Player Matchup

Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Blockh3dd
Khepri
Level 94
God Stats
27W - 22L
1,497 SR
Queue Stats
62W - 62L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IRSasquatch
Morgan Le Fay
Level 99
God Stats
23W - 9L
1,564 SR
Queue Stats
61W - 57L
1,424 Elo+
Party 2
Hachiman
Hachiman
Texastrash27
Hachiman
Level 64
God Stats
9W - 2L
1,554 SR
Queue Stats
63W - 58L
1,432 Elo+
Party 2
Kali
Kali
Yujioko
Kali
Level 49
God Stats
17W - 12L
1,663 SR
Queue Stats
255W - 272L
1,491 Elo+
Party 3
Team Averages
Level 82
1,556 SR
1,457 Elo+

VS

Team Averages
Level 102
1,566 SR
1,441 Elo+
Heimdallr
Heimdallr
Balor-The-Pup
Heimdallr
Level 128
God Stats
0W - 5L
1,178 SR
Queue Stats
121W - 134L
1,287 Elo+
Party 4
Horus
Horus
IANsaysGAMEon
Horus
Level 117
God Stats
10W - 13L
1,600 SR
Queue Stats
283W - 257L
1,482 Elo+
Solo
Cerberus
Cerberus
MEDELLIN50
Cerberus
Level 108
God Stats
3W - 2L
1,839 SR
Queue Stats
87W - 59L
1,608 Elo+
Party 1
Merlin
Merlin
death_knight5589
Merlin
Level 142
God Stats
20W - 13L
1,713 SR
Queue Stats
709W - 666L
1,557 Elo+
Party 1
Loki
Loki
shadowmage14
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 128L
1,271 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 3
7,270
661
5,989
9,585
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Blockh3dd
Khepri
10
0 / 0 / 2
5,716
520
3,431
7,633
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
IRSasquatch
Morgan Le Fay
11
4 / 1 / 3
6,855
623
7,134
7,250
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Texastrash27
Hachiman
10
1 / 0 / 1
5,951
541
6,447
5,327
2,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Yujioko
Kali
11
7 / 1 / 3
7,231
657
5,101
13,438
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Balor-The-Pup
Heimdallr
9
0 / 1 / 0
5,225
475
3,011
7,291
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,001
546
7,005
11,139
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
MEDELLIN50
Cerberus
8
0 / 2 / 1
5,217
474
3,040
8,452
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 5 / 0
5,685
517
7,318
7,951
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,050
459
2,358
8,698
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
3
4.5
L
Heimdallr
Balor-The-Pup
Heimdallr
0
1
0
0
W
Khepri
Blockh3dd
Khepri
0
0
2
1
L
1
3
0
0.33
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
4
1
3
5.5
L
Cerberus
MEDELLIN50
Cerberus
0
2
1
0.25
W
Hachiman
Texastrash27
Hachiman
1
0
1
1.5
W
Kali
Yujioko
Kali
7
1
3
8.5
L
2
5
0
0.4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
22,732
43,233
Taken
43,531
22,373
Mitigated
22,067
10,315
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,989
1,719
165
915
9,585
6,639
428
0
8,937
0
55,278
L
Heimdallr
Balor-The-Pup
Heimdallr
3,011
1,769
0
2,176
7,291
3,171
0
1,155
6,136
0
35,847
W
Khepri
Blockh3dd
Khepri
3,431
330
0
1,930
7,633
5,603
0
3,387
4,246
15,721
0
L
7,005
3,416
70
3,652
11,139
8,519
0
0
11,139
0
44,263
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
7,134
634
0
340
7,250
2,888
66
3,468
3,782
46,388
0
L
Cerberus
MEDELLIN50
Cerberus
3,040
281
1,096
2,222
8,452
4,857
0
2,904
5,548
15,240
0
W
Hachiman
Texastrash27
Hachiman
6,447
4,339
0
2,482
5,327
2,074
818
909
4,418
0
48,712
W
Kali
Yujioko
Kali
5,101
2,576
0
4,483
13,438
5,169
0
2,678
10,631
0
43,750
L
7,318
590
0
1,000
7,951
2,858
0
3,665
4,286
41,208
0
L
2,358
503
0
2,143
8,698
2,662
0
2,841
5,857
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
27,178
319
Minions Killed
282
0
Camps Cleared
0
1,072,645
Distance Traveled
1,030,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,270
661
89
8
0
195,568
0
L
Heimdallr
5,225
475
61
6
0
169,579
0
W
Khepri
5,716
520
17
2
0
224,149
0
L
Horus
6,001
546
77
7
0
213,534
0
W
Morgan Le Fay
6,855
623
70
6
0
221,676
0
L
Cerberus
5,217
474
40
4
0
213,015
0
W
Hachiman
5,951
541
83
8
0
194,617
0
W
Kali
7,231
657
60
5
0
236,635
0
L
Merlin
5,685
517
56
5
0
203,860
0
L
Loki
5,050
459
48
4
0
230,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role