Player Matchup

Awilix
Awilix
Dentist76ale
Awilix
Level 139
God Stats
3W - 7L
1,251 SR
Queue Stats
209W - 234L
1,477 Elo+
Party 2
Janus
Janus
ErnieM
Janus
Level 124
God Stats
1W - 3L
1,335 SR
Queue Stats
145W - 179L
1,465 Elo+
Party 2
Hercules
Hercules
EstebandooDNZ
Hercules
Level 139
God Stats
12W - 9L
1,772 SR
Queue Stats
356W - 309L
1,544 Elo+
Solo
Apollo
Apollo
Julianmiranda26
Apollo
Level 65
God Stats
1W - 4L
1,292 SR
Queue Stats
261W - 271L
1,452 Elo+
Solo
Horus
Horus
felix98
Horus
Level 127
God Stats
54W - 60L
1,630 SR
Queue Stats
149W - 165L
1,484 Elo+
Party 2
Team Averages
Level 119
1,456 SR
1,484 Elo+

VS

Team Averages
Level 93
1,535 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MooseeNation
Achilles
Level 79
God Stats
3W - 0L
1,596 SR
Queue Stats
135W - 121L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
SaltyIan
Ix Chel
Level 88
God Stats
17W - 11L
1,536 SR
Queue Stats
154W - 144L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vaulros
Cu Chulainn
Level 156
God Stats
1W - 2L
1,297 SR
Queue Stats
239W - 232L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
marblebox
Kuzenbo
Level 65
God Stats
13W - 8L
1,744 SR
Queue Stats
121W - 129L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 4 / 2
5,273
527
4,173
9,037
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
ErnieM
Janus
10
2 / 0 / 1
5,642
564
5,422
3,716
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
EstebandooDNZ
Hercules
10
2 / 0 / 3
6,069
607
5,653
8,262
8,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
4,157
416
1,766
4,171
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
felix98
Horus
7
0 / 1 / 2
4,882
488
3,434
7,543
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 2
5,452
545
3,580
4,807
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
MooseeNation
Achilles
9
3 / 1 / 1
5,409
541
2,496
8,498
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
SaltyIan
Ix Chel
9
0 / 1 / 3
5,249
525
3,886
5,143
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Vaulros
Cu Chulainn
9
1 / 4 / 1
5,461
546
6,428
11,081
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
marblebox
Kuzenbo
9
1 / 0 / 4
4,912
491
4,202
8,030
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
5
5
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
L
Awilix
2
4
2
0.75
L
Janus
ErnieM
Janus
2
0
1
2.5
L
Hercules
EstebandooDNZ
Hercules
2
0
3
3.5
L
0
0
1
0.5
W
Achilles
MooseeNation
Achilles
3
1
1
3.5
W
Ix Chel
SaltyIan
Ix Chel
0
1
3
1.5
W
Cu Chulainn
Vaulros
Cu Chulainn
1
4
1
0.38
L
Horus
felix98
Horus
0
1
2
1
W
Kuzenbo
marblebox
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
20,592
32,729
Taken
37,559
18,136
Mitigated
18,905
14,081
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,580
1,191
0
1,223
4,807
1,631
318
595
4,146
0
40,262
L
Awilix
4,173
2,071
0
1,161
9,037
3,150
0
2,036
6,730
0
30,334
L
Janus
ErnieM
Janus
5,422
544
0
1,432
3,716
1,269
0
1,025
2,655
45,186
0
L
Hercules
EstebandooDNZ
Hercules
5,653
2,458
0
5,153
8,262
8,093
0
1,259
6,884
0
38,903
L
1,766
1,101
0
623
4,171
1,246
0
944
3,159
0
13,903
W
Achilles
MooseeNation
Achilles
2,496
920
0
2,044
8,498
4,337
0
1,497
6,959
0
32,668
W
Ix Chel
SaltyIan
Ix Chel
3,886
700
992
1,453
5,143
1,772
0
646
4,423
40,375
0
W
Cu Chulainn
Vaulros
Cu Chulainn
6,428
1,555
0
1,771
11,081
5,689
0
1,123
9,934
0
37,451
L
Horus
felix98
Horus
3,434
1,581
2,418
3,294
7,543
4,378
0
2,338
5,056
0
16,191
W
Kuzenbo
marblebox
Kuzenbo
4,202
1,768
0
1,773
8,030
5,476
0
1,292
6,654
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
26,483
227
Minions Killed
273
0
Camps Cleared
0
981,704
Distance Traveled
994,059
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,452
545
62
6
0
168,407
0
L
Awilix
5,273
527
57
6
0
209,250
2
L
Janus
5,642
564
72
7
0
209,873
0
L
Hercules
6,069
607
58
6
0
210,988
0
L
Apollo
4,157
416
27
3
0
134,672
0
W
Achilles
5,409
541
48
5
0
217,336
0
W
Ix Chel
5,249
525
87
9
0
203,356
1
W
Cu Chulainn
5,461
546
59
6
0
195,988
0
L
Horus
4,882
488
13
1
0
216,921
5
W
Kuzenbo
4,912
491
17
2
0
208,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role