Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DrealRauseo
Zhong Kui
Level 124
God Stats
17W - 7L
1,257 SR
Queue Stats
352W - 343L
1,451 Elo+
Party 1
Ix Chel
Ix Chel
Pdeperanha
Ix Chel
Level 21
God Stats
3W - 3L
1,438 SR
Queue Stats
33W - 37L
1,431 Elo+
Party 2
Sobek
Sobek
TriniStarBoy101
Sobek
Level 44
God Stats
1W - 0L
1,773 SR
Queue Stats
98W - 84L
1,455 Elo+
Party 1
Thanatos
Thanatos
zlNenuco
Thanatos
Level 60
God Stats
18W - 23L
1,650 SR
Queue Stats
150W - 159L
1,421 Elo+
Solo
Team Averages
Level 67
1,524 SR
1,451 Elo+

VS

Team Averages
Level 78
1,453 SR
1,469 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Julianmiranda26
Apollo
Level 65
God Stats
1W - 4L
1,205 SR
Queue Stats
261W - 271L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
NijiShadows
Erlang Shen
Level 114
God Stats
15W - 16L
1,471 SR
Queue Stats
126W - 152L
1,399 Elo+
Party 3
Loki
Loki
NoobSaibot54
Loki
Level 68
God Stats
5W - 6L
1,589 SR
Queue Stats
192W - 193L
1,431 Elo+
Solo
Ganesha
Ganesha
x1Kink
Ganesha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 3 / 1
6,429
495
8,844
9,245
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
DrealRauseo
Zhong Kui
13
2 / 1 / 3
7,393
569
5,224
9,847
10,090
Ix Chel
Pdeperanha
Ix Chel
10
1 / 3 / 3
6,813
524
4,569
9,971
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 0
6,573
506
4,811
11,693
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zlNenuco
Thanatos
14
7 / 1 / 1
7,899
608
4,669
10,735
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 2 / 1
7,206
554
5,431
6,032
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 4 / 3
6,685
514
4,578
9,166
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
NijiShadows
Erlang Shen
11
0 / 2 / 1
6,267
482
6,399
9,988
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
6,143
473
3,074
9,944
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
x1Kink
Ganesha
10
0 / 1 / 4
5,949
458
3,900
9,887
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
5
8
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
1
0.83
L
Persephone
 
Persephone
0
2
1
0.25
W
Zhong Kui
DrealRauseo
Zhong Kui
2
1
3
3.5
L
4
4
3
1.38
L
Erlang Shen
NijiShadows
Erlang Shen
0
2
1
0.25
L
1
4
3
0.63
W
Ix Chel
Pdeperanha
Ix Chel
1
3
3
0.83
W
0
0
0
0
L
Ganesha
x1Kink
Ganesha
0
1
4
2
W
Thanatos
zlNenuco
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
23,382
51,491
Taken
45,017
37,240
Mitigated
21,864
27,329
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,844
4,423
0
3,925
9,245
3,197
667
1,184
8,061
0
47,592
L
Persephone
 
Persephone
5,431
336
0
1,307
6,032
2,053
0
2,794
3,234
56,057
0
W
Zhong Kui
DrealRauseo
Zhong Kui
5,224
576
0
6,381
9,847
10,090
0
4,608
5,239
52,952
0
L
4,578
2,286
0
463
9,166
3,422
0
1,759
7,407
0
30,846
L
Erlang Shen
NijiShadows
Erlang Shen
6,399
3,241
0
3,535
9,988
6,111
0
3,380
5,848
0
39,171
L
3,074
768
0
3,621
9,944
3,579
0
3,099
6,845
0
38,411
W
Ix Chel
Pdeperanha
Ix Chel
4,569
319
578
3,973
9,971
6,328
171
1,599
8,372
22,360
0
W
4,811
697
0
4,907
11,693
13,041
0
0
11,693
37,147
671
L
Ganesha
x1Kink
Ganesha
3,900
413
190
2,192
9,887
6,699
0
2,148
7,643
19,379
0
W
Thanatos
zlNenuco
Thanatos
4,669
1,122
0
7,565
10,735
4,584
0
1,806
8,740
0
68,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
32,250
350
Minions Killed
307
0
Camps Cleared
0
1,209,554
Distance Traveled
1,247,756
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,429
495
83
6
0
219,037
2
L
Persephone
7,206
554
102
8
0
221,890
2
W
Zhong Kui
7,393
569
103
8
0
240,159
0
L
Apollo
6,685
514
71
5
0
261,239
0
L
Erlang Shen
6,267
482
63
5
0
252,008
2
L
Loki
6,143
473
63
5
0
276,266
4
W
Ix Chel
6,813
524
25
2
0
250,738
0
W
Sobek
6,573
506
43
3
0
216,351
0
L
Ganesha
5,949
458
8
1
0
236,353
2
W
Thanatos
7,899
608
96
7
0
283,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role