Player Matchup

Danzaburou
Danzaburou
LilMarKo17
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,428 Elo+
Solo
Ah Puch
Ah Puch
MDpain
Ah Puch
Level 83
God Stats
6W - 3L
1,704 SR
Queue Stats
210W - 217L
1,469 Elo+
Solo
Thor
Thor
Skcat
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,393 Elo+
Party 1
Ix Chel
Ix Chel
skywaka
Ix Chel
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 119L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
vaPleXus
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,428 Elo+

VS

Team Averages
Level 119
1,293 SR
1,436 Elo+
Artio
Artio
Apsaslee
Artio
Level 105
God Stats
1W - 3L
1,297 SR
Queue Stats
124W - 180L
1,370 Elo+
Party 2
Odin
Odin
Elinen
Odin
Level 148
God Stats
1W - 4L
1,126 SR
Queue Stats
162W - 168L
1,452 Elo+
Solo
Hachiman
Hachiman
Ivniekerk
Hachiman
Level 128
God Stats
3W - 8L
1,554 SR
Queue Stats
361W - 392L
1,529 Elo+
Solo
Neith
Neith
pLinda
Neith
Level 127
God Stats
3W - 3L
1,197 SR
Queue Stats
143W - 196L
1,378 Elo+
Party 2
Hades
Hades
xxxKNSxxx
Hades
Level 86
God Stats
3W - 1L
1,291 SR
Queue Stats
243W - 291L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilMarKo17
Danzaburou
16
3 / 6 / 9
10,069
671
9,899
14,452
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
MDpain
Ah Puch
19
5 / 3 / 8
10,684
712
28,312
14,855
6,934
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Skcat
Thor
18
5 / 7 / 1
10,598
707
11,122
17,182
8,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
skywaka
Ix Chel
17
4 / 5 / 6
9,857
657
11,049
16,280
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
vaPleXus
Gilgamesh
18
1 / 7 / 12
9,701
647
8,336
18,229
13,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Apsaslee
Artio
16
0 / 6 / 17
9,950
663
5,144
20,228
20,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
Elinen
Odin
19
3 / 1 / 17
11,501
767
8,951
14,574
17,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Ivniekerk
Hachiman
20
9 / 3 / 16
13,097
873
18,556
14,362
6,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
pLinda
Neith
19
9 / 3 / 10
11,937
796
21,137
14,277
6,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
xxxKNSxxx
Hades
18
6 / 5 / 13
12,221
815
21,320
17,002
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
18
Kills
27
28
Deaths
18
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Artio
Apsaslee
Artio
0
6
17
1.42
W
Odin
Elinen
Odin
3
1
17
11.5
W
Hachiman
Ivniekerk
Hachiman
9
3
16
5.67
L
Danzaburou
LilMarKo17
Danzaburou
3
6
9
1.25
L
Ah Puch
MDpain
Ah Puch
5
3
8
3
L
Thor
Skcat
Thor
5
7
1
0.79
W
Neith
pLinda
Neith
9
3
10
4.67
L
Ix Chel
skywaka
Ix Chel
4
5
6
1.4
L
Gilgamesh
vaPleXus
Gilgamesh
1
7
12
1
W
Hades
xxxKNSxxx
Hades
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,718
Damage
75,108
80,998
Taken
80,443
44,188
Mitigated
75,163
25,401
Healing
30,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Apsaslee
Artio
5,144
303
2,433
2,892
20,228
20,308
833
12,558
7,669
12,563
755
W
Odin
Elinen
Odin
8,951
674
1,520
4,533
14,574
17,952
628
6,196
8,262
2,979
19,162
W
Hachiman
Ivniekerk
Hachiman
18,556
10,170
2,209
2,748
14,362
6,550
3,322
6,516
7,642
0
41,874
L
Danzaburou
LilMarKo17
Danzaburou
9,899
1,938
259
2,355
14,452
7,318
0
3,635
10,629
0
25,438
L
Ah Puch
MDpain
Ah Puch
28,312
2,861
1,385
5,714
14,855
6,934
0
5,442
9,169
50,598
0
L
Thor
Skcat
Thor
11,122
2,217
370
2,722
17,182
8,973
0
3,653
13,376
0
22,973
W
Neith
pLinda
Neith
21,137
11,397
2,944
5,726
14,277
6,706
2,689
5,902
8,355
0
42,066
L
Ix Chel
skywaka
Ix Chel
11,049
1,981
5,791
6,125
16,280
7,317
0
7,929
8,273
22,351
0
L
Gilgamesh
vaPleXus
Gilgamesh
8,336
1,817
0
680
18,229
13,646
0
6,959
11,012
0
13,528
W
Hades
xxxKNSxxx
Hades
21,320
822
2,017
3,717
17,002
23,647
1,079
8,303
8,373
31,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
58,706
147
Minions Killed
197
0
Camps Cleared
0
1,266,567
Distance Traveled
1,379,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,950
663
9
1
0
275,820
0
W
Odin
11,501
767
36
2
0
327,784
0
W
Hachiman
13,097
873
66
4
0
266,303
0
L
Danzaburou
10,069
671
23
2
0
210,249
0
L
Ah Puch
10,684
712
50
3
0
275,455
0
L
Thor
10,598
707
34
2
0
248,618
0
W
Neith
11,937
796
59
4
0
262,042
0
L
Ix Chel
9,857
657
26
2
0
261,278
0
L
Gilgamesh
9,701
647
14
1
0
270,967
0
W
Hades
12,221
815
27
2
0
247,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role