Player Matchup

Khepri
Khepri
MoreBongHoots
Khepri
Level 67
God Stats
13W - 3L
1,791 SR
Queue Stats
121W - 144L
1,438 Elo+
Solo
Neith
Neith
Saltine33
Neith
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Scifiguy26
Gilgamesh
Level 126
God Stats
5W - 4L
1,639 SR
Queue Stats
266W - 257L
1,459 Elo+
Solo
Fenrir
Fenrir
Waltercantquit
Fenrir
Level 161
God Stats
3W - 5L
1,400 SR
Queue Stats
270W - 271L
1,512 Elo+
Party 1
Tiamat
Tiamat
jturner72
Tiamat
Level 155
God Stats
2W - 1L
1,559 SR
Queue Stats
72W - 73L
1,470 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,455 Elo+

VS

Team Averages
Level 84
1,473 SR
1,419 Elo+
Loki
Loki
aolb21
Loki
Level 78
God Stats
5W - 9L
1,132 SR
Queue Stats
126W - 129L
1,302 Elo+
Solo
Anhur
Anhur
gamer-pas-net
Anhur
Level 81
God Stats
13W - 15L
1,477 SR
Queue Stats
248W - 256L
1,390 Elo+
Solo
Cthulhu
Cthulhu
jaydatruth08
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,492 Elo+
Solo
King Arthur
King Arthur
sedsed03
King Arthur
Level 131
God Stats
26W - 31L
1,444 SR
Queue Stats
433W - 424L
1,406 Elo+
Solo
Artemis
Artemis
zorro2814
Artemis
Level 69
God Stats
0W - 4L
1,811 SR
Queue Stats
354W - 362L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,946
496
2,653
9,622
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Saltine33
Neith
10
3 / 1 / 2
6,551
546
7,119
7,323
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Scifiguy26
Gilgamesh
12
3 / 1 / 2
7,183
599
6,944
12,450
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 6
7,732
644
8,623
11,331
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
jturner72
Tiamat
12
2 / 0 / 1
6,736
561
3,483
5,357
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
aolb21
Loki
8
1 / 5 / 1
5,397
450
2,443
8,157
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 3
6,236
520
7,378
11,236
3,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jaydatruth08
Cthulhu
9
2 / 2 / 1
6,223
519
5,201
10,090
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
sedsed03
King Arthur
11
1 / 4 / 0
6,370
531
8,092
11,929
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
zorro2814
Artemis
10
0 / 1 / 0
5,757
480
4,608
5,900
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
7
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
Neith
Saltine33
Neith
3
1
2
4
W
Gilgamesh
Scifiguy26
Gilgamesh
3
1
2
4
W
6
1
6
9
L
Loki
aolb21
Loki
1
5
1
0.3
L
3
3
3
1.5
L
Cthulhu
jaydatruth08
Cthulhu
2
2
1
1.25
W
Tiamat
jturner72
Tiamat
2
0
1
2.5
L
King Arthur
sedsed03
King Arthur
1
4
0
0.25
L
Artemis
zorro2814
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
27,722
46,083
Taken
47,312
24,446
Mitigated
27,860
11,977
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,653
456
0
2,156
9,622
4,643
0
1,896
7,690
19,925
0
W
Neith
Saltine33
Neith
7,119
2,670
0
2,255
7,323
2,348
0
2,231
5,024
0
42,270
W
Gilgamesh
Scifiguy26
Gilgamesh
6,944
2,363
0
3,026
12,450
8,838
57
100
12,350
0
50,656
W
8,623
3,438
0
2,766
11,331
5,026
0
1,227
10,026
0
49,687
L
Loki
aolb21
Loki
2,443
934
0
2,255
8,157
2,441
0
398
7,663
0
27,769
L
7,378
4,193
0
3,270
11,236
3,910
663
1,289
9,911
0
33,451
L
Cthulhu
jaydatruth08
Cthulhu
5,201
352
930
764
10,090
6,707
162
1,257
8,630
25,636
0
W
Tiamat
jturner72
Tiamat
3,483
34
0
1,774
5,357
3,591
0
0
5,357
36,490
0
L
King Arthur
sedsed03
King Arthur
8,092
1,413
0
1,652
11,929
12,629
0
0
11,131
247
48,615
L
Artemis
zorro2814
Artemis
4,608
1,320
0
1,167
5,900
2,173
0
3,168
2,732
0
39,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
29,983
309
Minions Killed
266
0
Camps Cleared
0
1,188,488
Distance Traveled
1,077,734
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,946
496
21
2
0
234,864
0
W
Neith
6,551
546
71
6
0
198,190
2
W
Gilgamesh
7,183
599
80
7
0
222,076
0
W
Fenrir
7,732
644
60
5
0
294,449
2
L
Loki
5,397
450
44
4
0
209,044
0
L
Anhur
6,236
520
46
4
0
188,301
0
L
Cthulhu
6,223
519
42
4
0
257,495
0
W
Tiamat
6,736
561
77
6
0
238,909
4
L
King Arthur
6,370
531
67
6
0
216,427
0
L
Artemis
5,757
480
67
6
0
206,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role