Player Matchup

Ra
Ra
 
Ra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Behjeeta
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,401 Elo+
Solo
Ymir
Ymir
MrDoodlebob7-
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,153 Elo+
Party 3
Fenrir
Fenrir
Nums8o8
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
goblinlord_1
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,326 Elo+

VS

Team Averages
Level 108
1,504 SR
1,437 Elo+
Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BRILLIANTKILLER
Cu Chulainn
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,379 Elo+
Party 2
Discordia
Discordia
Gilgamesh6993
Discordia
Level 142
God Stats
1W - 1L
1,312 SR
Queue Stats
50W - 56L
1,468 Elo+
Party 2
Neith
Neith
USMCDEVILDOG8
Neith
Level 76
God Stats
5W - 1L
1,708 SR
Queue Stats
551W - 525L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
XionFinesse
Gilgamesh
Level 155
God Stats
10W - 12L
1,500 SR
Queue Stats
814W - 829L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 1 / 5
8,814
801
9,203
6,413
3,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Behjeeta
Skadi
14
1 / 4 / 5
7,625
693
10,075
10,413
4,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 4 / 2
8,383
762
2,108
11,778
14,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Nums8o8
Fenrir
12
2 / 4 / 4
7,577
689
8,477
12,162
10,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
goblinlord_1
Morgan Le Fay
13
0 / 6 / 6
7,229
657
6,243
10,212
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 6
8,128
739
4,850
9,034
3,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
BRILLIANTKILLER
Cu Chulainn
13
1 / 2 / 8
8,462
769
4,388
12,895
11,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Gilgamesh6993
Discordia
17
5 / 2 / 9
9,863
897
19,879
10,405
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 10
8,886
808
7,985
4,454
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
XionFinesse
Gilgamesh
17
9 / 4 / 7
9,894
899
8,529
16,520
11,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
8
Kills
18
19
Deaths
9
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
5
4.5
W
Chang'e
 
Chang'e
1
1
6
4
W
Cu Chulainn
BRILLIANTKILLER
Cu Chulainn
1
2
8
2.5
L
Skadi
Behjeeta
Skadi
1
4
5
0.88
W
Discordia
Gilgamesh6993
Discordia
5
2
9
4.75
L
3
4
2
1
L
Fenrir
Nums8o8
Fenrir
2
4
4
1
W
2
0
10
7
W
Gilgamesh
XionFinesse
Gilgamesh
9
4
7
3.13
L
Morgan Le Fay
goblinlord_1
Morgan Le Fay
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,106
Damage
45,631
50,978
Taken
53,308
36,589
Mitigated
33,427
11,631
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,203
875
4,241
2,572
6,413
3,197
206
2,895
3,518
24,849
0
W
Chang'e
 
Chang'e
4,850
365
9,698
5,326
9,034
3,916
1,314
2,538
6,382
10,485
0
W
Cu Chulainn
BRILLIANTKILLER
Cu Chulainn
4,388
206
768
2,004
12,895
11,599
292
3,835
8,768
0
8,407
L
Skadi
Behjeeta
Skadi
10,075
3,261
441
823
10,413
4,482
146
4,943
5,368
0
23,482
W
Discordia
Gilgamesh6993
Discordia
19,879
236
668
458
10,405
4,737
1,758
2,763
7,450
36,033
0
L
2,108
232
0
619
11,778
14,030
0
7,140
4,638
6,435
0
L
Fenrir
Nums8o8
Fenrir
8,477
1,335
811
1,629
12,162
10,352
132
4,883
6,982
0
11,789
W
7,985
2,866
620
1,346
4,454
2,140
1,213
1,504
2,924
0
23,664
W
Gilgamesh
XionFinesse
Gilgamesh
8,529
2,781
1,285
4,818
16,520
11,035
0
6,238
9,930
214
17,960
L
Morgan Le Fay
goblinlord_1
Morgan Le Fay
6,243
687
0
495
10,212
4,528
946
5,331
4,841
13,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
45,233
108
Minions Killed
114
0
Camps Cleared
0
970,246
Distance Traveled
1,028,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,814
801
47
4
0
248,455
0
W
Chang'e
8,128
739
14
1
0
199,863
0
W
Cu Chulainn
8,462
769
10
1
0
186,534
2
L
Skadi
7,625
693
23
2
0
191,484
0
W
Discordia
9,863
897
34
3
0
225,957
0
L
Ymir
8,383
762
10
1
0
150,740
0
L
Fenrir
7,577
689
9
1
0
199,354
0
W
Neith
8,886
808
36
3
0
192,130
0
W
Gilgamesh
9,894
899
20
2
0
224,137
0
L
Morgan Le Fay
7,229
657
19
2
0
180,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role