Player Matchup

Odin
Odin
 
Odin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Enikzor
Ne Zha
Level 147
God Stats
9W - 5L
1,837 SR
Queue Stats
154W - 121L
1,553 Elo+
Solo
Geb
Geb
TumbeUmba
Geb
Level 153
God Stats
45W - 26L
1,711 SR
Queue Stats
62W - 44L
1,609 Elo+
Solo
Aphrodite
Aphrodite
emobird
Aphrodite
Level 94
God Stats
35W - 27L
1,600 SR
Queue Stats
78W - 72L
1,544 Elo+
Solo
Danzaburou
Danzaburou
tooroop
Danzaburou
Level 156
God Stats
6W - 7L
1,265 SR
Queue Stats
222W - 173L
1,523 Elo+
Solo
Team Averages
Level 143
1,583 SR
1,546 Elo+

VS

Team Averages
Level 131
1,579 SR
1,508 Elo+
Cerberus
Cerberus
Jenksy22
Cerberus
Level 197
God Stats
3W - 2L
1,814 SR
Queue Stats
63W - 76L
1,416 Elo+
Solo
Xing Tian
Xing Tian
JustAizen121
Xing Tian
Level 110
God Stats
1W - 1L
1,545 SR
Queue Stats
375W - 345L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
LGBTbruh
Kuzenbo
Level 110
God Stats
2W - 5L
1,535 SR
Queue Stats
26W - 34L
1,480 Elo+
Solo
Khepri
Khepri
TheJuicyWalrus
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 187L
1,498 Elo+
Solo
Terra
Terra
TwoMallards
Terra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 123L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 1
4,688
938
3,945
4,384
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Enikzor
Ne Zha
11
0 / 0 / 4
5,017
1,003
4,994
5,247
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
4,943
989
3,093
4,886
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
emobird
Aphrodite
9
0 / 0 / 1
4,488
898
3,466
2,878
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tooroop
Danzaburou
11
3 / 0 / 1
5,536
1,107
4,565
4,332
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jenksy22
Cerberus
10
0 / 1 / 0
4,801
960
3,210
5,179
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
JustAizen121
Xing Tian
7
0 / 0 / 0
3,967
793
566
195
212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
LGBTbruh
Kuzenbo
9
0 / 1 / 0
4,470
894
2,445
6,501
5,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 0
4,728
946
2,549
6,828
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
4,571
914
5,107
6,680
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
W
Ne Zha
Enikzor
Ne Zha
0
0
4
2
L
Cerberus
Jenksy22
Cerberus
0
1
0
0
L
Xing Tian
JustAizen121
Xing Tian
0
0
0
0
L
Kuzenbo
LGBTbruh
Kuzenbo
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Aphrodite
emobird
Aphrodite
0
0
1
0.5
W
Danzaburou
tooroop
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
13,877
21,727
Taken
25,383
11,077
Mitigated
17,398
8,652
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,945
213
0
334
4,384
2,696
70
2,794
1,391
1,882
9,948
W
Ne Zha
Enikzor
Ne Zha
4,994
1,277
0
893
5,247
1,875
0
2,126
2,827
0
23,116
L
Cerberus
Jenksy22
Cerberus
3,210
0
0
1,331
5,179
3,209
0
529
4,572
17,925
0
L
Xing Tian
JustAizen121
Xing Tian
566
0
0
0
195
212
0
37
158
410
123
L
Kuzenbo
LGBTbruh
Kuzenbo
2,445
712
466
433
6,501
5,651
0
2,119
4,173
6,877
0
L
2,549
104
590
1,768
6,828
4,329
0
2,853
3,922
9,581
0
W
3,093
446
797
749
4,886
3,351
221
2,812
1,922
9,442
0
L
5,107
284
739
1,307
6,680
3,997
0
1,906
4,719
14,168
0
W
Aphrodite
emobird
Aphrodite
3,466
384
2,517
1,792
2,878
1,646
315
1,867
854
10,524
0
W
Danzaburou
tooroop
Danzaburou
4,565
2,448
0
1,570
4,332
1,509
434
3,134
933
0
15,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
22,537
135
Minions Killed
95
0
Camps Cleared
0
591,711
Distance Traveled
485,542
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,688
938
29
6
0
130,707
0
W
Ne Zha
5,017
1,003
27
5
0
116,980
0
L
Cerberus
4,801
960
39
8
0
102,774
0
L
Xing Tian
3,967
793
1
0
0
12,859
0
L
Kuzenbo
4,470
894
8
2
0
125,643
0
L
Khepri
4,728
946
18
4
0
122,003
1
W
Geb
4,943
989
19
4
0
117,890
0
L
Terra
4,571
914
29
6
0
122,263
0
W
Aphrodite
4,488
898
16
3
0
106,320
1
W
Danzaburou
5,536
1,107
44
9
0
119,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role