Player Matchup

Artemis
Artemis
Kexciu
Artemis
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 70L
1,498 Elo+
Party 1
Chiron
Chiron
NeedMoreMetro
Chiron
Level 68
God Stats
19W - 4L
1,660 SR
Queue Stats
256W - 263L
1,463 Elo+
Party 2
Bastet
Bastet
SliMeOnYoWeEn
Bastet
Level 63
God Stats
1W - 2L
1,278 SR
Queue Stats
86W - 97L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
Swagapino77
Zhong Kui
Level 69
God Stats
2W - 3L
1,203 SR
Queue Stats
472W - 425L
1,538 Elo+
Solo
Maui
Maui
ThaNumberThree
Maui
Level 69
God Stats
9W - 8L
1,448 SR
Queue Stats
145W - 146L
1,439 Elo+
Party 2
Team Averages
Level 64
1,418 SR
1,476 Elo+

VS

Team Averages
Level 85
1,567 SR
1,474 Elo+
Fenrir
Fenrir
GoopyMite
Fenrir
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 165L
1,437 Elo+
Party 3
King Arthur
King Arthur
Moogiic
King Arthur
Level 109
God Stats
3W - 4L
1,710 SR
Queue Stats
163W - 136L
1,556 Elo+
Party 3
Geb
Geb
Moses M7232
Geb
Level 118
God Stats
7W - 4L
1,626 SR
Queue Stats
83W - 83L
1,546 Elo+
Party 3
Nu Wa
Nu Wa
Nak1rium
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,367 Elo+
Party 3
Hachiman
Hachiman
kALESTER1849
Hachiman
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 162L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kexciu
Artemis
15
2 / 5 / 6
9,874
549
10,376
11,351
5,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 6
10,026
557
11,156
11,905
5,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 3 / 4
10,724
596
15,302
16,294
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Swagapino77
Zhong Kui
16
15 / 1 / 9
11,461
637
25,651
14,800
16,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 13
10,203
567
4,797
10,361
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoopyMite
Fenrir
15
4 / 7 / 1
9,441
525
6,870
20,171
10,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Moogiic
King Arthur
17
5 / 6 / 1
9,945
553
13,036
20,500
21,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 2
7,742
430
9,027
18,741
18,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Nak1rium
Nu Wa
11
0 / 13 / 2
7,274
404
5,950
17,713
6,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
kALESTER1849
Hachiman
12
0 / 6 / 0
7,577
421
5,200
14,296
5,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
34
Kills
10
10
Deaths
35
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GoopyMite
Fenrir
4
7
1
0.64
W
Artemis
Kexciu
Artemis
2
5
6
1
L
King Arthur
Moogiic
King Arthur
5
6
1
0.92
L
1
3
2
0.67
L
Nu Wa
Nak1rium
Nu Wa
0
13
2
0.08
W
5
1
6
8
W
8
3
4
3.33
W
Zhong Kui
Swagapino77
Zhong Kui
15
1
9
19.5
W
4
0
13
10.5
L
Hachiman
kALESTER1849
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,282
Damage
40,083
64,711
Taken
91,421
46,587
Mitigated
62,579
16,033
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GoopyMite
Fenrir
6,870
1,625
0
4,557
20,171
10,253
0
7,691
12,480
0
75,488
W
Artemis
Kexciu
Artemis
10,376
7,222
0
1,165
11,351
5,467
2,878
432
10,919
0
62,270
L
King Arthur
Moogiic
King Arthur
13,036
2,005
0
2,415
20,500
21,945
90
1,919
18,575
0
76,807
L
9,027
434
1,707
2,199
18,741
18,557
0
8,517
10,073
28,128
0
L
Nu Wa
Nak1rium
Nu Wa
5,950
2,022
0
990
17,713
6,647
0
10,414
7,299
32,384
0
W
11,156
4,090
470
5,071
11,905
5,144
1,695
1,950
9,847
0
76,650
W
15,302
6,363
0
3,351
16,294
7,604
1,614
4,304
11,893
0
85,208
W
Zhong Kui
Swagapino77
Zhong Kui
25,651
4,786
0
2,799
14,800
16,651
398
5,463
9,265
90,369
0
W
4,797
1,265
396
2,781
10,361
11,721
116
2,600
7,501
34,848
0
L
Hachiman
kALESTER1849
Hachiman
5,200
3,919
0
2,879
14,296
5,177
500
2,089
12,207
0
50,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
41,979
490
Minions Killed
390
0
Camps Cleared
0
1,725,192
Distance Traveled
1,633,196
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,441
525
111
6
0
378,705
0
W
Artemis
9,874
549
101
6
0
289,688
0
L
King Arthur
9,945
553
114
6
0
364,896
1
L
Geb
7,742
430
25
1
0
319,003
1
L
Nu Wa
7,274
404
50
3
0
285,594
0
W
Chiron
10,026
557
113
6
0
366,479
0
W
Bastet
10,724
596
110
6
0
379,488
0
W
Zhong Kui
11,461
637
124
7
0
329,278
1
W
Maui
10,203
567
42
2
0
360,259
8
L
Hachiman
7,577
421
90
5
0
284,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role