Player Matchup

Morgan Le Fay
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,296 SR
Queue Stats
23W - 29L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
Emptycow4ipz
Guan Yu
Level 44
God Stats
4W - 3L
1,600 SR
Queue Stats
118W - 106L
1,418 Elo+
Party 1
Bellona
Bellona
OmnimonxXx
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,431 Elo+
Party 1
Team Averages
Level 85
1,465 SR
1,430 Elo+

VS

Team Averages
Level 39
1,498 SR
1,441 Elo+
Ymir
Ymir
BEANhERCZAR
Ymir
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 55L
1,473 Elo+
Party 2
Izanami
Izanami
Broohaw
Izanami
Level 31
God Stats
4W - 4L
1,531 SR
Queue Stats
115W - 125L
1,442 Elo+
Party 2
Olorun
Olorun
HawHawww
Olorun
Level 24
God Stats
6W - 4L
1,464 SR
Queue Stats
19W - 22L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
17
6 / 5 / 6
15,092
794
21,005
16,416
8,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Emptycow4ipz
Guan Yu
16
3 / 3 / 8
13,504
711
9,210
16,775
18,187
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
OmnimonxXx
Bellona
15
4 / 1 / 7
13,693
721
12,342
17,344
18,436
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
12,171
641
8,081
17,659
21,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Broohaw
Izanami
16
5 / 4 / 3
13,869
730
12,030
16,984
7,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Olorun
HawHawww
Olorun
15
3 / 7 / 3
13,124
691
20,419
18,860
8,779
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
8
9
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
6
5
6
1.8
L
0
2
8
2
L
Izanami
Broohaw
Izanami
5
4
3
1.63
W
Guan Yu
Emptycow4ipz
Guan Yu
3
3
8
2.33
L
Olorun
HawHawww
Olorun
3
7
3
0.64
W
Bellona
OmnimonxXx
Bellona
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
40,530
50,535
Taken
53,503
45,007
Mitigated
37,678
14,836
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Asleepingcoyote
Morgan Le Fay
21,005
2,625
0
2,249
16,416
8,384
915
8,230
8,186
78,916
0
L
8,081
1,696
0
1,856
17,659
21,554
292
7,169
10,402
15,376
0
L
Izanami
Broohaw
Izanami
12,030
7,798
0
1,457
16,984
7,345
1,180
6,456
10,528
0
76,609
W
Guan Yu
Emptycow4ipz
Guan Yu
9,210
1,742
2,832
6,993
16,775
18,187
579
9,602
7,173
0
42,966
L
Olorun
HawHawww
Olorun
20,419
9,600
616
5,259
18,860
8,779
0
8,181
10,679
46,543
0
W
Bellona
OmnimonxXx
Bellona
12,342
4,143
0
2,762
17,344
18,436
410
11,456
5,888
0
43,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
39,164
175
Minions Killed
152
0
Camps Cleared
0
1,033,354
Distance Traveled
927,897
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,092
794
84
4
0
306,428
2
L
Ymir
12,171
641
9
0
0
313,418
0
L
Izanami
13,869
730
111
6
0
311,626
0
W
Guan Yu
13,504
711
42
2
0
371,472
0
L
Olorun
13,124
691
32
2
0
302,853
0
W
Bellona
13,693
721
49
3
0
355,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role