Player Matchup

Thanatos
Thanatos
Stereocoyote
Thanatos
Level 109
God Stats
2W - 1L
1,363 SR
Queue Stats
92W - 112L
1,544 Elo+
Party 1
Bacchus
Bacchus
StretchyBlackMan
Bacchus
Level 89
God Stats
5W - 3L
1,665 SR
Queue Stats
20W - 25L
1,614 Elo+
Party 1
Vulcan
Vulcan
UmYourBad
Vulcan
Level 123
God Stats
4W - 2L
1,743 SR
Queue Stats
61W - 82L
1,525 Elo+
Party 1
Ravana
Ravana
shawnsmallpp
Ravana
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 85L
1,501 Elo+
Party 1
Neith
Neith
tacosean
Neith
Level 7
God Stats
3W - 4L
1,299 SR
Queue Stats
39W - 50L
1,448 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,526 Elo+

VS

Team Averages
Level 127
1,492 SR
1,534 Elo+
Cupid
Cupid
AliceMp4
Cupid
Level 74
God Stats
0W - 2L
1,282 SR
Queue Stats
143W - 124L
1,491 Elo+
Solo
Scylla
Scylla
KDYER124
Scylla
Level 159
God Stats
5W - 8L
1,460 SR
Queue Stats
222W - 243L
1,506 Elo+
Party 2
Cerberus
Cerberus
Kurumilover69
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,497 Elo+
Party 2
Kali
Kali
stankyshankey
Kali
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 263L
1,550 Elo+
Solo
Artio
Artio
xDreadtheDawnx
Artio
Level 157
God Stats
4W - 5L
1,718 SR
Queue Stats
83W - 61L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Stereocoyote
Thanatos
11
6 / 0 / 2
6,474
589
8,061
9,984
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
5 / 0 / 2
5,953
541
4,763
4,799
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
UmYourBad
Vulcan
11
0 / 1 / 5
5,725
520
6,706
6,764
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
0 / 0 / 1
6,027
548
4,069
4,898
3,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
tacosean
Neith
11
2 / 0 / 3
6,443
586
2,997
2,328
717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AliceMp4
Cupid
10
0 / 2 / 0
5,454
496
640
4,854
1,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
KDYER124
Scylla
10
1 / 4 / 0
5,653
514
2,468
6,974
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kurumilover69
Cerberus
7
0 / 3 / 1
4,518
411
2,497
9,349
6,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,820
438
3,287
10,849
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,509
501
2,971
7,970
7,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
AliceMp4
Cupid
0
2
0
0
L
Scylla
KDYER124
Scylla
1
4
0
0.25
L
Cerberus
Kurumilover69
Cerberus
0
3
1
0.17
W
Thanatos
Stereocoyote
Thanatos
6
0
2
7
W
5
0
2
6
W
Vulcan
UmYourBad
Vulcan
0
1
5
2.5
W
Ravana
0
0
1
0.5
L
0
3
0
0
W
Neith
tacosean
Neith
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
11,863
28,773
Taken
39,996
14,494
Mitigated
21,289
15,310
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AliceMp4
Cupid
640
394
27
1,857
4,854
1,666
0
1,011
3,677
0
34,214
L
Scylla
KDYER124
Scylla
2,468
216
0
500
6,974
2,051
0
3,651
3,283
40,341
0
L
Cerberus
Kurumilover69
Cerberus
2,497
263
0
1,973
9,349
6,391
0
3,870
5,185
17,837
0
W
Thanatos
Stereocoyote
Thanatos
8,061
2,078
0
9,801
9,984
3,699
0
1,864
8,120
0
36,457
W
4,763
538
29
649
4,799
4,118
0
854
3,898
14,526
0
W
Vulcan
UmYourBad
Vulcan
6,706
1,231
0
1,461
6,764
2,199
88
2,888
3,740
42,064
0
W
Ravana
4,069
1,255
0
1,502
4,898
3,761
0
1,686
3,212
0
35,324
L
3,287
1,120
0
2,017
10,849
3,545
0
2,375
8,388
0
28,078
W
Neith
tacosean
Neith
2,997
841
85
1,783
2,328
717
784
482
1,846
0
47,641
L
2,971
423
0
3,097
7,970
7,636
0
0
7,970
31,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
25,954
284
Minions Killed
289
0
Camps Cleared
0
1,101,490
Distance Traveled
1,026,028
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,454
496
67
6
0
189,730
2
L
Scylla
5,653
514
94
9
0
203,152
0
L
Cerberus
4,518
411
35
3
0
187,374
0
W
Thanatos
6,474
589
46
4
0
257,121
0
W
Bacchus
5,953
541
22
2
0
226,072
0
W
Vulcan
5,725
520
68
6
0
217,172
0
W
Ravana
6,027
548
67
6
0
204,846
0
L
Kali
4,820
438
44
4
0
234,655
1
W
Neith
6,443
586
81
7
0
196,279
0
L
Artio
5,509
501
49
4
0
211,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role