Player Matchup

Ymir
Ymir
BxB_ElbuenotE
Ymir
Level 38
God Stats
10W - 9L
1,759 SR
Queue Stats
90W - 106L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
EvanWynn
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,740 Elo+
Party 1
Artemis
Artemis
Mazkota19_jd
Artemis
Level 145
God Stats
41W - 34L
1,587 SR
Queue Stats
402W - 395L
1,530 Elo+
Party 3
Zeus
Zeus
Rigamorte
Zeus
Level 119
God Stats
22W - 28L
1,398 SR
Queue Stats
186W - 179L
1,498 Elo+
Solo
Nike
Nike
triggerhapppi
Nike
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 75L
1,616 Elo+
Party 1
Team Averages
Level 90
1,549 SR
1,565 Elo+

VS

Team Averages
Level 146
1,462 SR
1,368 Elo+
Persephone
Persephone
Astaroth421
Persephone
Level 149
God Stats
34W - 26L
1,434 SR
Queue Stats
184W - 163L
1,412 Elo+
Solo
Serqet
Serqet
HogWildHarry
Serqet
Level 56
God Stats
1W - 1L
1,215 SR
Queue Stats
52W - 64L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
Koruptions
Cthulhu
Level 129
God Stats
16W - 15L
1,581 SR
Queue Stats
1,617W - 1,457L
1,536 Elo+
Solo
Neith
Neith
TooCold2Touch
Neith
Level 257
God Stats
12W - 4L
1,763 SR
Queue Stats
722W - 733L
1,376 Elo+
Solo
Shiva
Shiva
TrogWithAFrog
Shiva
Level 139
God Stats
1W - 1L
1,318 SR
Queue Stats
85W - 96L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,895
445
1,119
9,273
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
EvanWynn
Ao Kuang
9
2 / 2 / 0
5,504
500
1,861
6,877
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Mazkota19_jd
Artemis
9
0 / 4 / 1
4,995
454
3,943
7,840
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
11
1 / 1 / 1
5,820
529
1,030
5,946
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
6,572
597
6,371
11,803
9,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Astaroth421
Persephone
11
2 / 0 / 1
6,702
609
1,874
1,753
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
10
1 / 1 / 0
5,936
540
1,009
6,369
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Koruptions
Cthulhu
10
5 / 1 / 5
6,421
584
6,822
5,886
4,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 5
6,595
600
5,996
6,485
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 0
7,027
639
8,612
10,896
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Astaroth421
Persephone
2
0
1
2.5
L
0
4
1
0.13
L
Ao Kuang
EvanWynn
Ao Kuang
2
2
0
1
W
Serqet
1
1
0
1
W
Cthulhu
Koruptions
Cthulhu
5
1
5
7.5
L
Artemis
Mazkota19_jd
Artemis
0
4
1
0.13
L
Zeus
1
1
1
1.5
W
2
1
5
4.5
W
2
2
0
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
24,313
41,739
Taken
31,389
22,665
Mitigated
16,187
8,605
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Astaroth421
Persephone
1,874
114
0
890
1,753
512
357
866
887
45,089
0
L
1,119
197
0
1,323
9,273
6,794
0
3,148
6,125
12,286
0
L
Ao Kuang
EvanWynn
Ao Kuang
1,861
358
0
944
6,877
2,120
0
383
6,254
32,403
0
W
Serqet
1,009
0
0
120
6,369
2,582
0
816
5,473
0
34,150
W
Cthulhu
Koruptions
Cthulhu
6,822
1,096
0
999
5,886
4,920
0
728
5,158
22,525
0
L
Artemis
Mazkota19_jd
Artemis
3,943
1,379
0
1,854
7,840
2,697
0
3,722
4,118
0
33,965
L
Zeus
1,030
0
0
691
5,946
1,919
0
1,220
4,626
44,188
0
W
5,996
1,107
0
1,805
6,485
2,235
382
833
5,652
0
41,381
W
8,612
2,154
88
2,661
10,896
5,938
0
1,390
9,402
0
55,641
L
6,371
911
0
3,793
11,803
9,135
0
147
11,398
120
48,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
32,681
276
Minions Killed
304
0
Camps Cleared
0
1,094,617
Distance Traveled
1,141,743
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,702
609
62
6
0
222,933
5
L
Ymir
4,895
445
18
2
0
227,337
1
L
Ao Kuang
5,504
500
55
5
0
238,931
0
W
Serqet
5,936
540
60
5
0
275,261
0
W
Cthulhu
6,421
584
17
2
0
228,304
1
L
Artemis
4,995
454
45
4
0
180,034
0
L
Zeus
5,820
529
77
7
0
230,079
0
W
Neith
6,595
600
71
6
0
205,056
3
W
Shiva
7,027
639
94
9
0
210,189
0
L
Nike
6,572
597
81
7
0
218,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role