Player Matchup

Artio
Artio
Basim777
Artio
Level 122
God Stats
0W - 6L
1,752 SR
Queue Stats
100W - 112L
1,441 Elo+
Party 2
Thanatos
Thanatos
OVKGreenZulu
Thanatos
Level 89
God Stats
6W - 12L
1,529 SR
Queue Stats
22W - 36L
1,449 Elo+
Party 2
Martichoras
Martichoras
TILLHOX
Martichoras
Level 126
God Stats
4W - 7L
1,225 SR
Queue Stats
122W - 123L
1,569 Elo+
Solo
Izanami
Izanami
WaleGodd
Izanami
Level 129
God Stats
1W - 2L
1,438 SR
Queue Stats
58W - 65L
1,422 Elo+
Party 2
Tyr
Tyr
XxZEPPAxX
Tyr
Level 148
God Stats
14W - 20L
1,553 SR
Queue Stats
621W - 597L
1,447 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,466 Elo+

VS

Team Averages
Level 82
1,629 SR
1,459 Elo+
Mercury
Mercury
AlarKahn
Mercury
Level 108
God Stats
3W - 1L
1,835 SR
Queue Stats
212W - 200L
1,556 Elo+
Solo
Thor
Thor
BlueSparkSphinx
Thor
Level 17
God Stats
3W - 3L
1,444 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 1
Skadi
Skadi
BrotherGoldFish
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
BrotherHorn
Anubis
Level 129
God Stats
2W - 1L
1,697 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 1
Fafnir
Fafnir
BrotherSheep
Fafnir
Level 49
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Basim777
Artio
10
0 / 5 / 2
7,078
416
2,946
18,831
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
OVKGreenZulu
Thanatos
14
4 / 4 / 1
8,956
527
4,784
14,858
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
TILLHOX
Martichoras
13
0 / 8 / 5
8,130
478
9,489
17,324
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
WaleGodd
Izanami
14
2 / 3 / 1
8,546
503
12,588
9,348
3,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 1
8,545
503
2,987
9,690
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlarKahn
Mercury
17
4 / 2 / 2
10,710
630
7,370
11,642
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 7
8,462
498
4,504
11,061
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 6
8,370
492
11,885
11,309
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
12 / 2 / 4
10,770
634
19,616
10,012
4,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
0 / 1 / 7
8,204
483
2,674
11,375
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
21
21
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlarKahn
Mercury
4
2
2
2.5
L
Artio
Basim777
Artio
0
5
2
0.2
W
0
1
7
3.5
W
5
3
6
2.67
W
Anubis
12
2
4
7
W
Fafnir
0
1
7
3.5
L
Thanatos
OVKGreenZulu
Thanatos
4
4
1
1.13
L
Martichoras
TILLHOX
Martichoras
0
8
5
0.31
L
Izanami
WaleGodd
Izanami
2
3
1
0.83
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
46,049
70,051
Taken
55,399
38,930
Mitigated
32,106
21,639
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlarKahn
Mercury
7,370
3,985
0
3,027
11,642
6,757
3,255
637
11,005
0
84,140
L
Artio
Basim777
Artio
2,946
373
301
3,547
18,831
17,163
0
5,260
13,571
16,668
291
W
4,504
968
0
370
11,061
4,774
0
283
10,778
0
67,658
W
11,885
4,664
0
2,488
11,309
3,530
1,324
1,223
10,026
0
49,978
W
Anubis
19,616
702
0
3,524
10,012
4,338
598
808
9,204
80,253
0
W
Fafnir
2,674
788
0
2,327
11,375
12,707
30
1,312
9,897
16,152
0
L
Thanatos
OVKGreenZulu
Thanatos
4,784
1,065
16
8,625
14,858
5,989
335
2,964
11,894
0
67,114
L
Martichoras
TILLHOX
Martichoras
9,489
1,942
0
2,979
17,324
5,617
346
10,578
6,746
0
62,541
L
Izanami
WaleGodd
Izanami
12,588
9,319
0
2,532
9,348
3,283
454
2,625
6,583
0
89,427
L
2,987
281
0
3,639
9,690
6,878
0
1,762
7,928
375
54,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
46,516
438
Minions Killed
430
0
Camps Cleared
0
1,577,067
Distance Traveled
1,675,609
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,710
630
130
8
0
355,086
8
L
Artio
7,078
416
12
1
0
340,482
0
W
Thor
8,462
498
91
5
0
345,389
2
W
Skadi
8,370
492
75
4
0
307,347
0
W
Anubis
10,770
634
114
7
0
329,825
2
W
Fafnir
8,204
483
20
1
0
337,962
4
L
Thanatos
8,956
527
99
6
0
345,784
0
L
Martichoras
8,130
478
85
5
0
301,599
4
L
Izanami
8,546
503
141
8
0
312,917
4
L
Tyr
8,545
503
101
6
0
276,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role