Player Matchup

Kukulkan
Kukulkan
Blazer_Crusader
Kukulkan
Level 17
God Stats
4W - 9L
1,160 SR
Queue Stats
33W - 143L
700 Elo+
Party 1
Osiris
Osiris
GreyHaze893
Osiris
Level 84
God Stats
0W - 2L
1,719 SR
Queue Stats
58W - 180L
1,059 Elo+
Party 1
Nemesis
Nemesis
accursed_demon87
Nemesis
Level 26
God Stats
16W - 38L
1,114 SR
Queue Stats
56W - 167L
1,033 Elo+
Party 1
Team Averages
Level 42
1,331 SR
931 Elo+

VS

Team Averages
Level 34
1,470 SR
1,329 Elo+
Ares
Ares
Tonybobarino69
Ares
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 21L
1,369 Elo+
Party 2
Cupid
Cupid
fat_panda49
Cupid
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
weavspeed79
Cthulhu
Level 17
God Stats
6W - 5L
1,409 SR
Queue Stats
10W - 14L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 0 / 0
7,962
664
5,571
3,339
1,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
0 / 3 / 0
7,571
631
2,309
11,633
13,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 0
7,282
607
5,914
11,621
6,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
8,336
695
4,959
5,881
6,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 3
9,168
764
9,810
5,844
2,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
weavspeed79
Cthulhu
11
2 / 0 / 5
8,832
736
6,171
9,515
9,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
L
Osiris
0
3
0
0
W
1
0
6
4
L
0
5
0
0
W
5
0
3
6.5
W
Cthulhu
weavspeed79
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,794
Damage
20,940
26,593
Taken
21,240
22,221
Mitigated
18,337
1,174
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,571
1,364
0
709
3,339
1,579
0
1,849
1,490
31,451
0
L
Osiris
2,309
732
0
0
11,633
13,876
0
5,044
6,589
0
17,186
W
4,959
313
0
0
5,881
6,370
239
1,411
4,470
11,184
0
L
5,914
3,265
0
465
11,621
6,766
0
4,559
7,062
144
21,532
W
9,810
5,831
1,438
2,967
5,844
2,510
762
1,241
4,603
0
35,317
W
Cthulhu
weavspeed79
Cthulhu
6,171
571
170
460
9,515
9,457
120
3,377
6,138
33,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
26,336
88
Minions Killed
94
0
Camps Cleared
0
569,682
Distance Traveled
669,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,962
664
52
4
0
176,196
0
L
Osiris
7,571
631
15
1
0
211,662
1
W
Ares
8,336
695
7
1
0
218,208
0
L
Nemesis
7,282
607
21
2
0
181,824
0
W
Cupid
9,168
764
47
4
0
220,743
0
W
Cthulhu
8,832
736
40
3
0
230,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role