Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Carrington93
Ao Kuang
Level 100
God Stats
52W - 69L
1,430 SR
Queue Stats
539W - 528L
1,531 Elo+
Party 1
Mulan
Mulan
Maidenman987
Mulan
Level 88
God Stats
98W - 82L
1,543 SR
Queue Stats
516W - 484L
1,434 Elo+
Party 2
Ares
Ares
ShelledMars
Ares
Level 114
God Stats
3W - 4L
1,262 SR
Queue Stats
365W - 355L
1,435 Elo+
Party 1
Neith
Neith
slayeroth
Neith
Level 63
God Stats
1W - 0L
1,516 SR
Queue Stats
39W - 45L
1,443 Elo+
Party 2
Team Averages
Level 97
1,450 SR
1,469 Elo+

VS

Team Averages
Level 94
1,601 SR
1,365 Elo+
Izanami
Izanami
Dmcastle8
Izanami
Level 146
God Stats
4W - 3L
1,634 SR
Queue Stats
103W - 103L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
MissAmber
Nu Wa
Level 190
God Stats
29W - 41L
1,782 SR
Queue Stats
134W - 201L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
TheDankSoviet
Cthulhu
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,443 Elo+
Solo
Nemesis
Nemesis
UndauntedFantasy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 3
King Arthur
King Arthur
iiPanicFart
King Arthur
Level 17
God Stats
1W - 2L
1,590 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,672
734
799
2,178
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Carrington93
Ao Kuang
6
1 / 0 / 1
3,742
748
2,290
3,689
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 0
3,682
736
1,475
4,099
2,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
3,123
625
502
1,695
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
slayeroth
Neith
7
1 / 0 / 0
3,817
763
916
1,143
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dmcastle8
Izanami
6
0 / 1 / 0
3,577
715
185
2,823
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
MissAmber
Nu Wa
6
0 / 1 / 0
3,648
730
1,053
1,973
582
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
1
0 / 0 / 0
2,478
496
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
2,860
572
765
3,686
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
iiPanicFart
King Arthur
5
0 / 0 / 0
3,105
621
2,050
2,981
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Ao Kuang
Carrington93
Ao Kuang
1
0
1
1.5
L
Izanami
Dmcastle8
Izanami
0
1
0
0
W
1
0
0
1
L
Nu Wa
MissAmber
Nu Wa
0
1
0
0
W
0
0
0
0
L
Cthulhu
0
0
0
0
L
0
2
0
0
L
King Arthur
iiPanicFart
King Arthur
0
0
0
0
W
Neith
slayeroth
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,982
Damage
4,053
12,804
Taken
11,463
5,384
Mitigated
3,700
5,867
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
799
133
65
1,156
2,178
580
0
978
1,200
23,222
0
W
Ao Kuang
Carrington93
Ao Kuang
2,290
796
0
1,108
3,689
970
0
75
3,614
20,319
0
L
Izanami
Dmcastle8
Izanami
185
185
0
770
2,823
783
0
258
2,565
0
19,080
W
1,475
214
0
2,184
4,099
2,717
0
0
4,099
0
17,493
L
Nu Wa
MissAmber
Nu Wa
1,053
434
0
670
1,973
582
0
1,259
714
19,099
0
W
502
23
0
538
1,695
819
0
0
1,695
8,563
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
765
388
0
185
3,686
964
0
905
2,781
0
8,905
L
King Arthur
iiPanicFart
King Arthur
2,050
372
0
389
2,981
1,371
0
1,273
1,708
0
8,931
W
Neith
slayeroth
Neith
916
319
0
816
1,143
298
0
0
1,143
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,036
Gold Earned
15,668
155
Minions Killed
118
0
Camps Cleared
0
547,423
Distance Traveled
435,027
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,672
734
44
9
0
101,450
0
W
Ao Kuang
3,742
748
36
7
0
148,769
0
L
Izanami
3,577
715
45
9
0
86,315
0
W
Mulan
3,682
736
31
6
0
106,906
0
L
Nu Wa
3,648
730
49
10
0
106,404
0
W
Ares
3,123
625
12
2
0
91,183
2
L
Cthulhu
2,478
496
0
0
0
1,169
0
L
Nemesis
2,860
572
13
3
0
130,338
0
L
King Arthur
3,105
621
11
2
0
110,801
0
W
Neith
3,817
763
32
6
0
99,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role