Player Matchup

Thoth
Thoth
Automatedmite71
Thoth
Level 108
God Stats
0W - 2L
1,425 SR
Queue Stats
66W - 89L
1,303 Elo+
Party 2
Martichoras
Martichoras
Moist Floppy
Martichoras
Level 18
God Stats
0W - 2L
1,532 SR
Queue Stats
8W - 13L
1,214 Elo+
Party 2
Surtr
Surtr
TheBigSchlop
Surtr
Level 3
God Stats
4W - 6L
1,769 SR
Queue Stats
6W - 14L
1,700 Elo+
Party 2
Team Averages
Level 43
1,575 SR
1,406 Elo+

VS

Team Averages
Level 80
1,429 SR
1,430 Elo+
Fenrir
Fenrir
Nolito_666
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Party 1
Shiva
Shiva
Pone_Huevo_Perro
Shiva
Level 140
God Stats
1W - 1L
1,260 SR
Queue Stats
4W - 3L
1,427 Elo+
Party 1
Hera
Hera
mksfam88
Hera
Level 83
God Stats
2W - 2L
1,527 SR
Queue Stats
12W - 10L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,037
704
3,280
6,887
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Moist Floppy
Martichoras
10
0 / 5 / 1
6,929
693
5,630
8,285
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 6 / 1
6,676
668
3,283
9,965
8,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nolito_666
Fenrir
11
2 / 1 / 11
8,153
815
3,090
8,102
5,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 9
9,061
906
8,652
10,044
8,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
8 / 0 / 6
9,611
961
9,379
4,585
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Martichoras
Moist Floppy
Martichoras
0
5
1
0.1
W
Fenrir
Nolito_666
Fenrir
2
1
11
7.5
W
6
0
9
10.5
L
0
6
1
0.08
W
Hera
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
21,121
25,137
Taken
22,731
13,806
Mitigated
16,101
689
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
520
0
4
6,887
2,079
0
3,107
3,780
21,514
0
L
Martichoras
Moist Floppy
Martichoras
5,630
1,656
0
315
8,285
3,564
0
2,600
5,685
0
28,439
W
Fenrir
Nolito_666
Fenrir
3,090
734
0
269
8,102
5,765
0
1,538
6,564
0
9,812
W
8,652
1,254
385
675
10,044
8,551
367
1,823
8,221
0
27,442
L
3,283
1,282
0
370
9,965
8,163
0
4,121
5,844
126
10,356
W
Hera
9,379
2,224
0
363
4,585
1,785
630
919
3,666
48,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,642
Gold Earned
26,825
86
Minions Killed
118
0
Camps Cleared
0
480,734
Distance Traveled
605,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,037
704
25
3
0
161,516
2
L
Martichoras
6,929
693
53
5
0
164,472
0
W
Fenrir
8,153
815
14
1
0
225,554
0
W
Shiva
9,061
906
40
4
0
195,026
0
L
Surtr
6,676
668
8
1
0
154,746
0
W
Hera
9,611
961
64
6
0
184,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role