Player Matchup

Ravana
Ravana
AllieMLanter
Ravana
Level 97
God Stats
5W - 8L
1,515 SR
Queue Stats
160W - 167L
1,526 Elo+
Solo
Ares
Ares
BadSheerBooch
Ares
Level 143
God Stats
1W - 5L
1,456 SR
Queue Stats
449W - 402L
1,604 Elo+
Solo
Yu Huang
Yu Huang
TheOtherGuy076
Yu Huang
Level 100
God Stats
0W - 1L
1,425 SR
Queue Stats
88W - 79L
1,585 Elo+
Party 1
Tyr
Tyr
oProctology
Tyr
Level 103
God Stats
6W - 6L
1,574 SR
Queue Stats
107W - 118L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
oPsychology
Danzaburou
Level 108
God Stats
4W - 8L
1,298 SR
Queue Stats
166W - 171L
1,549 Elo+
Party 1
Team Averages
Level 110
1,454 SR
1,561 Elo+

VS

Team Averages
Level 85
1,745 SR
1,576 Elo+
Ix Chel
Ix Chel
BearbackStudios
Ix Chel
Level 97
God Stats
5W - 8L
1,749 SR
Queue Stats
373W - 330L
1,592 Elo+
Party 3
Zhong Kui
Zhong Kui
FreshmanMeth
Zhong Kui
Level 99
God Stats
116W - 93L
1,634 SR
Queue Stats
178W - 162L
1,541 Elo+
Party 2
Bakasura
Bakasura
Hearshot
Bakasura
Level 100
God Stats
1W - 1L
1,746 SR
Queue Stats
362W - 322L
1,577 Elo+
Party 3
Athena
Athena
Radicalsnek
Athena
Level 105
God Stats
14W - 9L
1,926 SR
Queue Stats
77W - 82L
1,598 Elo+
Party 2
Izanami
Izanami
Yormi
Izanami
Level 25
God Stats
8W - 3L
1,670 SR
Queue Stats
18W - 12L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 2 / 1
5,012
501
3,128
5,862
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 3 / 1
4,821
482
3,845
10,753
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
10
1 / 3 / 0
5,446
545
3,999
6,407
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 2 / 0
5,963
596
3,878
12,371
9,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
oPsychology
Danzaburou
9
0 / 0 / 0
5,172
517
3,537
4,149
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,600
560
6,438
4,423
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
FreshmanMeth
Zhong Kui
11
2 / 0 / 3
6,286
629
7,006
5,981
5,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hearshot
Bakasura
11
5 / 1 / 1
6,631
663
3,867
8,240
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
0 / 0 / 7
5,211
521
2,372
10,541
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Yormi
Izanami
10
3 / 0 / 2
5,819
582
5,278
3,919
1,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
2
1
0.25
L
0
3
1
0.17
W
0
1
5
2.5
W
Zhong Kui
FreshmanMeth
Zhong Kui
2
0
3
3.5
W
Bakasura
Hearshot
Bakasura
5
1
1
5.5
W
Athena
0
0
7
3.5
L
Yu Huang
1
3
0
0.33
W
Izanami
Yormi
Izanami
3
0
2
4
L
1
2
0
0.5
L
Danzaburou
oPsychology
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
24,961
39,542
Taken
33,104
23,889
Mitigated
18,665
12,511
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,128
838
0
1,772
5,862
2,357
0
1,700
4,062
0
33,611
L
3,845
321
0
2,599
10,753
7,821
0
3,375
7,303
18,571
0
W
6,438
504
740
1,407
4,423
1,753
0
1,913
2,510
41,712
0
W
Zhong Kui
FreshmanMeth
Zhong Kui
7,006
1,345
0
3,472
5,981
5,235
0
414
5,567
50,096
0
W
Bakasura
Hearshot
Bakasura
3,867
2,653
0
2,050
8,240
3,337
0
2,136
6,077
0
41,901
W
Athena
2,372
570
0
2,123
10,541
6,999
0
3,244
7,297
9,439
0
L
Yu Huang
3,999
658
0
1,188
6,407
2,425
0
3,539
2,697
39,005
0
W
Izanami
Yormi
Izanami
5,278
3,736
0
1,855
3,919
1,341
335
315
3,604
0
46,627
L
3,878
820
0
4,550
12,371
9,945
0
6,961
5,182
0
37,890
L
Danzaburou
oPsychology
Danzaburou
3,537
1,040
215
2,187
4,149
1,341
100
300
3,838
0
38,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
29,547
291
Minions Killed
328
0
Camps Cleared
0
961,226
Distance Traveled
1,050,780
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,012
501
58
6
0
204,048
0
L
Ares
4,821
482
25
3
0
199,884
2
W
Ix Chel
5,600
560
76
8
0
203,689
0
W
Zhong Kui
6,286
629
77
8
0
186,245
0
W
Bakasura
6,631
663
79
8
0
235,259
0
W
Athena
5,211
521
16
2
0
232,518
0
L
Yu Huang
5,446
545
68
7
0
185,458
0
W
Izanami
5,819
582
80
8
0
193,069
0
L
Tyr
5,963
596
78
8
0
189,244
0
L
Danzaburou
5,172
517
62
6
0
182,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role