Player Matchup

Freya
Freya
DrPiglet
Freya
Level 107
God Stats
5W - 1L
1,755 SR
Queue Stats
30W - 22L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Jackedhammer
Cthulhu
Level 17
God Stats
5W - 1L
1,715 SR
Queue Stats
21W - 16L
1,507 Elo+
Party 1
Arachne
Arachne
XxVanillaLattexX
Arachne
Level 111
God Stats
4W - 2L
1,809 SR
Queue Stats
7W - 7L
1,507 Elo+
Party 1
Team Averages
Level 78
1,760 SR
1,530 Elo+

VS

Team Averages
Level 84
1,580 SR
1,508 Elo+
Geb
Geb
HEAVY YELLOW
Geb
Level 127
God Stats
0W - 2L
1,627 SR
Queue Stats
36W - 32L
1,547 Elo+
Party 2
Hachiman
Hachiman
HadesXTartarus
Hachiman
Level 17
God Stats
29W - 24L
1,612 SR
Queue Stats
102W - 94L
1,528 Elo+
Party 2
King Arthur
King Arthur
MechGamer
King Arthur
Level 108
God Stats
2W - 1L
1,502 SR
Queue Stats
30W - 39L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DrPiglet
Freya
17
5 / 3 / 4
12,591
787
20,049
15,468
8,798
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Jackedhammer
Cthulhu
16
1 / 1 / 8
11,805
738
6,817
15,075
19,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 3
11,833
740
9,602
17,243
9,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
10,169
636
8,205
15,732
15,865
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
6 / 4 / 1
11,997
750
16,897
11,602
4,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MechGamer
King Arthur
12
2 / 3 / 4
10,784
674
8,674
16,610
14,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
8
8
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
DrPiglet
Freya
5
3
4
2.33
L
0
2
5
1.25
L
Hachiman
6
4
1
1.63
W
Cthulhu
Jackedhammer
Cthulhu
1
1
8
5
L
King Arthur
MechGamer
King Arthur
2
3
4
1.33
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,468
Damage
33,776
47,786
Taken
43,944
38,063
Mitigated
35,208
15,114
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
DrPiglet
Freya
20,049
5,746
0
8,650
15,468
8,798
885
3,929
11,539
63,354
0
L
8,205
449
0
1,510
15,732
15,865
119
10,056
5,332
22,569
0
L
Hachiman
16,897
11,877
0
3,516
11,602
4,750
0
7,509
4,093
0
61,530
W
Cthulhu
Jackedhammer
Cthulhu
6,817
632
243
850
15,075
19,702
0
2,477
12,458
30,716
155
L
King Arthur
MechGamer
King Arthur
8,674
389
0
390
16,610
14,593
128
9,552
6,811
330
37,255
W
9,602
5,062
0
5,371
17,243
9,563
0
2,790
14,382
0
51,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
32,950
162
Minions Killed
179
0
Camps Cleared
0
919,514
Distance Traveled
853,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,591
787
82
5
0
291,279
0
L
Geb
10,169
636
12
1
0
301,839
0
L
Hachiman
11,997
750
104
7
0
276,567
2
W
Cthulhu
11,805
738
36
2
0
316,808
0
L
King Arthur
10,784
674
63
4
0
274,839
0
W
Arachne
11,833
740
44
3
0
311,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role