Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
G0DofWAR8O8
Ymir
Level 109
God Stats
15W - 6L
1,763 SR
Queue Stats
558W - 527L
1,466 Elo+
Party 2
Discordia
Discordia
TR0N9HI
Discordia
Level 126
God Stats
12W - 5L
1,797 SR
Queue Stats
657W - 643L
1,445 Elo+
Party 2
Surtr
Surtr
XAlonne-knightX
Surtr
Level 84
God Stats
51W - 46L
1,525 SR
Queue Stats
220W - 240L
1,493 Elo+
Solo
Martichoras
Martichoras
ytihsprime
Martichoras
Level 148
God Stats
3W - 2L
1,685 SR
Queue Stats
70W - 57L
1,537 Elo+
Solo
Team Averages
Level 117
1,654 SR
1,488 Elo+

VS

Team Averages
Level 103
1,543 SR
1,473 Elo+
Ymir
Ymir
DisGrowth
Ymir
Level 120
God Stats
3W - 5L
1,582 SR
Queue Stats
149W - 194L
1,397 Elo+
Party 1
Bacchus
Bacchus
Into__the__Light
Bacchus
Level 129
God Stats
10W - 15L
1,480 SR
Queue Stats
80W - 122L
1,347 Elo+
Party 1
Thor
Thor
WHlTE CRAY0N
Thor
Level 124
God Stats
6W - 6L
1,449 SR
Queue Stats
104W - 105L
1,493 Elo+
Solo
Artemis
Artemis
cafe_teria
Artemis
Level 62
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 3L
1,742 Elo+
Party 1
Hera
Hera
chan_rii
Hera
Level 82
God Stats
3W - 2L
1,466 SR
Queue Stats
30W - 47L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 3 / 0
4,742
790
3,711
6,325
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
0 / 0 / 4
4,202
700
1,211
4,547
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
TR0N9HI
Discordia
8
2 / 1 / 4
4,568
761
2,711
1,895
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
2,915
486
0
1,498
543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
ytihsprime
Martichoras
6
1 / 2 / 2
3,733
622
3,108
3,317
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 0
4,796
799
2,815
2,723
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 1
3,647
608
1,655
6,085
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 2 / 0
4,376
729
2,792
5,463
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
cafe_teria
Artemis
7
2 / 0 / 1
4,083
681
2,842
2,140
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
7
0 / 3 / 2
4,069
678
1,126
3,526
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
7
7
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
0
1.33
W
Ymir
2
0
0
2
L
0
0
4
2
W
0
2
1
0.25
L
Discordia
TR0N9HI
Discordia
2
1
4
4
W
3
2
0
1.5
L
0
1
0
0
W
Artemis
cafe_teria
Artemis
2
0
1
2.5
W
Hera
0
3
2
0.33
L
Martichoras
ytihsprime
Martichoras
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
11,230
17,582
Taken
19,937
7,065
Mitigated
8,648
4,536
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,711
1,387
0
1,861
6,325
2,375
0
2,305
3,834
0
21,465
W
Ymir
2,815
1,020
0
750
2,723
1,924
0
42
2,681
23,525
0
L
1,211
236
0
1,692
4,547
2,394
0
1,402
3,145
9,442
0
W
1,655
197
49
2,045
6,085
3,608
0
1,908
4,177
7,973
0
L
Discordia
TR0N9HI
Discordia
2,711
152
0
246
1,895
601
0
609
1,286
22,330
0
W
2,792
978
0
1,177
5,463
1,716
0
601
4,804
0
24,122
L
0
0
0
333
1,498
543
0
727
729
26
3,917
W
Artemis
cafe_teria
Artemis
2,842
923
0
819
2,140
503
0
361
1,779
0
16,290
W
Hera
1,126
234
0
750
3,526
897
0
1,264
2,262
19,798
0
L
Martichoras
ytihsprime
Martichoras
3,108
956
0
404
3,317
1,152
0
459
2,858
0
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,160
Gold Earned
20,971
138
Minions Killed
165
0
Camps Cleared
0
517,228
Distance Traveled
601,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,742
790
30
5
0
153,026
0
W
Ymir
4,796
799
53
9
0
108,711
1
L
Ymir
4,202
700
18
3
0
110,517
0
W
Bacchus
3,647
608
11
2
0
127,670
0
L
Discordia
4,568
761
42
7
0
114,172
0
W
Thor
4,376
729
41
7
0
126,202
0
L
Surtr
2,915
486
12
2
0
34,820
0
W
Artemis
4,083
681
24
4
0
117,495
0
W
Hera
4,069
678
36
6
0
121,003
0
L
Martichoras
3,733
622
36
6
0
104,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role