Player Matchup

Fenrir
Fenrir
BigBadBoulton
Fenrir
Level 109
God Stats
8W - 9L
1,475 SR
Queue Stats
196W - 187L
1,489 Elo+
Solo
Aphrodite
Aphrodite
BrickFastley
Aphrodite
Level 124
God Stats
0W - 1L
1,624 SR
Queue Stats
111W - 98L
1,533 Elo+
Solo
Raijin
Raijin
Der_ExiiT
Raijin
Level 51
God Stats
2W - 2L
1,452 SR
Queue Stats
116W - 115L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
ShRooR
Sun Wukong
Level 148
God Stats
40W - 39L
1,560 SR
Queue Stats
132W - 124L
1,493 Elo+
Solo
Cernunnos
Cernunnos
luffy-luffyk
Cernunnos
Level 85
God Stats
0W - 2L
1,339 SR
Queue Stats
107W - 108L
1,426 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,472 Elo+

VS

Team Averages
Level 103
1,493 SR
1,486 Elo+
Zhong Kui
Zhong Kui
BEXA2288
Zhong Kui
Level 89
God Stats
2W - 2L
1,218 SR
Queue Stats
48W - 58L
1,362 Elo+
Solo
Sylvanus
Sylvanus
ForsakenHorizon9
Sylvanus
Level 127
God Stats
6W - 2L
1,588 SR
Queue Stats
156W - 156L
1,469 Elo+
Solo
Serqet
Serqet
GattoBALISTICO
Serqet
Level 103
God Stats
20W - 13L
1,512 SR
Queue Stats
224W - 236L
1,463 Elo+
Solo
Chaac
Chaac
KapitaenVollbart
Chaac
Level 68
God Stats
3W - 4L
1,481 SR
Queue Stats
74W - 64L
1,548 Elo+
Solo
Sol
Sol
koke-martin02
Sol
Level 126
God Stats
37W - 22L
1,666 SR
Queue Stats
87W - 74L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
8,342
556
7,627
18,404
8,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
BrickFastley
Aphrodite
12
0 / 2 / 9
7,443
496
6,723
13,194
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Der_ExiiT
Raijin
12
1 / 5 / 4
6,958
464
7,000
11,355
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ShRooR
Sun Wukong
14
5 / 2 / 0
9,295
620
12,605
16,503
15,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
luffy-luffyk
Cernunnos
13
3 / 2 / 4
7,461
497
6,922
11,456
4,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BEXA2288
Zhong Kui
13
3 / 3 / 9
8,332
555
12,242
12,861
11,717
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 6
6,450
430
6,506
12,739
9,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
12 / 1 / 2
9,779
652
14,530
11,923
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 1
7,380
492
4,917
12,377
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 5
8,015
534
10,430
11,569
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
18
18
Deaths
15
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BEXA2288
Zhong Kui
3
3
9
2.5
L
6
7
2
1
L
Aphrodite
BrickFastley
Aphrodite
0
2
9
2.25
L
Raijin
Der_ExiiT
Raijin
1
5
4
0.6
W
0
5
6
0.6
W
12
1
2
13
W
0
3
1
0.17
L
Sun Wukong
ShRooR
Sun Wukong
5
2
0
2.5
W
3
3
5
1.83
L
Cernunnos
luffy-luffyk
Cernunnos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,877
Damage
48,625
70,912
Taken
61,469
44,817
Mitigated
41,568
23,629
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BEXA2288
Zhong Kui
12,242
1,588
0
4,091
12,861
11,717
684
6,104
6,665
55,697
0
L
7,627
1,374
0
3,137
18,404
8,631
22
5,860
12,030
0
67,919
L
Aphrodite
BrickFastley
Aphrodite
6,723
698
2,676
6,273
13,194
10,466
0
6,745
6,134
35,803
0
L
Raijin
Der_ExiiT
Raijin
7,000
1,030
0
1,320
11,355
4,933
0
5,570
5,499
45,777
0
W
6,506
1,558
1,322
2,726
12,739
9,708
256
3,422
9,143
23,743
5,391
W
14,530
4,478
0
750
11,923
5,215
0
3,123
8,568
0
63,894
W
4,917
749
0
3,744
12,377
10,231
0
158
12,219
0
49,050
L
Sun Wukong
ShRooR
Sun Wukong
12,605
3,222
0
8,750
16,503
15,804
378
2,455
13,122
624
79,037
W
10,430
4,706
86
4,884
11,569
4,697
2,582
1,268
10,301
51,752
7,198
L
Cernunnos
luffy-luffyk
Cernunnos
6,922
3,500
0
1,473
11,456
4,983
28
7,514
3,660
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
39,956
412
Minions Killed
400
0
Camps Cleared
0
1,400,896
Distance Traveled
1,431,765
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,332
555
86
6
0
253,251
0
L
Fenrir
8,342
556
96
6
0
297,401
2
L
Aphrodite
7,443
496
44
3
0
275,651
0
L
Raijin
6,958
464
70
5
0
252,608
0
W
Sylvanus
6,450
430
48
3
0
248,657
0
W
Serqet
9,779
652
95
6
0
380,666
0
W
Chaac
7,380
492
88
6
0
268,627
3
L
Sun Wukong
9,295
620
121
8
0
297,167
0
W
Sol
8,015
534
83
6
0
280,564
5
L
Cernunnos
7,461
497
81
5
0
278,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role