Player Matchup

Thanatos
Thanatos
ArchangelCamron
Thanatos
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CaptInsano94
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Athena
Athena
DoAKickFlip
Athena
Level 56
God Stats
6W - 7L
1,411 SR
Queue Stats
49W - 61L
1,378 Elo+
Party 2
Team Averages
Level 20
1,470 SR
1,459 Elo+

VS

Team Averages
Level 53
1,494 SR
1,507 Elo+
Persephone
Persephone
AHoodedWalrus
Persephone
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Horus
Horus
BBCWarrior3492
Horus
Level 109
God Stats
2W - 0L
1,415 SR
Queue Stats
37W - 27L
1,532 Elo+
Party 1
Nemesis
Nemesis
Glivebol
Nemesis
Level 47
God Stats
5W - 2L
1,566 SR
Queue Stats
32W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 6 / 2
7,132
713
3,642
7,511
2,392
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
CaptInsano94
Kukulkan
10
1 / 1 / 1
7,571
757
5,515
2,487
840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
3 / 3 / 0
8,055
806
3,119
9,618
8,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AHoodedWalrus
Persephone
12
3 / 2 / 5
8,601
860
4,424
4,784
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 7
8,572
857
4,626
7,758
6,355
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Glivebol
Nemesis
11
4 / 2 / 6
8,762
876
6,209
7,461
2,857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
10
10
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
AHoodedWalrus
Persephone
3
2
5
2.75
L
Thanatos
0
6
2
0.17
W
3
0
7
6.5
L
Kukulkan
CaptInsano94
Kukulkan
1
1
1
1.5
L
Athena
3
3
0
1
W
Nemesis
Glivebol
Nemesis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,276
Damage
15,259
19,616
Taken
20,003
11,334
Mitigated
10,810
2,685
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AHoodedWalrus
Persephone
4,424
317
0
263
4,784
1,598
498
2,569
2,198
24,695
0
L
Thanatos
3,642
609
0
2,185
7,511
2,392
565
2,330
5,181
0
10,634
W
4,626
1,570
377
1,877
7,758
6,355
280
4,015
3,743
0
17,394
L
Kukulkan
CaptInsano94
Kukulkan
5,515
271
0
250
2,487
840
0
285
2,202
30,663
0
L
Athena
3,119
547
0
250
9,618
8,102
594
2,353
7,265
21,687
0
W
Nemesis
Glivebol
Nemesis
6,209
3,431
0
451
7,461
2,857
820
2,639
4,822
20
29,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
25,935
85
Minions Killed
100
0
Camps Cleared
0
541,012
Distance Traveled
548,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,601
860
41
4
0
164,874
0
L
Thanatos
7,132
713
17
2
0
177,234
0
W
Horus
8,572
857
18
2
0
190,648
3
L
Kukulkan
7,571
757
49
5
0
180,860
0
L
Athena
8,055
806
19
2
0
182,918
0
W
Nemesis
8,762
876
41
4
0
193,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role