Player Matchup

Chaac
Chaac
Arkon_Grey
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2
Yu Huang
Yu Huang
RageHarder8
Yu Huang
Level 145
God Stats
34W - 25L
1,627 SR
Queue Stats
136W - 139L
1,536 Elo+
Party 2
Thanatos
Thanatos
Vx-Yaxerio-xV
Thanatos
Level 100
God Stats
1W - 3L
1,513 SR
Queue Stats
53W - 54L
1,475 Elo+
Solo
Team Averages
Level 90
1,547 SR
1,405 Elo+

VS

Team Averages
Level 101
1,444 SR
1,570 Elo+
Sylvanus
Sylvanus
KendallFire13
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,536 Elo+
Party 1
Ravana
Ravana
TKNKTW
Ravana
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 30L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
Unrealistic1221
Sun Wukong
Level 158
God Stats
9W - 9L
1,333 SR
Queue Stats
304W - 288L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 2 / 1
9,672
691
9,849
13,250
12,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
RageHarder8
Yu Huang
14
1 / 0 / 1
10,041
717
10,763
6,052
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Vx-Yaxerio-xV
Thanatos
11
0 / 3 / 1
9,029
645
4,638
6,119
2,615
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KendallFire13
Sylvanus
13
1 / 1 / 3
9,765
698
5,364
10,250
9,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
TKNKTW
Ravana
13
2 / 0 / 3
9,966
712
6,475
7,666
6,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Unrealistic1221
Sun Wukong
13
2 / 1 / 3
9,813
701
10,272
13,683
14,102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
1
0.75
W
Sylvanus
KendallFire13
Sylvanus
1
1
3
2.5
L
Yu Huang
RageHarder8
Yu Huang
1
0
1
1.5
W
Ravana
TKNKTW
Ravana
2
0
3
3.5
W
Sun Wukong
Unrealistic1221
Sun Wukong
2
1
3
3.5
L
Thanatos
Vx-Yaxerio-xV
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
22,111
25,421
Taken
31,599
18,269
Mitigated
30,754
5,928
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,849
930
0
2,464
13,250
12,757
0
3,096
9,930
188
36,238
W
Sylvanus
KendallFire13
Sylvanus
5,364
2,163
2,141
3,260
10,250
9,670
0
3,289
6,961
33,613
0
L
Yu Huang
RageHarder8
Yu Huang
10,763
729
0
695
6,052
2,897
0
2,218
3,732
66,822
0
W
Ravana
TKNKTW
Ravana
6,475
1,797
0
398
7,666
6,982
0
2,226
5,432
0
30,832
W
Sun Wukong
Unrealistic1221
Sun Wukong
10,272
1,639
0
569
13,683
14,102
0
6,433
7,250
2,727
36,561
L
Thanatos
Vx-Yaxerio-xV
Thanatos
4,638
294
0
2,769
6,119
2,615
0
2,042
4,077
0
14,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
29,544
172
Minions Killed
141
0
Camps Cleared
0
837,161
Distance Traveled
756,946
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,672
691
31
2
0
290,116
0
W
Sylvanus
9,765
698
54
4
0
212,618
0
L
Yu Huang
10,041
717
119
9
0
273,488
2
W
Ravana
9,966
712
39
3
0
279,493
0
W
Sun Wukong
9,813
701
48
3
0
264,835
0
L
Thanatos
9,029
645
22
2
0
273,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role