Player Matchup

Vamana
Vamana
CrabbyGreenrat
Vamana
Level 106
God Stats
2W - 5L
1,464 SR
Queue Stats
26W - 60L
1,358 Elo+
Party 1
Pele
Pele
IConstableI
Pele
Level 68
God Stats
1W - 3L
1,470 SR
Queue Stats
28W - 59L
1,368 Elo+
Party 1
Ganesha
Ganesha
SIKERHLM
Ganesha
Level 27
God Stats
1W - 3L
1,325 SR
Queue Stats
29W - 62L
1,383 Elo+
Party 1
Ra
Ra
Satanael332
Ra
Level 128
God Stats
0W - 1L
1,283 SR
Queue Stats
39W - 83L
1,376 Elo+
Party 1
Awilix
Awilix
iraky
Awilix
Level 100
God Stats
2W - 5L
1,399 SR
Queue Stats
19W - 54L
1,291 Elo+
Party 1
Team Averages
Level 86
1,388 SR
1,355 Elo+

VS

Team Averages
Level 148
1,482 SR
1,491 Elo+
Awilix
Awilix
Phone History
Awilix
Level 124
God Stats
6W - 1L
1,631 SR
Queue Stats
67W - 66L
1,493 Elo+
Party 3
Ares
Ares
Snivelak
Ares
Level 195
God Stats
10W - 5L
1,712 SR
Queue Stats
348W - 337L
1,463 Elo+
Party 3
Hercules
Hercules
Souless_777
Hercules
Level 149
God Stats
1W - 1L
1,311 SR
Queue Stats
58W - 64L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
isbi06
Hou Yi
Level 118
God Stats
1W - 2L
1,256 SR
Queue Stats
194W - 181L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
mrblack3157
Baron Samedi
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 75L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,416
495
8,189
17,292
12,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 2
8,855
521
8,999
15,865
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
SIKERHLM
Ganesha
11
0 / 4 / 3
7,438
438
2,856
17,624
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
8,008
471
6,722
7,853
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
iraky
Awilix
14
3 / 4 / 2
9,020
531
10,726
16,910
8,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
9,800
576
15,387
12,746
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
16
6 / 0 / 7
9,453
556
15,785
15,626
18,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Souless_777
Hercules
15
4 / 1 / 11
9,513
560
10,451
15,507
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
isbi06
Hou Yi
13
0 / 4 / 0
7,840
461
3,566
10,186
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
mrblack3157
Baron Samedi
14
3 / 1 / 8
8,603
506
13,137
6,783
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
23
23
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
5
2
0.8
W
10
2
6
6.5
L
Ganesha
SIKERHLM
Ganesha
0
4
3
0.38
L
2
4
2
0.75
W
Ares
6
0
7
9.5
W
Hercules
Souless_777
Hercules
4
1
11
9.5
L
Awilix
iraky
Awilix
3
4
2
1
W
Hou Yi
isbi06
Hou Yi
0
4
0
0
W
Baron Samedi
mrblack3157
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
58,326
75,544
Taken
60,848
47,688
Mitigated
43,023
13,416
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
4,036
0
4,283
17,292
12,129
0
10,453
6,105
0
68,928
L
8,999
1,957
0
3,223
15,865
7,333
396
5,789
10,048
0
68,669
W
15,387
5,415
0
1,753
12,746
5,298
906
1,084
11,558
0
77,763
L
Ganesha
SIKERHLM
Ganesha
2,856
333
0
2,368
17,624
16,690
0
5,735
11,811
7,610
0
L
6,722
1,270
599
1,953
7,853
3,351
0
695
7,118
73,078
0
W
Ares
15,785
1,810
0
2,058
15,626
18,679
39
318
15,136
60,537
0
W
Hercules
Souless_777
Hercules
10,451
2,574
504
4,956
15,507
12,663
422
5,312
10,020
0
40,146
L
Awilix
iraky
Awilix
10,726
4,984
0
990
16,910
8,185
0
5,287
11,481
0
71,292
W
Hou Yi
isbi06
Hou Yi
3,566
1,425
0
3,091
10,186
3,479
714
1,291
8,895
0
62,169
W
Baron Samedi
mrblack3157
Baron Samedi
13,137
990
1,838
3,085
6,783
2,904
414
1,507
5,264
67,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
45,209
463
Minions Killed
421
0
Camps Cleared
0
1,679,371
Distance Traveled
1,640,863
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,416
495
124
7
0
299,066
2
L
Pele
8,855
521
125
7
0
362,913
4
W
Awilix
9,800
576
93
5
0
365,884
4
L
Ganesha
7,438
438
0
0
0
316,577
8
L
Ra
8,008
471
125
7
0
324,685
0
W
Ares
9,453
556
87
5
0
327,884
0
W
Hercules
9,513
560
40
2
0
349,940
0
L
Awilix
9,020
531
89
5
0
376,130
2
W
Hou Yi
7,840
461
88
5
0
272,013
0
W
Baron Samedi
8,603
506
113
7
0
325,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role