Player Matchup

Janus
Janus
Gold IV
AntwonDaBigHippa
Janus
Gold IV
Level 115
God Stats
4W - 2L
1,314 SR
Queue Stats
78W - 78L
1,571 MMR
Solo
Atlas
Atlas
Bronze IV
IckyCarpet
Atlas
Bronze IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,554 MMR
Party 2
Osiris
Osiris
Gold III
RStraikerz
Osiris
Gold III
Level 148
God Stats
1W - 1L
1,689 SR
Queue Stats
60W - 69L
1,566 MMR
Solo
Awilix
Awilix
Bronze V
Saythekid
Awilix
Bronze V
Level 106
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Cupid
Cupid
Gold III
blueskullfire07
Cupid
Gold III
Level 113
God Stats
0W - 1L
1,678 SR
Queue Stats
32W - 35L
1,518 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,569 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,669 SR
1,583 MMR
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
Elizah01
Discordia
Gold III
Level 102
God Stats
6W - 4L
1,609 SR
Queue Stats
282W - 297L
1,550 MMR
Solo
Hou Yi
Hou Yi
Silver I
HyDrazs
Hou Yi
Silver I
Level 33
God Stats
2W - 1L
1,647 SR
Queue Stats
8W - 5L
1,580 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
NieR_iNz
Kuzenbo
Gold IV
Level 120
God Stats
18W - 10L
1,933 SR
Queue Stats
238W - 245L
1,512 MMR
Solo
Mulan
Mulan
Platinum III
给个机会好不
Mulan
Platinum III
Level 149
God Stats
16W - 11L
1,654 SR
Queue Stats
240W - 237L
1,775 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,464
498
3,033
6,370
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
12
2 / 3 / 3
7,889
526
7,784
15,509
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
RStraikerz
Osiris
12
0 / 7 / 0
7,175
478
7,196
21,877
23,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Saythekid
Awilix
13
5 / 6 / 0
8,063
538
9,537
16,659
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 6 / 2
6,642
443
6,325
11,589
4,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MartichorasHachimanAnubisHades

VS

Bans
SusanoSurtrAgniPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 0 / 4
9,312
621
13,623
13,325
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Elizah01
Discordia
15
5 / 2 / 7
9,303
620
6,474
6,908
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HyDrazs
Hou Yi
13
2 / 2 / 6
8,148
543
9,766
12,521
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NieR_iNz
Kuzenbo
12
0 / 2 / 8
7,753
517
5,612
11,534
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
13 / 1 / 1
10,359
691
15,519
16,334
8,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
24
24
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
4
6
L
0
2
2
0.5
W
Discordia
Elizah01
Discordia
5
2
7
4.25
W
Hou Yi
HyDrazs
Hou Yi
2
2
6
2.5
L
Atlas
2
3
3
1.17
W
Kuzenbo
NieR_iNz
Kuzenbo
0
2
8
2
L
Osiris
RStraikerz
Osiris
0
7
0
0
L
Awilix
Saythekid
Awilix
5
6
0
0.83
L
0
6
2
0.17
W
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
50,994
72,004
Taken
60,622
50,818
Mitigated
36,608
15,797
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,623
5,186
0
4,534
13,325
9,680
0
806
12,443
0
68,569
L
3,033
291
0
625
6,370
2,260
0
2,578
3,792
53,501
0
W
Discordia
Elizah01
Discordia
6,474
551
0
321
6,908
2,276
1,213
477
6,431
65,367
0
W
Hou Yi
HyDrazs
Hou Yi
9,766
5,396
0
5,327
12,521
4,467
827
4,773
7,748
0
58,886
L
Atlas
7,784
3,348
0
3,550
15,509
13,929
0
3,052
12,213
30,482
0
W
Kuzenbo
NieR_iNz
Kuzenbo
5,612
1,678
0
1,645
11,534
11,284
6
2,426
9,108
22,475
0
L
Osiris
RStraikerz
Osiris
7,196
2,244
0
7,178
21,877
23,281
0
1,003
19,776
0
50,917
L
Awilix
Saythekid
Awilix
9,537
4,423
0
691
16,659
6,908
0
3,338
13,223
0
55,956
L
6,325
3,574
112
3,641
11,589
4,440
0
2,311
9,278
0
44,676
W
15,519
3,236
0
3,735
16,334
8,901
198
2,424
13,910
0
90,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
44,875
378
Minions Killed
467
0
Camps Cleared
0
1,435,648
Distance Traveled
1,592,456
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,312
621
97
6
0
329,123
1
L
Janus
7,464
498
104
7
0
222,063
0
W
Discordia
9,303
620
112
7
0
320,319
1
W
Hou Yi
8,148
543
106
7
0
261,020
1
L
Atlas
7,889
526
30
2
0
307,954
1
W
Kuzenbo
7,753
517
24
2
0
333,751
7
L
Osiris
7,175
478
77
5
0
281,413
0
L
Awilix
8,063
538
74
5
0
348,651
2
L
Cupid
6,642
443
93
6
0
275,567
0
W
Mulan
10,359
691
128
9
0
348,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role