Player Matchup

Medusa
Medusa
Julian_52_L
Medusa
Level 41
God Stats
1W - 3L
1,285 SR
Queue Stats
19W - 9L
1,623 Elo+
Party 2
Merlin
Merlin
LetMeBack
Merlin
Level 103
God Stats
3W - 3L
1,295 SR
Queue Stats
32W - 22L
1,632 Elo+
Party 2
Thor
Thor
Mattybart123
Thor
Level 170
God Stats
3W - 1L
1,538 SR
Queue Stats
111W - 108L
1,450 Elo+
Solo
Team Averages
Level 105
1,373 SR
1,568 Elo+

VS

Team Averages
Level 103
1,586 SR
1,515 Elo+
Vulcan
Vulcan
BlackDeath1333
Vulcan
Level 101
God Stats
4W - 10L
1,510 SR
Queue Stats
90W - 92L
1,475 Elo+
Party 1
Martichoras
Martichoras
Sn3akAttackZach
Martichoras
Level 122
God Stats
12W - 6L
1,609 SR
Queue Stats
51W - 36L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
joelingnain
Cthulhu
Level 87
God Stats
20W - 22L
1,641 SR
Queue Stats
142W - 124L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 1 / 5
7,344
734
4,131
6,886
2,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LetMeBack
Merlin
12
4 / 0 / 4
8,390
839
9,300
6,483
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 5
7,877
788
7,487
15,142
9,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,956
696
8,516
6,168
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Sn3akAttackZach
Martichoras
10
0 / 1 / 0
6,911
691
8,006
7,772
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
joelingnain
Cthulhu
9
0 / 4 / 0
6,825
683
6,220
10,170
8,164
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
8
Kills
1
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Medusa
1
1
5
3.5
W
Merlin
LetMeBack
Merlin
4
0
4
6
W
3
0
5
5.5
L
Martichoras
Sn3akAttackZach
Martichoras
0
1
0
0
L
Cthulhu
joelingnain
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
22,742
28,511
Taken
24,110
14,488
Mitigated
13,713
5,978
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,516
2,433
0
750
6,168
2,287
0
1,841
4,248
26,617
0
W
Medusa
4,131
1,734
0
720
6,886
2,634
0
4,854
2,032
0
18,324
W
Merlin
LetMeBack
Merlin
9,300
507
0
724
6,483
2,602
0
2,611
3,872
44,609
0
W
7,487
863
0
4,534
15,142
9,252
0
7,181
7,961
0
17,596
L
Martichoras
Sn3akAttackZach
Martichoras
8,006
2,175
0
1,224
7,772
3,262
0
3,004
4,703
0
34,418
L
Cthulhu
joelingnain
Cthulhu
6,220
571
0
918
10,170
8,164
0
4,578
5,485
20,289
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,611
Gold Earned
20,692
108
Minions Killed
100
0
Camps Cleared
0
574,595
Distance Traveled
570,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,956
696
28
3
0
181,217
0
W
Medusa
7,344
734
23
2
0
194,682
0
W
Merlin
8,390
839
65
7
0
190,457
0
W
Thor
7,877
788
20
2
0
189,456
1
L
Martichoras
6,911
691
50
5
0
182,037
0
L
Cthulhu
6,825
683
22
2
0
206,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role