Player Matchup

Hel
Hel
Diamond I
 
Hel
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
Chūnin
Kuzenbo
Diamond II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 34L
2,345 MMR
Solo
Anhur
Anhur
Diamond I
MENDIGØ
Anhur
Diamond I
Level 156
God Stats
6W - 7L
1,793 SR
Queue Stats
208W - 159L
2,304 MMR
Party 1
Janus
Janus
Diamond II
ΕLec
Janus
Diamond II
Level 161
God Stats
1W - 6L
1,356 SR
Queue Stats
271W - 224L
2,331 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,530 SR
1,996 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 177
1,556 SR
1,796 MMR
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond I
 
King Arthur
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
Just zGoki
Ravana
Diamond II
Level 213
God Stats
51W - 37L
1,665 SR
Queue Stats
507W - 447L
2,232 MMR
Party 3
Martichoras
Martichoras
Diamond II
รтяykєя
Martichoras
Diamond II
Level 250
God Stats
13W - 11L
1,614 SR
Queue Stats
380W - 326L
2,248 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 5 / 1
3,131
626
1,887
5,217
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
4
0 / 5 / 0
3,041
608
137
4,919
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Chūnin
Kuzenbo
6
1 / 1 / 0
3,561
712
566
4,119
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
MENDIGØ
Anhur
3
0 / 0 / 0
2,894
579
531
829
166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
ΕLec
Janus
8
1 / 1 / 0
4,021
804
913
2,945
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangBastetSerqet

VS

Bans
SetAphroditeSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
6 / 1 / 0
4,803
961
3,684
3,772
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
8
3 / 0 / 2
4,716
943
3,490
3,866
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
 
Rama
7
1 / 0 / 0
3,994
799
1,986
2,206
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Just zGoki
Ravana
6
0 / 1 / 2
4,104
821
1,732
2,191
812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Martichoras
รтяykєя
Martichoras
8
2 / 0 / 1
4,804
961
1,841
2,299
910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
12
12
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
L
Mercury
 
Mercury
0
5
0
0
W
Thor
 
Thor
6
1
0
6
W
King Arthur
 
King Arthur
3
0
2
4
W
Rama
 
Rama
1
0
0
1
L
Kuzenbo
Chūnin
Kuzenbo
1
1
0
1
W
Ravana
Just zGoki
Ravana
0
1
2
1
L
Anhur
MENDIGØ
Anhur
0
0
0
0
L
Janus
ΕLec
Janus
1
1
0
1
W
Martichoras
รтяykєя
Martichoras
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,034
Damage
12,733
18,029
Taken
14,334
8,500
Mitigated
5,724
3,222
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,887
76
61
880
5,217
2,886
0
0
5,217
11,407
0
L
Mercury
 
Mercury
137
137
0
232
4,919
1,123
0
0
4,919
0
6,039
W
Thor
 
Thor
3,684
1,319
0
1,636
3,772
1,201
0
1,271
2,477
0
20,311
W
King Arthur
 
King Arthur
3,490
661
0
1,250
3,866
2,148
0
1,492
2,374
0
27,251
W
Rama
 
Rama
1,986
1,829
0
1,357
2,206
653
619
320
1,886
0
27,115
L
Kuzenbo
Chūnin
Kuzenbo
566
426
0
1,300
4,119
3,687
0
0
4,119
10,599
0
W
Ravana
Just zGoki
Ravana
1,732
468
0
481
2,191
812
0
294
1,897
0
12,675
L
Anhur
MENDIGØ
Anhur
531
333
0
439
829
166
0
0
829
0
6,893
L
Janus
ΕLec
Janus
913
43
0
310
2,945
638
0
70
2,875
19,575
0
W
Martichoras
รтяykєя
Martichoras
1,841
1,227
0
826
2,299
910
0
28
2,271
0
33,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,648
Gold Earned
22,421
110
Minions Killed
220
0
Camps Cleared
0
493,483
Distance Traveled
534,032
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,131
626
17
3
0
113,215
0
L
Mercury
3,041
608
10
2
0
116,683
0
W
Thor
4,803
961
40
8
0
137,491
0
W
King Arthur
4,716
943
37
7
0
119,126
1
W
Rama
3,994
799
60
12
0
95,370
0
L
Kuzenbo
3,561
712
13
3
0
112,083
1
W
Ravana
4,104
821
17
3
0
88,554
2
L
Anhur
2,894
579
17
3
0
44,681
0
L
Janus
4,021
804
53
11
0
106,821
0
W
Martichoras
4,804
961
66
13
0
93,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role