Player Matchup

Yemoja
Yemoja
Boofasaur
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 1
Ishtar
Ishtar
Hoodienii
Ishtar
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 1
Nemesis
Nemesis
anthinyy
Nemesis
Level 67
God Stats
6W - 5L
1,503 SR
Queue Stats
37W - 31L
1,510 Elo+
Party 1
Discordia
Discordia
gameGtex
Discordia
Level 145
God Stats
2W - 1L
1,760 SR
Queue Stats
218W - 210L
1,455 Elo+
Solo
Mulan
Mulan
rqiny
Mulan
Level 42
God Stats
4W - 4L
1,580 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 1
Team Averages
Level 68
1,568 SR
1,457 Elo+

VS

Team Averages
Level 113
1,492 SR
1,446 Elo+
Thor
Thor
SinOfWrath1x
Thor
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 147L
1,539 Elo+
Solo
Neith
Neith
ThegodRobin99
Neith
Level 101
God Stats
5W - 7L
1,364 SR
Queue Stats
217W - 226L
1,203 Elo+
Solo
Fafnir
Fafnir
itsmeman
Fafnir
Level 156
God Stats
10W - 13L
1,502 SR
Queue Stats
245W - 219L
1,528 Elo+
Solo
Hercules
Hercules
juanjoseabril
Hercules
Level 101
God Stats
9W - 11L
1,502 SR
Queue Stats
198W - 186L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
youzakilla
Morgan Le Fay
Level 140
God Stats
25W - 22L
1,594 SR
Queue Stats
305W - 314L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Boofasaur
Yemoja
8
0 / 1 / 0
5,145
572
1,045
3,727
1,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
Hoodienii
Ishtar
9
1 / 1 / 0
5,288
588
2,845
6,289
2,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
anthinyy
Nemesis
9
0 / 1 / 2
5,062
562
857
6,943
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
gameGtex
Discordia
10
1 / 2 / 0
5,714
635
3,343
4,889
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
rqiny
Mulan
11
1 / 0 / 0
6,276
697
5,014
6,360
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,426
603
2,215
7,937
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,782
198
0
0
0
Fafnir
itsmeman
Fafnir
9
0 / 1 / 2
4,844
538
1,919
5,750
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
juanjoseabril
Hercules
9
0 / 0 / 0
4,778
531
2,774
7,422
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
youzakilla
Morgan Le Fay
10
3 / 1 / 1
5,549
617
6,501
4,651
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Boofasaur
Yemoja
0
1
0
0
W
Ishtar
Hoodienii
Ishtar
1
1
0
1
L
2
1
1
2.5
L
0
0
0
0
W
Nemesis
anthinyy
Nemesis
0
1
2
1
W
Discordia
gameGtex
Discordia
1
2
0
0.5
L
Fafnir
itsmeman
Fafnir
0
1
2
1
L
Hercules
juanjoseabril
Hercules
0
0
0
0
W
Mulan
rqiny
Mulan
1
0
0
1
L
Morgan Le Fay
youzakilla
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,104
Damage
13,409
28,208
Taken
25,760
11,882
Mitigated
16,845
6,570
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Boofasaur
Yemoja
1,045
214
1,200
728
3,727
1,872
76
1,756
1,971
11,695
0
W
Ishtar
Hoodienii
Ishtar
2,845
2,047
0
1,903
6,289
2,331
175
2,200
4,089
0
34,913
L
2,215
634
0
750
7,937
2,978
0
1,078
6,833
0
38,519
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
anthinyy
Nemesis
857
224
0
525
6,943
2,204
571
2,297
4,646
0
23,924
W
Discordia
gameGtex
Discordia
3,343
120
0
1,012
4,889
1,554
769
2,229
2,660
40,572
0
L
Fafnir
itsmeman
Fafnir
1,919
372
0
1,733
5,750
5,600
0
626
5,124
17,388
0
L
Hercules
juanjoseabril
Hercules
2,774
452
0
1,292
7,422
6,528
0
155
7,267
0
30,025
W
Mulan
rqiny
Mulan
5,014
619
0
1,202
6,360
3,921
0
0
5,856
0
45,176
L
Morgan Le Fay
youzakilla
Morgan Le Fay
6,501
1,202
0
51
4,651
1,739
0
2,321
2,120
39,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
22,379
260
Minions Killed
197
0
Camps Cleared
0
942,024
Distance Traveled
694,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,145
572
19
2
0
171,469
1
W
Ishtar
5,288
588
54
6
0
163,867
2
L
Thor
5,426
603
69
8
0
183,144
0
L
Neith
1,782
198
0
0
0
0
0
W
Nemesis
5,062
562
36
4
0
239,972
0
W
Discordia
5,714
635
75
8
0
170,730
0
L
Fafnir
4,844
538
18
2
0
163,604
4
L
Hercules
4,778
531
42
5
0
178,135
0
W
Mulan
6,276
697
76
8
0
195,986
0
L
Morgan Le Fay
5,549
617
68
8
0
170,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role