Player Matchup

Scylla
Scylla
 
Scylla
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AdaptinggJR
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,845 Elo+
Party 2
Ishtar
Ishtar
AyilRocha
Ishtar
Level 143
God Stats
0W - 2L
1,479 SR
Queue Stats
183W - 340L
1,482 Elo+
Party 2
Surtr
Surtr
Nothagain
Surtr
Level 149
God Stats
8W - 11L
1,438 SR
Queue Stats
193W - 351L
1,418 Elo+
Party 2
Arachne
Arachne
ShiniBot
Arachne
Level 122
God Stats
13W - 27L
1,411 SR
Queue Stats
186W - 326L
1,413 Elo+
Party 2
Team Averages
Level 122
1,466 SR
1,532 Elo+

VS

Team Averages
Level 154
1,500 SR
1,540 Elo+
Chang'e
Chang'e
 
Chang'e
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Apach015
King Arthur
Level 125
God Stats
2W - 0L
1,282 SR
Queue Stats
35W - 57L
1,464 Elo+
Solo
Martichoras
Martichoras
Inosuke886
Martichoras
Level 117
God Stats
5W - 2L
1,736 SR
Queue Stats
222W - 187L
1,563 Elo+
Party 1
Awilix
Awilix
LimpPeen
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,623 Elo+
Solo
Sol
Sol
zazuke651
Sol
Level 142
God Stats
14W - 14L
1,480 SR
Queue Stats
269W - 232L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
6,002
546
4,333
4,266
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AdaptinggJR
Bacchus
8
0 / 1 / 0
5,369
488
6,595
7,830
7,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
AyilRocha
Ishtar
9
0 / 4 / 0
5,216
474
2,568
7,278
2,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Nothagain
Surtr
9
1 / 5 / 0
5,366
488
5,519
11,780
8,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ShiniBot
Arachne
9
1 / 3 / 0
5,386
490
3,096
9,294
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 2
6,732
612
4,433
5,665
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
Apach015
King Arthur
12
5 / 2 / 1
7,459
678
9,922
11,413
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Inosuke886
Martichoras
11
0 / 0 / 5
5,976
543
4,035
6,645
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
LimpPeen
Awilix
11
3 / 0 / 3
6,446
586
3,453
6,193
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,914
629
3,914
7,796
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Chang'e
 
Chang'e
4
0
2
5
L
Bacchus
AdaptinggJR
Bacchus
0
1
0
0
W
King Arthur
Apach015
King Arthur
5
2
1
2.75
L
Ishtar
AyilRocha
Ishtar
0
4
0
0
W
Martichoras
Inosuke886
Martichoras
0
0
5
2.5
W
Awilix
LimpPeen
Awilix
3
0
3
4.5
L
Surtr
Nothagain
Surtr
1
5
0
0.2
L
Arachne
ShiniBot
Arachne
1
3
0
0.33
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
25,757
40,448
Taken
37,712
23,810
Mitigated
19,668
10,305
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,333
331
0
657
4,266
1,682
0
2,496
1,770
50,074
0
W
Chang'e
 
Chang'e
4,433
686
3,203
4,739
5,665
2,367
0
2,709
2,876
20,059
0
L
Bacchus
AdaptinggJR
Bacchus
6,595
1,356
0
2,101
7,830
7,401
0
2,281
5,549
24,233
0
W
King Arthur
Apach015
King Arthur
9,922
1,638
0
840
11,413
9,483
0
172
11,241
0
54,751
L
Ishtar
AyilRocha
Ishtar
2,568
1,403
0
2,177
7,278
2,641
0
1,908
5,370
0
32,911
W
Martichoras
Inosuke886
Martichoras
4,035
1,088
0
2,405
6,645
2,737
682
3,081
3,564
0
44,162
W
Awilix
LimpPeen
Awilix
3,453
1,210
0
373
6,193
2,338
0
718
5,423
0
42,715
L
Surtr
Nothagain
Surtr
5,519
2,474
0
3,191
11,780
8,794
0
0
11,780
221
30,772
L
Arachne
ShiniBot
Arachne
3,096
2,217
0
2,179
9,294
3,292
0
1,837
7,457
0
34,322
W
3,914
599
0
3,418
7,796
2,743
840
4,373
3,207
58,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
33,527
288
Minions Killed
395
0
Camps Cleared
0
1,080,879
Distance Traveled
1,144,339
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,002
546
102
9
0
211,645
3
W
Chang'e
6,732
612
30
3
0
208,520
1
L
Bacchus
5,369
488
18
2
0
244,124
1
W
King Arthur
7,459
678
105
10
0
228,171
0
L
Ishtar
5,216
474
75
7
0
197,526
0
W
Martichoras
5,976
543
69
6
0
211,516
0
W
Awilix
6,446
586
74
7
0
280,037
0
L
Surtr
5,366
488
44
4
0
189,231
1
L
Arachne
5,386
490
49
4
0
238,353
0
W
Sol
6,914
629
117
11
0
216,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role