Player Matchup

Thanatos
Thanatos
Sandstorm3205
Thanatos
Level 36
God Stats
0W - 2L
1,137 SR
Queue Stats
54W - 67L
1,380 Elo+
Solo
Rama
Rama
UranoEntuAno
Rama
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,474 Elo+
Solo
Cupid
Cupid
Venum_Gaming_Sx
Cupid
Level 125
God Stats
2W - 5L
1,436 SR
Queue Stats
176W - 180L
1,375 Elo+
Solo
Neith
Neith
XxGorkaxX4
Neith
Level 46
God Stats
8W - 4L
1,814 SR
Queue Stats
223W - 222L
1,418 Elo+
Solo
Poseidon
Poseidon
dEadsOul_7
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,431 Elo+
Solo
Team Averages
Level 73
1,477 SR
1,416 Elo+

VS

Team Averages
Level 77
1,509 SR
1,432 Elo+
Nike
Nike
Atun1212
Nike
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 52L
1,428 Elo+
Party 1
Bacchus
Bacchus
Heiler1983
Bacchus
Level 107
God Stats
18W - 12L
1,621 SR
Queue Stats
341W - 346L
1,410 Elo+
Solo
Thanatos
Thanatos
RodrigoDraco
Thanatos
Level 86
God Stats
3W - 3L
1,326 SR
Queue Stats
42W - 46L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
SiltySquire8815
Ah Puch
Level 69
God Stats
2W - 1L
1,533 SR
Queue Stats
49W - 49L
1,446 Elo+
Solo
Skadi
Skadi
davidsos82213
Skadi
Level 29
God Stats
4W - 1L
1,563 SR
Queue Stats
7W - 7L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sandstorm3205
Thanatos
12
3 / 3 / 1
7,171
552
4,426
11,412
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
6,260
482
2,982
10,170
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 6 / 1
7,477
575
3,886
12,109
3,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
0 / 5 / 1
6,445
496
2,670
9,923
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
dEadsOul_7
Poseidon
10
1 / 8 / 5
6,424
494
7,776
10,984
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
7 / 1 / 1
7,930
610
7,176
10,206
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Heiler1983
Bacchus
12
3 / 2 / 3
7,395
569
4,928
8,538
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
RodrigoDraco
Thanatos
14
8 / 2 / 5
8,575
660
10,055
11,285
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 4 / 6
8,086
622
11,168
10,075
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
7,284
560
3,816
5,926
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
25
26
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
7
1
1
7.5
W
Bacchus
Heiler1983
Bacchus
3
2
3
2.25
W
Thanatos
RodrigoDraco
Thanatos
8
2
5
5.25
L
Thanatos
Sandstorm3205
Thanatos
3
3
1
1.17
W
6
4
6
2.25
L
1
4
1
0.38
L
5
6
1
0.92
L
Neith
0
5
1
0.1
L
Poseidon
dEadsOul_7
Poseidon
1
8
5
0.44
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
37,143
54,598
Taken
46,030
17,056
Mitigated
23,563
13,238
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,176
982
0
1,000
10,206
8,232
393
1,129
9,011
0
51,844
W
Bacchus
Heiler1983
Bacchus
4,928
373
179
1,736
8,538
5,616
288
771
7,713
39,309
0
W
Thanatos
RodrigoDraco
Thanatos
10,055
3,042
0
7,581
11,285
4,273
0
2,709
8,439
0
50,652
L
Thanatos
Sandstorm3205
Thanatos
4,426
1,146
0
3,816
11,412
4,095
0
4,805
6,561
0
39,324
W
11,168
848
0
4,087
10,075
3,588
398
2,651
7,157
53,974
0
L
2,982
2,514
0
3,085
10,170
3,352
0
2,745
7,277
0
38,388
L
3,886
1,820
29
3,596
12,109
3,785
0
3,482
8,493
0
38,094
L
Neith
2,670
789
0
1,545
9,923
2,468
0
140
9,743
0
38,914
L
Poseidon
dEadsOul_7
Poseidon
7,776
1,303
0
1,167
10,984
3,356
0
4,759
6,183
39,164
0
W
3,816
1,945
0
2,220
5,926
1,854
960
202
5,722
0
51,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
39,270
324
Minions Killed
378
0
Camps Cleared
0
1,194,658
Distance Traveled
1,273,278
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,930
610
75
6
0
233,350
0
W
Bacchus
7,395
569
71
5
0
235,510
2
W
Thanatos
8,575
660
83
6
0
305,871
0
L
Thanatos
7,171
552
56
4
0
283,134
0
W
Ah Puch
8,086
622
71
5
0
257,709
0
L
Rama
6,260
482
62
5
0
205,824
0
L
Cupid
7,477
575
75
6
0
230,540
0
L
Neith
6,445
496
71
5
0
234,531
2
L
Poseidon
6,424
494
60
5
0
240,629
0
W
Skadi
7,284
560
78
6
0
240,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role