Player Matchup

Anubis
Anubis
Silver III
FortniteIsGarbaj
Anubis
Silver III
Level 122
God Stats
1W - 3L
1,320 SR
Queue Stats
8W - 10L
1,403 MMR
Solo
Skadi
Skadi
Gold I
MrBenjiCat
Skadi
Gold I
Level 192
God Stats
49W - 40L
1,663 SR
Queue Stats
797W - 796L
1,407 MMR
Solo
Ravana
Ravana
Bronze III
Provieo
Ravana
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,416 MMR
Solo
Ah Puch
Ah Puch
Gold V
darkar1170
Ah Puch
Gold V
Level 152
God Stats
12W - 13L
1,381 SR
Queue Stats
358W - 383L
1,424 MMR
Solo
Atlas
Atlas
Gold III
vNthomp
Atlas
Gold III
Level 144
God Stats
3W - 2L
1,734 SR
Queue Stats
178W - 173L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,520 SR
1,409 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,618 SR
1,404 MMR
Khepri
Khepri
Gold V
DaniToxic11
Khepri
Gold V
Level 142
God Stats
2W - 2L
1,850 SR
Queue Stats
269W - 277L
1,396 MMR
Solo
Merlin
Merlin
Gold IV
FNxQ3w
Merlin
Gold IV
Level 155
God Stats
7W - 6L
1,388 SR
Queue Stats
589W - 626L
1,417 MMR
Solo
Hades
Hades
Gold V
PREIMO
Hades
Gold V
Level 140
God Stats
3W - 3L
1,593 SR
Queue Stats
34W - 41L
1,391 MMR
Solo
Da Ji
Da Ji
Gold V
Treko3000
Da Ji
Gold V
Level 114
God Stats
5W - 7L
1,416 SR
Queue Stats
290W - 313L
1,416 MMR
Solo
Izanami
Izanami
Bronze V
UnequalCargo51
Izanami
Bronze V
Level 86
God Stats
0W - 1L
1,844 SR
Queue Stats
4W - 9L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
11,232
591
10,981
12,216
6,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
19
8 / 1 / 3
12,884
678
14,720
12,900
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Provieo
Ravana
18
7 / 1 / 3
11,917
627
10,632
10,981
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
darkar1170
Ah Puch
18
5 / 2 / 3
11,525
607
14,629
10,843
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
vNthomp
Atlas
14
1 / 2 / 9
10,284
541
6,513
15,845
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Morgan Le FaySurtrHachimanAo Kuang

VS

Bans
ThanatosBacchusFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 3 / 1
8,643
455
4,628
13,701
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
FNxQ3w
Merlin
15
0 / 5 / 4
8,735
460
7,997
11,052
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
PREIMO
Hades
16
3 / 6 / 1
10,111
532
11,361
20,955
11,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Treko3000
Da Ji
15
3 / 3 / 1
9,320
491
4,739
13,463
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 7 / 1
8,727
459
3,289
16,061
5,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
9
9
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
3
1
0.83
L
Merlin
FNxQ3w
Merlin
0
5
4
0.4
W
3
3
5
1.83
W
Skadi
8
1
3
9.5
L
Hades
PREIMO
Hades
3
6
1
0.58
W
Ravana
Provieo
Ravana
7
1
3
8.5
L
Da Ji
Treko3000
Da Ji
3
3
1
1.17
L
1
7
1
0.21
W
Ah Puch
darkar1170
Ah Puch
5
2
3
3.25
W
Atlas
vNthomp
Atlas
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
32,014
62,785
Taken
75,232
41,096
Mitigated
38,793
16,877
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,628
558
217
3,988
13,701
12,489
0
6,414
7,130
28,339
0
L
Merlin
FNxQ3w
Merlin
7,997
381
0
635
11,052
3,658
0
7,671
3,016
78,805
0
W
10,981
362
0
5,864
12,216
6,374
99
6,797
5,371
96,523
217
W
Skadi
14,720
7,401
0
3,010
12,900
6,189
2,554
3,502
9,398
0
124,478
L
Hades
PREIMO
Hades
11,361
342
40
9,737
20,955
11,587
0
10,050
9,573
80,780
0
W
Ravana
Provieo
Ravana
10,632
3,410
0
2,158
10,981
6,587
1,698
2,403
8,578
0
108,714
L
Da Ji
Treko3000
Da Ji
4,739
1,357
0
685
13,463
5,488
0
1,835
11,628
0
67,119
L
3,289
1,909
0
1,296
16,061
5,571
0
4,205
11,576
0
43,827
W
Ah Puch
darkar1170
Ah Puch
14,629
1,078
0
3,617
10,843
6,314
809
7,382
3,461
79,516
0
W
Atlas
vNthomp
Atlas
6,513
2,993
186
2,042
15,845
15,632
0
5,170
10,675
23,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
45,536
585
Minions Killed
504
0
Camps Cleared
0
1,862,565
Distance Traveled
1,840,525
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,643
455
31
2
0
400,656
4
L
Merlin
8,735
460
143
8
0
366,284
2
W
Anubis
11,232
591
154
8
0
357,833
1
W
Skadi
12,884
678
171
9
0
386,759
2
L
Hades
10,111
532
133
7
0
329,780
1
W
Ravana
11,917
627
130
7
0
398,103
4
L
Da Ji
9,320
491
107
6
0
344,620
0
L
Izanami
8,727
459
90
5
0
399,185
0
W
Ah Puch
11,525
607
122
6
0
323,762
1
W
Atlas
10,284
541
8
0
0
396,108
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role