Player Matchup

Kuzenbo
Kuzenbo
HerViberator
Kuzenbo
Level 89
God Stats
1W - 5L
1,207 SR
Queue Stats
105W - 68L
1,539 Elo+
Party 1
Cupid
Cupid
Kingangell
Cupid
Level 152
God Stats
3W - 0L
1,459 SR
Queue Stats
141W - 88L
1,592 Elo+
Solo
Nu Wa
Nu Wa
PierceTheEnemy
Nu Wa
Level 88
God Stats
6W - 1L
1,918 SR
Queue Stats
19W - 14L
1,548 Elo+
Party 1
Hercules
Hercules
Wiloluvsyou
Hercules
Level 130
God Stats
7W - 5L
1,421 SR
Queue Stats
184W - 130L
1,564 Elo+
Party 1
Set
Set
philly-eagles112
Set
Level 129
God Stats
1W - 2L
1,301 SR
Queue Stats
144W - 122L
1,454 Elo+
Solo
Team Averages
Level 118
1,461 SR
1,539 Elo+

VS

Team Averages
Level 90
1,428 SR
1,450 Elo+
Nu Wa
Nu Wa
ArsenicGAMERAJ
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
Bonsaimothafkr
Baron Samedi
Level 81
God Stats
0W - 1L
1,288 SR
Queue Stats
75W - 90L
1,380 Elo+
Solo
Fafnir
Fafnir
GrandpaGirth
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,394 Elo+
Party 2
Rama
Rama
InvalidUz3r
Rama
Level 87
God Stats
2W - 2L
1,421 SR
Queue Stats
83W - 81L
1,438 Elo+
Solo
Surtr
Surtr
Martel Qc8512
Surtr
Level 126
God Stats
4W - 5L
1,432 SR
Queue Stats
121W - 134L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HerViberator
Kuzenbo
15
3 / 1 / 18
8,788
732
9,555
11,249
9,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cupid
16
3 / 0 / 12
9,157
763
8,354
7,234
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 11
9,022
752
9,828
6,527
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Wiloluvsyou
Hercules
17
13 / 0 / 7
10,578
882
18,842
15,078
14,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 10
8,771
731
7,852
14,427
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
7,799
650
8,521
10,927
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Bonsaimothafkr
Baron Samedi
15
3 / 5 / 1
8,707
726
13,231
11,955
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
13
0 / 6 / 3
8,284
690
5,642
17,186
19,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 3
8,134
678
6,094
12,234
5,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 0
8,507
709
6,287
12,028
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
27
Kills
5
5
Deaths
27
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Baron Samedi
Bonsaimothafkr
Baron Samedi
3
5
1
0.7
L
Fafnir
0
6
3
0.25
W
Kuzenbo
HerViberator
Kuzenbo
3
1
18
12
L
0
4
3
0.38
W
Cupid
3
0
12
9
L
2
5
0
0.4
W
5
0
11
10.5
W
Hercules
Wiloluvsyou
Hercules
13
0
7
16.5
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,431
Damage
39,775
54,515
Taken
64,330
36,725
Mitigated
46,737
12,018
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,521
2,064
0
420
10,927
4,022
1,280
1,878
8,556
26,220
0
L
Baron Samedi
Bonsaimothafkr
Baron Samedi
13,231
1,507
1,555
2,620
11,955
5,929
0
3,332
8,089
43,371
0
L
Fafnir
5,642
780
1,335
3,455
17,186
19,932
0
6,640
9,846
13,674
0
W
Kuzenbo
HerViberator
Kuzenbo
9,555
2,803
0
0
11,249
9,566
0
6,268
4,790
19,803
157
L
6,094
5,039
0
1,840
12,234
5,194
3,088
3,179
8,513
0
30,412
W
Cupid
8,354
3,780
2,515
3,472
7,234
3,055
2,215
3,913
3,242
0
42,240
L
6,287
2,278
0
867
12,028
11,660
0
3,186
8,466
507
28,551
W
9,828
2,201
0
750
6,527
2,556
491
4,656
1,836
26,969
0
W
Hercules
Wiloluvsyou
Hercules
18,842
4,401
0
4,060
15,078
14,000
0
7,158
7,469
0
36,831
W
7,852
2,474
0
1,221
14,427
7,548
0
5,644
8,519
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
41,431
258
Minions Killed
239
0
Camps Cleared
0
1,268,397
Distance Traveled
1,074,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,799
650
36
3
0
210,669
0
L
Baron Samedi
8,707
726
80
7
0
214,235
0
L
Fafnir
8,284
690
18
2
0
210,334
2
W
Kuzenbo
8,788
732
31
3
0
264,797
0
L
Rama
8,134
678
62
5
0
208,147
0
W
Cupid
9,157
763
78
7
0
231,750
0
L
Surtr
8,507
709
43
4
0
231,501
0
W
Nu Wa
9,022
752
48
4
0
247,181
0
W
Hercules
10,578
882
41
3
0
281,978
0
W
Set
8,771
731
60
5
0
242,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role