Player Matchup

Baron Samedi
Baron Samedi
Gold II
Baltimore_king19
Baron Samedi
Gold II
Level 158
God Stats
5W - 7L
1,431 SR
Queue Stats
210W - 239L
1,571 MMR
Party 1
Fenrir
Fenrir
Platinum V
Kuzenbo420
Fenrir
Platinum V
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 18L
1,755 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Takeflightdray
Kumbhakarna
Gold V
Level 149
God Stats
11W - 11L
1,500 SR
Queue Stats
48W - 41L
1,517 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,477 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 74
1,719 SR
1,591 MMR
Raijin
Raijin
Platinum V
CowCutterX
Raijin
Platinum V
Level 86
God Stats
5W - 1L
1,836 SR
Queue Stats
61W - 56L
1,634 MMR
Party 2
Hachiman
Hachiman
Platinum IV
MooseCutterx
Hachiman
Platinum IV
Level 99
God Stats
2W - 1L
1,604 SR
Queue Stats
74W - 68L
1,614 MMR
Party 2
Sobek
Sobek
Silver II
SmurfNTurf4071
Sobek
Silver II
Level 36
God Stats
1W - 0L
1,715 SR
Queue Stats
37W - 31L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baltimore_king19
Baron Samedi
12
1 / 7 / 6
9,709
694
9,163
12,843
5,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kuzenbo420
Fenrir
12
5 / 6 / 2
10,463
747
12,037
19,080
13,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Takeflightdray
Kumbhakarna
13
4 / 6 / 7
10,828
773
5,898
23,572
24,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeBaba YagaHerculesHeraVamana

VS

Bans
CabrakanGebAthenaAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CowCutterX
Raijin
17
11 / 1 / 6
13,251
947
18,402
10,209
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MooseCutterx
Hachiman
15
6 / 5 / 10
11,510
822
18,295
12,755
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 15
10,961
783
9,683
16,096
18,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
19
19
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Baltimore_king19
Baron Samedi
1
7
6
0.57
W
Raijin
CowCutterX
Raijin
11
1
6
14
L
Fenrir
Kuzenbo420
Fenrir
5
6
2
1
W
Hachiman
MooseCutterx
Hachiman
6
5
10
2.2
W
2
5
15
1.9
L
Kumbhakarna
Takeflightdray
Kumbhakarna
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
46,380
55,495
Taken
39,060
43,761
Mitigated
27,752
11,230
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Baltimore_king19
Baron Samedi
9,163
874
1,037
3,062
12,843
5,407
429
7,903
4,892
38,869
0
W
Raijin
CowCutterX
Raijin
18,402
1,926
0
614
10,209
4,410
794
4,851
5,197
65,822
0
L
Fenrir
Kuzenbo420
Fenrir
12,037
2,971
0
4,183
19,080
13,527
908
9,123
9,957
361
35,207
W
Hachiman
MooseCutterx
Hachiman
18,295
13,257
0
2,080
12,755
4,954
1,858
4,006
8,535
0
49,897
W
9,683
719
0
4,579
16,096
18,388
419
6,870
9,150
29,410
0
L
Kumbhakarna
Takeflightdray
Kumbhakarna
5,898
749
382
2,566
23,572
24,827
0
11,569
11,859
24,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
35,722
110
Minions Killed
164
0
Camps Cleared
0
768,709
Distance Traveled
711,517
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,709
694
45
3
0
208,109
0
W
Raijin
13,251
947
103
7
0
260,246
0
L
Fenrir
10,463
747
40
3
0
279,296
5
W
Hachiman
11,510
822
45
3
0
216,587
0
W
Sobek
10,961
783
16
1
0
234,684
0
L
Kumbhakarna
10,828
773
25
2
0
281,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role