Player Matchup

Danzaburou
Danzaburou
Anubis God5557
Danzaburou
Level 86
God Stats
16W - 5L
1,667 SR
Queue Stats
285W - 319L
1,367 Elo+
Solo
Rama
Rama
FonduePacino
Rama
Level 111
God Stats
462W - 287L
1,703 SR
Queue Stats
2,614W - 1,291L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
MidwayZebra6989
Kuzenbo
Level 132
God Stats
2W - 0L
1,736 SR
Queue Stats
88W - 90L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Zopp1
The Morrigan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,195 Elo+
Solo
Lancelot
Lancelot
georgeXD10
Lancelot
Level 96
God Stats
2W - 2L
1,272 SR
Queue Stats
94W - 99L
1,490 Elo+
Party 1
Team Averages
Level 107
1,576 SR
1,432 Elo+

VS

Team Averages
Level 113
1,538 SR
1,433 Elo+
Merlin
Merlin
CrspyNoodles
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,445 Elo+
Solo
Surtr
Surtr
EvolutionOfSins
Surtr
Level 154
God Stats
36W - 29L
1,584 SR
Queue Stats
120W - 113L
1,474 Elo+
Solo
Apollo
Apollo
Zackkmorris
Apollo
Level 91
God Stats
20W - 21L
1,441 SR
Queue Stats
21W - 24L
1,369 Elo+
Solo
Yu Huang
Yu Huang
henny 9doubleO
Yu Huang
Level 84
God Stats
1W - 4L
1,431 SR
Queue Stats
29W - 37L
1,341 Elo+
Solo
Chang'e
Chang'e
南村群童欺我老无力A
Chang'e
Level 79
God Stats
0W - 1L
1,734 SR
Queue Stats
428W - 433L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anubis God5557
Danzaburou
16
1 / 0 / 11
10,318
1,032
4,643
5,316
2,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 5
11,490
1,149
14,034
8,447
3,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 13
9,724
972
6,127
8,532
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Zopp1
The Morrigan
15
1 / 1 / 6
9,802
980
5,068
4,974
3,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
georgeXD10
Lancelot
15
5 / 1 / 6
10,506
1,051
10,332
8,332
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

294

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 0 / 2
9,841
984
9,820
4,030
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 1
9,006
901
7,600
10,386
5,121
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
1 / 1 / 1
8,911
891
2,232
2,545
866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
14
0 / 6 / 1
8,642
864
4,024
12,875
5,974
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 2
9,234
923
7,766
12,831
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
15
Kills
2
2
Deaths
15
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anubis God5557
Danzaburou
1
0
11
6.5
L
Merlin
0
0
2
1
L
1
3
1
0.5
W
8
0
5
10.5
W
0
0
13
6.5
L
Apollo
1
1
1
1.5
W
The Morrigan
Zopp1
The Morrigan
1
1
6
4
W
Lancelot
georgeXD10
Lancelot
5
1
6
8
L
Yu Huang
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
31,442
35,601
Taken
42,667
22,859
Mitigated
18,831
4,636
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anubis God5557
Danzaburou
4,643
1,474
0
1,610
5,316
2,394
0
3,157
2,159
0
21,808
L
Merlin
9,820
823
0
0
4,030
1,720
0
1,285
2,604
56,200
0
L
7,600
2,331
0
501
10,386
5,121
0
2,213
8,000
72
14,961
W
14,034
11,635
0
758
8,447
3,445
0
4,667
3,780
0
52,882
W
6,127
2,748
0
975
8,532
10,393
0
4,827
3,705
15,541
0
L
Apollo
2,232
1,094
0
130
2,545
866
0
524
2,021
0
8,996
W
The Morrigan
Zopp1
The Morrigan
5,068
1,222
0
0
4,974
3,115
0
3,654
1,320
18,447
1,130
W
Lancelot
georgeXD10
Lancelot
10,332
1,388
0
1,293
8,332
3,512
0
5,538
2,794
0
24,980
L
Yu Huang
4,024
1,016
0
0
12,875
5,974
0
2,051
10,627
8,067
0
L
7,766
98
1,128
2,139
12,831
5,150
0
4,473
8,002
32,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
45,634
229
Minions Killed
199
11
Camps Cleared
4
966,095
Distance Traveled
695,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,318
1,032
57
6
0
140,392
0
L
Merlin
9,841
984
118
12
1
193,536
0
L
Surtr
9,006
901
6
1
0
133,055
0
W
Rama
11,490
1,149
95
10
6
204,730
2
W
Kuzenbo
9,724
972
11
1
0
206,010
0
L
Apollo
8,911
891
18
2
2
56,015
0
W
The Morrigan
9,802
980
24
2
4
186,666
0
W
Lancelot
10,506
1,051
42
4
1
228,297
0
L
Yu Huang
8,642
864
7
1
0
113,194
0
L
Chang'e
9,234
923
50
5
1
199,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role