2
0
0
W
Mercury
MeKarih
Mercury
1
2
1
0.75
L
Kuzenbo
OrionDevilC
Kuzenbo
0
2
1
0.25
W
Charybdis
buzey
Charybdis
1
0
1
1.5
L
Bakasura
janushPawulon
Bakasura
2
1
0
2
L
Chronos
mrsplenter
Chronos
0
1
1
0.5
W
Kuzenbo
razormain
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
9,648
19,471
Taken
28,221
7,863
Mitigated
14,319
6,878
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,504
327
82
1,396
3,137
1,476
0
501
2,616
20,922
0
L
Izanami
AinsOulGon
Izanami
1,490
951
0
912
3,954
1,199
0
1,408
2,546
0
27,289
W
Merlin
DeMz1k
Merlin
3,057
201
0
918
3,398
981
0
844
2,359
35,434
0
L
Surtr
Gr1mst0ne
Surtr
2,331
641
0
1,260
7,808
4,090
0
5,509
2,299
614
26,113
W
Mercury
MeKarih
Mercury
1,799
1,042
0
1,608
4,702
1,428
0
661
4,004
0
19,301
L
Kuzenbo
OrionDevilC
Kuzenbo
2,282
1,033
0
1,978
6,521
5,584
0
1,865
4,656
12,491
0
W
Charybdis
buzey
Charybdis
2,972
1,507
0
2,499
3,975
1,171
67
1,048
2,927
0
23,007
L
Bakasura
janushPawulon
Bakasura
2,773
1,983
0
1,740
5,908
2,146
0
1,187
4,721
0
26,316
L
Chronos
mrsplenter
Chronos
772
366
0
1,167
4,030
1,300
0
2,320
1,710
22,718
0
W
Kuzenbo
razormain
Kuzenbo
5,633
1,757
0
375
4,259
2,807
0
107
4,152
29,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
22,883
216
Minions Killed
223
0
Camps Cleared
0
837,542
Distance Traveled
785,825
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
4,249
531
20
3
0
168,450
4
L
Izanami
4,144
518
56
7
0
158,950
0
W
Merlin
4,981
623
66
8
0
148,552
0
L
Surtr
4,682
585
52
7
0
144,929
0
W
Mercury
4,501
563
43
5
0
215,653
0
L
Kuzenbo
4,323
540
7
1
0
181,068
1
W
Charybdis
4,395
549
41
5
0
146,685
0
L
Bakasura
5,172
647
56
7
0
173,506
0
L
Chronos
4,562
570
52
7
0
127,372
0
W
Kuzenbo
4,977
622
46
6
0
158,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role