Player Matchup

Sol
Sol
ItsMrKO
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItzDaWhitey
Cu Chulainn
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 48L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
RoosterSmith420
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,580 Elo+
Party 1
Geb
Geb
dilaudidPRN
Geb
Level 88
God Stats
4W - 3L
1,233 SR
Queue Stats
63W - 50L
1,601 Elo+
Party 1
Hachiman
Hachiman
middlejunk
Hachiman
Level 82
God Stats
2W - 0L
1,713 SR
Queue Stats
69W - 52L
1,614 Elo+
Party 1
Team Averages
Level 94
1,532 SR
1,587 Elo+

VS

Team Averages
Level 108
1,517 SR
1,581 Elo+
Poseidon
Poseidon
BoundingAbyss
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,597 Elo+
Party 2
Apollo
Apollo
Dophe
Apollo
Level 147
God Stats
1W - 2L
1,544 SR
Queue Stats
73W - 66L
1,670 Elo+
Solo
Cerberus
Cerberus
Ekarevil
Cerberus
Level 118
God Stats
1W - 1L
1,542 SR
Queue Stats
47W - 40L
1,523 Elo+
Party 3
Amaterasu
Amaterasu
PapaTreflip
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,596 Elo+
Party 2
Chaac
Chaac
Queen_DeLaCreme
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 1 / 3
6,212
1,242
3,106
2,287
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ItzDaWhitey
Cu Chulainn
10
2 / 1 / 4
5,892
1,178
1,878
3,595
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 7
5,977
1,195
1,735
5,558
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 6
6,160
1,232
1,449
4,065
2,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
middlejunk
Hachiman
9
1 / 2 / 3
5,558
1,112
3,179
4,285
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BoundingAbyss
Poseidon
13
1 / 2 / 2
5,612
1,122
6,593
3,523
1,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Dophe
Apollo
9
2 / 2 / 2
5,081
1,016
2,853
3,401
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Ekarevil
Cerberus
1
0 / 0 / 0
1,212
242
0
0
0
Amaterasu
PapaTreflip
Amaterasu
10
1 / 3 / 3
5,236
1,047
2,434
5,344
4,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
7
Kills
4
5
Deaths
7
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BoundingAbyss
Poseidon
1
2
2
1
L
Apollo
Dophe
Apollo
2
2
2
1.5
L
Cerberus
Ekarevil
Cerberus
0
0
0
0
W
Sol
3
1
3
4.5
W
Cu Chulainn
ItzDaWhitey
Cu Chulainn
2
1
4
4
L
Amaterasu
PapaTreflip
Amaterasu
1
3
3
0.83
L
0
0
0
0
W
0
1
7
3.5
W
1
0
6
4
W
Hachiman
middlejunk
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,347
Damage
11,880
19,790
Taken
12,268
12,141
Mitigated
7,695
7,787
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BoundingAbyss
Poseidon
6,593
747
104
514
3,523
1,404
0
1,665
1,858
17,116
0
L
Apollo
Dophe
Apollo
2,853
929
62
596
3,401
1,414
0
1,465
1,917
0
6,768
L
Cerberus
Ekarevil
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Sol
3,106
1,688
0
480
2,287
742
2,156
714
1,494
8,650
0
W
Cu Chulainn
ItzDaWhitey
Cu Chulainn
1,878
59
263
251
3,595
3,075
34
768
2,827
200
6,151
L
Amaterasu
PapaTreflip
Amaterasu
2,434
684
142
657
5,344
4,877
0
3,033
2,251
0
3,330
L
0
0
0
0
0
0
0
0
0
0
0
W
1,735
24
632
596
5,558
3,996
123
2,091
3,284
6,505
315
W
1,449
86
2,272
2,371
4,065
2,618
294
1,360
2,553
5,436
0
W
Hachiman
middlejunk
Hachiman
3,179
1,911
432
490
4,285
1,710
624
1,507
2,634
0
8,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
18,353
59
Minions Killed
35
0
Camps Cleared
0
477,619
Distance Traveled
274,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,612
1,122
25
5
0
110,315
0
L
Apollo
5,081
1,016
7
1
0
65,762
0
L
Cerberus
1,212
242
0
0
0
0
0
W
Sol
6,212
1,242
20
4
0
77,726
0
W
Cu Chulainn
5,892
1,178
8
2
0
91,607
0
L
Amaterasu
5,236
1,047
3
1
0
98,648
0
L
Chaac
1,212
242
0
0
0
0
0
W
Cthulhu
5,977
1,195
14
3
0
107,939
0
W
Geb
6,160
1,232
1
0
0
104,119
0
W
Hachiman
5,558
1,112
16
3
0
96,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role