Player Matchup

Jormungandr
Jormungandr
Coundrel
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaackaapaackaa
Sun Wukong
Level 75
God Stats
3W - 1L
1,691 SR
Queue Stats
63W - 47L
1,537 Elo+
Party 1
Vulcan
Vulcan
Jakeshark
Vulcan
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,592 Elo+
Party 1
Merlin
Merlin
S7RIID3R
Merlin
Level 145
God Stats
6W - 4L
1,579 SR
Queue Stats
123W - 116L
1,526 Elo+
Party 1
Scylla
Scylla
SketchyModder
Scylla
Level 129
God Stats
7W - 2L
1,916 SR
Queue Stats
107W - 101L
1,495 Elo+
Party 1
Team Averages
Level 88
1,637 SR
1,539 Elo+

VS

Team Averages
Level 19
1,500 SR
1,556 Elo+
Arachne
Arachne
BIGBALLBUSBALLS
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,728 Elo+
Solo
Kukulkan
Kukulkan
MewTewMuch
Kukulkan
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 133L
1,451 Elo+
Solo
Jing Wei
Jing Wei
TaxingGazelle
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Set
Set
Wr34nJul3d
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
iTavo
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coundrel
Jormungandr
15
7 / 3 / 12
9,266
1,030
7,539
9,901
10,197
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Jaackaapaackaa
Sun Wukong
15
5 / 1 / 14
8,681
965
8,155
14,842
12,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Jakeshark
Vulcan
16
5 / 2 / 11
9,326
1,036
7,590
7,999
3,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
S7RIID3R
Merlin
14
2 / 3 / 11
8,127
903
9,458
7,222
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 2 / 13
10,223
1,136
11,844
8,106
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
7,053
784
3,902
7,226
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MewTewMuch
Kukulkan
16
4 / 3 / 2
8,564
952
16,777
7,917
3,911
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
TaxingGazelle
Jing Wei
12
0 / 7 / 4
6,562
729
1,757
11,716
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 7 / 5
6,666
741
3,988
10,444
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Skadi
iTavo
Skadi
14
0 / 5 / 3
7,033
781
7,740
9,359
4,016
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
26
Kills
8
11
Deaths
26
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Jormungandr
Coundrel
Jormungandr
7
3
12
4.33
W
Sun Wukong
Jaackaapaackaa
Sun Wukong
5
1
14
12
W
Vulcan
Jakeshark
Vulcan
5
2
11
5.25
L
Kukulkan
MewTewMuch
Kukulkan
4
3
2
1.67
W
Merlin
S7RIID3R
Merlin
2
3
11
2.5
W
7
2
13
6.75
L
Jing Wei
TaxingGazelle
Jing Wei
0
7
4
0.29
L
0
7
5
0.36
L
Skadi
iTavo
Skadi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,586
Damage
34,164
48,070
Taken
46,662
31,760
Mitigated
22,296
17,954
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
2,819
52
1,539
7,226
3,812
0
5,406
1,776
0
4,685
W
Jormungandr
Coundrel
Jormungandr
7,539
1,726
337
1,489
9,901
10,197
199
1,419
8,482
11,762
0
W
Sun Wukong
Jaackaapaackaa
Sun Wukong
8,155
1,459
685
5,183
14,842
12,506
531
5,806
8,940
0
14,386
W
Vulcan
Jakeshark
Vulcan
7,590
2,488
277
2,247
7,999
3,170
1,532
3,614
4,309
20,471
0
L
Kukulkan
MewTewMuch
Kukulkan
16,777
949
600
1,181
7,917
3,911
0
5,662
2,179
34,351
0
W
Merlin
S7RIID3R
Merlin
9,458
212
2,165
2,230
7,222
2,569
188
3,493
3,729
18,974
0
W
11,844
1,713
588
2,753
8,106
3,318
1,940
2,685
5,421
34,085
0
L
Jing Wei
TaxingGazelle
Jing Wei
1,757
1,020
256
1,492
11,716
4,552
0
8,777
2,812
0
5,232
L
3,988
1,523
0
392
10,444
6,005
0
8,280
2,164
0
7,872
L
Skadi
iTavo
Skadi
7,740
1,346
262
948
9,359
4,016
0
8,006
1,281
0
23,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
35,878
140
Minions Killed
102
0
Camps Cleared
0
1,024,501
Distance Traveled
835,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,053
784
3
0
0
106,634
0
W
Jormungandr
9,266
1,030
12
1
0
206,533
0
W
Sun Wukong
8,681
965
8
1
0
222,338
0
W
Vulcan
9,326
1,036
28
3
0
211,077
0
L
Kukulkan
8,564
952
47
5
0
200,248
0
W
Merlin
8,127
903
18
2
0
190,453
0
W
Scylla
10,223
1,136
74
8
0
194,100
0
L
Jing Wei
6,562
729
15
2
0
194,235
0
L
Set
6,666
741
16
2
0
154,506
0
L
Skadi
7,033
781
21
2
0
179,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role