Player Matchup

Atlas
Atlas
AlphaGamer_06
Atlas
Level 27
God Stats
1W - 2L
1,204 SR
Queue Stats
13W - 32L
1,299 Elo+
Party 1
Tiamat
Tiamat
BSG_Bogsworth
Tiamat
Level 126
God Stats
1W - 0L
1,475 SR
Queue Stats
69W - 71L
1,414 Elo+
Party 1
Rama
Rama
FastFX2
Rama
Level 48
God Stats
15W - 10L
1,610 SR
Queue Stats
72W - 73L
1,495 Elo+
Party 1
Ravana
Ravana
KillxLow
Ravana
Level 96
God Stats
7W - 1L
1,671 SR
Queue Stats
115W - 109L
1,427 Elo+
Party 1
Nemesis
Nemesis
WhoFed
Nemesis
Level 193
God Stats
3W - 0L
1,719 SR
Queue Stats
124W - 119L
1,467 Elo+
Party 1
Team Averages
Level 98
1,536 SR
1,420 Elo+

VS

Team Averages
Level 114
1,566 SR
1,528 Elo+
Chaac
Chaac
ALoneApache
Chaac
Level 167
God Stats
41W - 39L
1,529 SR
Queue Stats
465W - 446L
1,561 Elo+
Party 2
Ymir
Ymir
Chong1nator
Ymir
Level 155
God Stats
6W - 3L
1,644 SR
Queue Stats
402W - 375L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
DBear2715
Danzaburou
Level 126
God Stats
133W - 124L
1,532 SR
Queue Stats
397W - 375L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
StoutBeanpole
Tsukuyomi
Level 89
God Stats
25W - 25L
1,622 SR
Queue Stats
319W - 314L
1,564 Elo+
Solo
Ra
Ra
ghostloc
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,305
384
4,912
13,875
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 6
10,127
533
13,304
12,329
8,735
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
FastFX2
Rama
15
7 / 4 / 4
9,864
519
9,626
15,262
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
KillxLow
Ravana
16
2 / 3 / 1
10,019
527
10,282
12,654
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
WhoFed
Nemesis
17
8 / 3 / 6
10,922
575
11,404
17,985
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,651
455
8,947
21,534
19,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 3
10,637
560
11,423
16,267
12,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DBear2715
Danzaburou
15
5 / 5 / 2
9,892
521
11,829
14,298
5,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
StoutBeanpole
Tsukuyomi
16
4 / 2 / 7
10,087
531
10,009
11,958
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 4
8,715
459
5,409
8,957
3,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
19
Kills
15
15
Deaths
19
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
0
3
5
0.83
W
2
2
6
2.5
L
2
3
3
1.17
L
Danzaburou
DBear2715
Danzaburou
5
5
2
1.2
W
Rama
FastFX2
Rama
7
4
4
2.25
W
Ravana
KillxLow
Ravana
2
3
1
0.83
L
Tsukuyomi
StoutBeanpole
Tsukuyomi
4
2
7
3.75
W
Nemesis
WhoFed
Nemesis
8
3
6
3.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
47,617
72,105
Taken
73,014
43,379
Mitigated
45,213
14,908
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,947
2,208
294
9,372
21,534
19,015
409
6,536
14,432
0
32,288
W
4,912
1,749
266
1,218
13,875
10,242
0
2,076
11,527
15,631
0
W
13,304
1,111
0
1,811
12,329
8,735
0
1,878
10,238
85,769
0
L
11,423
3,969
0
3,305
16,267
12,116
0
1,140
14,073
82,752
0
L
Danzaburou
DBear2715
Danzaburou
11,829
5,616
0
4,804
14,298
5,832
1,691
3,732
10,336
0
70,500
W
Rama
FastFX2
Rama
9,626
6,677
0
5,083
15,262
5,807
0
739
14,427
0
63,931
W
Ravana
KillxLow
Ravana
10,282
3,386
0
3,369
12,654
10,313
457
7,322
5,039
200
73,968
L
Tsukuyomi
StoutBeanpole
Tsukuyomi
10,009
3,374
0
3,730
11,958
5,006
0
2,004
9,819
0
74,293
W
Nemesis
WhoFed
Nemesis
11,404
5,296
0
3,161
17,985
8,282
0
4,113
13,466
0
100,348
L
5,409
510
188
1,622
8,957
3,244
119
3,883
4,823
37,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
47,982
498
Minions Killed
457
0
Camps Cleared
0
1,844,810
Distance Traveled
1,787,738
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,651
455
37
2
0
379,573
0
W
Atlas
7,305
384
10
1
0
390,292
0
W
Tiamat
10,127
533
138
7
0
354,111
0
L
Ymir
10,637
560
149
8
0
315,373
4
L
Danzaburou
9,892
521
103
5
0
358,651
0
W
Rama
9,864
519
103
5
0
348,324
7
W
Ravana
10,019
527
117
6
0
302,738
1
L
Tsukuyomi
10,087
531
104
5
0
434,888
0
W
Nemesis
10,922
575
130
7
0
449,345
8
L
Ra
8,715
459
64
3
0
299,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role