Player Matchup

Cupid
Cupid
DrPiglet
Cupid
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 22L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Jackedhammer
Jormungandr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 16L
1,400 Elo+
Party 1
Thoth
Thoth
XxVanillaLattexX
Thoth
Level 111
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 1
Team Averages
Level 78
1,513 SR
1,462 Elo+

VS

Team Averages
Level 50
1,262 SR
1,360 Elo+
Sylvanus
Sylvanus
Salamitsunami95
Sylvanus
Level 16
God Stats
0W - 1L
1,211 SR
Queue Stats
6W - 17L
1,448 Elo+
Party 2
Fenrir
Fenrir
tunercrazed
Fenrir
Level 103
God Stats
1W - 4L
1,353 SR
Queue Stats
82W - 87L
1,365 Elo+
Party 2
Yu Huang
Yu Huang
xXJewsRaepKidzXx
Yu Huang
Level 30
God Stats
1W - 9L
1,223 SR
Queue Stats
53W - 74L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DrPiglet
Cupid
13
10 / 0 / 4
10,366
942
9,519
7,974
2,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Jackedhammer
Jormungandr
13
3 / 0 / 12
9,396
854
5,928
7,343
4,831
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 11
8,835
803
10,254
7,401
2,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 3 / 1
7,365
670
2,463
8,542
7,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
1 / 8 / 1
7,472
679
2,837
11,151
6,048
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 0
8,435
767
9,034
10,208
3,913
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
4
4
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
DrPiglet
Cupid
10
0
4
12
W
Jormungandr
Jackedhammer
Jormungandr
3
0
12
9
L
Sylvanus
0
3
1
0.17
W
2
4
11
1.88
L
Fenrir
1
8
1
0.19
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
14,334
22,718
Taken
29,901
10,020
Mitigated
17,127
4,265
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DrPiglet
Cupid
9,519
6,588
284
1,779
7,974
2,843
1,809
4,257
3,717
0
36,557
W
Jormungandr
Jackedhammer
Jormungandr
5,928
1,070
0
1,081
7,343
4,831
237
3,810
3,533
22,443
0
L
Sylvanus
2,463
735
1,146
758
8,542
7,166
0
5,365
3,061
9,899
0
W
10,254
451
0
1,121
7,401
2,346
202
4,274
3,127
36,821
0
L
Fenrir
2,837
587
0
588
11,151
6,048
0
5,539
5,561
0
16,274
L
9,034
398
0
180
10,208
3,913
0
5,756
4,444
37,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
23,272
121
Minions Killed
95
0
Camps Cleared
0
612,597
Distance Traveled
577,975
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,366
942
43
4
0
206,201
4
W
Jormungandr
9,396
854
41
4
0
221,461
0
L
Sylvanus
7,365
670
19
2
0
193,507
0
W
Thoth
8,835
803
37
3
0
184,935
0
L
Fenrir
7,472
679
29
3
0
188,092
0
L
Yu Huang
8,435
767
47
4
0
196,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role