Player Matchup

Sun Wukong
Sun Wukong
ClappinCheeks3
Sun Wukong
Level 115
God Stats
1W - 1L
1,240 SR
Queue Stats
126W - 115L
1,511 Elo+
Party 1
Skadi
Skadi
HardMonkMonk
Skadi
Level 102
God Stats
14W - 10L
1,477 SR
Queue Stats
254W - 284L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
Paeg
Ne Zha
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,548 Elo+
Solo
Fafnir
Fafnir
ThaChosenOne29
Fafnir
Level 149
God Stats
4W - 4L
1,470 SR
Queue Stats
440W - 490L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
namechanged9900
Ix Chel
Level 116
God Stats
12W - 6L
1,656 SR
Queue Stats
113W - 63L
1,614 Elo+
Solo
Team Averages
Level 125
1,469 SR
1,530 Elo+

VS

Team Averages
Level 94
1,644 SR
1,511 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DarkHesperus
Ah Muzen Cab
Level 141
God Stats
16W - 7L
1,710 SR
Queue Stats
136W - 122L
1,565 Elo+
Solo
Hades
Hades
JZ_5-0
Hades
Level 98
God Stats
29W - 14L
1,786 SR
Queue Stats
92W - 92L
1,499 Elo+
Party 2
Ymir
Ymir
Mitts012
Ymir
Level 3
God Stats
2W - 7L
1,616 SR
Queue Stats
2W - 8L
1,486 Elo+
Party 2
Arachne
Arachne
william13113
Arachne
Level 104
God Stats
4W - 6L
1,608 SR
Queue Stats
144W - 135L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClappinCheeks3
Sun Wukong
15
1 / 2 / 1
8,475
565
5,659
13,517
14,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 3 / 3
8,903
594
12,399
10,211
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Paeg
Ne Zha
15
5 / 0 / 6
8,897
593
8,239
12,580
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 8
7,999
533
2,901
10,344
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 1
9,085
606
5,391
5,971
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 0 / 1
7,502
500
2,192
5,903
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
DarkHesperus
Ah Muzen Cab
13
2 / 2 / 1
7,441
496
9,058
12,042
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
JZ_5-0
Hades
15
1 / 2 / 1
8,825
588
10,675
12,479
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 6 / 1
6,685
446
1,267
12,034
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
william13113
Arachne
12
2 / 4 / 1
7,092
473
3,008
12,338
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
1
0.5
W
Sun Wukong
ClappinCheeks3
Sun Wukong
1
2
1
0.75
L
Ah Muzen Cab
DarkHesperus
Ah Muzen Cab
2
2
1
1.25
W
4
3
3
1.83
L
Hades
JZ_5-0
Hades
1
2
1
0.75
L
Ymir
0
6
1
0.08
W
Ne Zha
Paeg
Ne Zha
5
0
6
8
W
2
0
8
6
W
2
0
1
2.5
L
Arachne
william13113
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
26,200
52,623
Taken
54,796
37,912
Mitigated
28,635
16,621
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,192
296
0
865
5,903
2,068
0
3,528
2,375
57,110
0
W
Sun Wukong
ClappinCheeks3
Sun Wukong
5,659
1,385
0
3,601
13,517
14,381
0
7,576
5,885
0
72,806
L
Ah Muzen Cab
DarkHesperus
Ah Muzen Cab
9,058
4,219
0
948
12,042
4,564
1,117
986
11,056
0
71,095
W
12,399
5,618
0
360
10,211
3,882
710
1,099
9,112
0
83,873
L
Hades
JZ_5-0
Hades
10,675
477
20
8,602
12,479
7,386
200
526
11,869
80,301
0
L
Ymir
1,267
232
0
661
12,034
9,834
0
1,714
10,320
12,914
0
W
Ne Zha
Paeg
Ne Zha
8,239
3,126
0
5,369
12,580
6,169
0
2,623
9,879
90
77,942
W
2,901
594
679
2,988
10,344
11,241
0
2,160
7,980
19,105
0
W
5,391
524
1,094
2,530
5,971
2,239
146
435
5,536
82,644
0
L
Arachne
william13113
Arachne
3,008
2,121
0
3,521
12,338
4,783
0
1,740
10,598
0
43,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
37,545
538
Minions Killed
428
0
Camps Cleared
0
1,561,219
Distance Traveled
1,558,045
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,502
500
106
7
0
326,766
0
W
Sun Wukong
8,475
565
117
8
0
287,952
0
L
Ah Muzen Cab
7,441
496
101
7
0
307,186
3
W
Skadi
8,903
594
145
10
0
279,029
0
L
Hades
8,825
588
128
9
0
260,637
0
L
Ymir
6,685
446
20
1
0
299,513
0
W
Ne Zha
8,897
593
113
8
0
352,302
5
W
Fafnir
7,999
533
28
2
0
311,271
0
W
Ix Chel
9,085
606
135
9
0
330,665
6
L
Arachne
7,092
473
73
5
0
363,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role