Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Kapteyn
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,421 Elo+
Solo
Arachne
Arachne
Santboi
Arachne
Level 123
God Stats
10W - 14L
1,454 SR
Queue Stats
123W - 131L
1,488 Elo+
Solo
Neith
Neith
SmillWiff
Neith
Level 42
God Stats
0W - 7L
1,162 SR
Queue Stats
83W - 93L
1,439 Elo+
Party 1
Team Averages
Level 108
1,423 SR
1,469 Elo+

VS

Team Averages
Level 105
1,608 SR
1,562 Elo+
Amaterasu
Amaterasu
AgentJBoB
Amaterasu
Level 87
God Stats
2W - 1L
1,782 SR
Queue Stats
38W - 45L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Dutchgames
Kuzenbo
Level 107
God Stats
3W - 1L
1,730 SR
Queue Stats
4W - 1L
1,795 Elo+
Solo
Merlin
Merlin
Mortario
Merlin
Level 69
God Stats
3W - 2L
1,451 SR
Queue Stats
68W - 61L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
PikacAnarhija
Zhong Kui
Level 157
God Stats
4W - 4L
1,578 SR
Queue Stats
71W - 68L
1,456 Elo+
Solo
Chernobog
Chernobog
TheCloudy
Chernobog
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 265L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
5,584
558
2,668
3,752
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
 
Nike
9
0 / 2 / 0
4,989
499
3,119
6,821
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Kapteyn
Artio
7
0 / 4 / 0
4,732
473
1,799
9,880
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Santboi
Arachne
8
0 / 2 / 0
4,890
489
2,201
8,876
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
SmillWiff
Neith
8
0 / 0 / 0
4,514
451
4,807
5,067
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentJBoB
Amaterasu
10
3 / 0 / 2
6,003
600
4,029
9,455
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Dutchgames
Kuzenbo
8
1 / 0 / 4
5,677
568
3,844
5,629
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Mortario
Merlin
10
0 / 0 / 2
5,410
541
2,058
2,721
789
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
PikacAnarhija
Zhong Kui
11
1 / 0 / 1
6,439
644
4,555
7,165
5,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
TheCloudy
Chernobog
10
3 / 0 / 2
5,876
588
3,531
5,128
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Nike
 
Nike
0
2
0
0
W
Amaterasu
AgentJBoB
Amaterasu
3
0
2
4
W
Kuzenbo
Dutchgames
Kuzenbo
1
0
4
3
L
Artio
Kapteyn
Artio
0
4
0
0
W
Merlin
Mortario
Merlin
0
0
2
1
W
Zhong Kui
PikacAnarhija
Zhong Kui
1
0
1
1.5
L
Arachne
Santboi
Arachne
0
2
0
0
L
Neith
SmillWiff
Neith
0
0
0
0
W
Chernobog
TheCloudy
Chernobog
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
18,017
34,396
Taken
30,098
16,209
Mitigated
17,456
9,284
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,668
480
0
552
3,752
1,240
0
1,545
2,207
40,935
0
L
Nike
 
Nike
3,119
43
0
889
6,821
3,635
0
3,765
3,056
0
31,388
W
Amaterasu
AgentJBoB
Amaterasu
4,029
1,822
0
3,473
9,455
4,406
0
950
8,419
0
32,230
W
Kuzenbo
Dutchgames
Kuzenbo
3,844
1,449
0
1,782
5,629
5,119
0
1,187
4,369
15,413
0
L
Artio
Kapteyn
Artio
1,799
466
174
3,002
9,880
6,658
0
2,208
7,672
15,066
0
W
Merlin
Mortario
Merlin
2,058
169
0
250
2,721
789
0
1,269
1,350
32,666
0
W
Zhong Kui
PikacAnarhija
Zhong Kui
4,555
343
0
4,593
7,165
5,562
630
0
6,716
49,704
0
L
Arachne
Santboi
Arachne
2,201
1,331
0
2,164
8,876
2,999
0
1,636
7,240
0
34,021
L
Neith
SmillWiff
Neith
4,807
1,771
0
2,503
5,067
1,677
0
1,341
3,726
0
31,808
W
Chernobog
TheCloudy
Chernobog
3,531
2,485
0
3,659
5,128
1,580
0
1,109
4,015
31
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
29,405
269
Minions Killed
287
0
Camps Cleared
0
950,599
Distance Traveled
1,038,346
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,584
558
93
9
0
205,723
0
L
Nike
4,989
499
52
5
0
171,263
2
W
Amaterasu
6,003
600
63
6
0
262,164
2
W
Kuzenbo
5,677
568
12
1
0
222,896
1
L
Artio
4,732
473
20
2
0
187,793
3
W
Merlin
5,410
541
61
6
0
206,981
0
W
Zhong Kui
6,439
644
79
8
0
160,968
0
L
Arachne
4,890
489
57
6
0
202,441
0
L
Neith
4,514
451
47
5
0
183,379
4
W
Chernobog
5,876
588
72
7
0
185,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role