Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Lukie420
Achilles
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
175W - 163L
1,511 Elo+
Party 3
Martichoras
Martichoras
McsneezyPC
Martichoras
Level 67
God Stats
30W - 20L
1,603 SR
Queue Stats
180W - 172L
1,468 Elo+
Party 3
Yemoja
Yemoja
OptimalShots
Yemoja
Level 31
God Stats
13W - 22L
1,479 SR
Queue Stats
54W - 78L
1,444 Elo+
Party 3
Ymir
Ymir
davichanto27
Ymir
Level 118
God Stats
10W - 7L
1,323 SR
Queue Stats
115W - 104L
1,523 Elo+
Party 1
Team Averages
Level 78
1,481 SR
1,489 Elo+

VS

Team Averages
Level 90
1,582 SR
1,485 Elo+
Apollo
Apollo
Nezzerah
Apollo
Level 76
God Stats
12W - 11L
1,647 SR
Queue Stats
242W - 223L
1,473 Elo+
Party 4
Shiva
Shiva
T Boss Diesel
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,439 Elo+
Party 4
Janus
Janus
TheCopperRod
Janus
Level 78
God Stats
0W - 2L
1,739 SR
Queue Stats
193W - 151L
1,486 Elo+
Party 2
Scylla
Scylla
YinGSamurai
Scylla
Level 126
God Stats
2W - 2L
1,586 SR
Queue Stats
78W - 67L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YourAverageMike
Cu Chulainn
Level 108
God Stats
1W - 2L
1,440 SR
Queue Stats
44W - 41L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 1 / 2
7,457
678
4,503
5,801
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Lukie420
Achilles
12
3 / 0 / 1
7,345
668
5,783
6,459
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
McsneezyPC
Martichoras
10
1 / 0 / 1
5,383
489
5,526
5,657
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
9
0 / 0 / 2
5,793
527
2,240
4,647
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
3 / 0 / 5
6,798
618
4,530
9,298
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nezzerah
Apollo
10
0 / 1 / 0
5,254
478
1,895
6,627
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,388
490
3,016
8,276
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 0
6,300
573
3,608
7,687
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
11
0 / 2 / 1
6,138
558
2,660
6,629
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
YourAverageMike
Cu Chulainn
10
0 / 2 / 0
5,595
509
1,577
8,331
4,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
2
5
W
Achilles
Lukie420
Achilles
3
0
1
3.5
W
Martichoras
McsneezyPC
Martichoras
1
0
1
1.5
L
Apollo
Nezzerah
Apollo
0
1
0
0
W
Yemoja
0
0
2
1
L
0
1
0
0
L
1
5
0
0.2
L
Scylla
0
2
1
0.25
L
Cu Chulainn
YourAverageMike
Cu Chulainn
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
12,756
31,862
Taken
37,550
15,267
Mitigated
16,699
10,101
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,503
783
816
1,582
5,801
2,238
0
3,655
1,901
49,409
0
W
Achilles
Lukie420
Achilles
5,783
1,079
0
1,967
6,459
3,974
683
0
6,459
0
50,680
W
Martichoras
McsneezyPC
Martichoras
5,526
2,200
0
514
5,657
2,163
605
227
5,430
0
41,713
L
Apollo
Nezzerah
Apollo
1,895
791
0
3,059
6,627
2,497
0
2,172
4,451
0
42,825
W
Yemoja
2,240
355
2,463
1,634
4,647
2,274
225
122
4,525
13,931
0
L
3,016
0
156
2,390
8,276
4,750
0
1,675
6,550
0
12,478
L
3,608
124
0
1,320
7,687
2,922
0
4,864
2,631
39,381
0
L
Scylla
2,660
404
0
3,079
6,629
2,233
0
2,186
4,385
44,098
0
L
Cu Chulainn
YourAverageMike
Cu Chulainn
1,577
276
0
3,108
8,331
4,297
0
228
7,419
0
28,371
W
4,530
1,379
0
1,125
9,298
4,618
0
1,996
7,202
47,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
28,675
339
Minions Killed
285
0
Camps Cleared
0
1,144,728
Distance Traveled
1,104,789
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,457
678
100
9
0
231,916
1
W
Achilles
7,345
668
94
9
0
265,305
0
W
Martichoras
5,383
489
50
5
0
206,955
2
L
Apollo
5,254
478
78
7
0
196,751
0
W
Yemoja
5,793
527
25
2
0
193,207
1
L
Shiva
5,388
490
16
1
0
233,818
0
L
Janus
6,300
573
55
5
0
218,025
0
L
Scylla
6,138
558
90
8
0
255,769
1
L
Cu Chulainn
5,595
509
46
4
0
200,426
1
W
Ymir
6,798
618
70
6
0
247,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role