Player Matchup

Cabrakan
Cabrakan
Kingvlim
Cabrakan
Level 79
God Stats
2W - 6L
1,548 SR
Queue Stats
447W - 503L
1,386 Elo+
Solo
Ne Zha
Ne Zha
LunarAdrian
Ne Zha
Level 141
God Stats
0W - 2L
1,317 SR
Queue Stats
38W - 48L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoYouListen2ME
Morgan Le Fay
Level 149
God Stats
1W - 3L
1,542 SR
Queue Stats
169W - 183L
1,455 Elo+
Solo
Tiamat
Tiamat
The 1 MR green
Tiamat
Level 44
God Stats
0W - 2L
1,292 SR
Queue Stats
22W - 53L
1,352 Elo+
Solo
Achilles
Achilles
legendxkiller01
Achilles
Level 63
God Stats
2W - 3L
1,406 SR
Queue Stats
13W - 16L
1,390 Elo+
Party 2
Team Averages
Level 95
1,421 SR
1,408 Elo+

VS

Team Averages
Level 129
1,481 SR
1,430 Elo+
Surtr
Surtr
BaldSwampDawg
Surtr
Level 116
God Stats
4W - 5L
1,170 SR
Queue Stats
149W - 144L
1,414 Elo+
Solo
Ne Zha
Ne Zha
Gigglebuns
Ne Zha
Level 144
God Stats
4W - 3L
1,546 SR
Queue Stats
67W - 66L
1,492 Elo+
Party 1
Athena
Athena
HiImNeiners
Athena
Level 146
God Stats
1W - 1L
1,443 SR
Queue Stats
113W - 114L
1,466 Elo+
Party 1
Sol
Sol
Trickstar Wolfy
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
oARKMo mOrA
Cthulhu
Level 110
God Stats
6W - 0L
1,744 SR
Queue Stats
135W - 139L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kingvlim
Cabrakan
7
0 / 2 / 2
4,987
831
1,801
3,617
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
11
3 / 2 / 4
5,938
990
6,617
5,447
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NoYouListen2ME
Morgan Le Fay
11
1 / 2 / 4
5,752
959
6,361
4,775
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 4
5,757
960
2,608
6,232
3,626
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
10
2 / 2 / 3
5,825
971
3,935
5,958
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 11
5,984
997
3,387
6,773
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Gigglebuns
Ne Zha
13
4 / 1 / 6
7,044
1,174
7,585
5,470
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
11
1 / 1 / 6
6,138
1,023
2,265
5,217
3,732
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 4
7,681
1,280
7,989
2,288
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
oARKMo mOrA
Cthulhu
10
0 / 3 / 6
5,657
943
3,388
6,439
4,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
8
Kills
11
11
Deaths
8
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
Ne Zha
Gigglebuns
Ne Zha
4
1
6
7
W
Athena
1
1
6
4
L
Cabrakan
Kingvlim
Cabrakan
0
2
2
0.5
L
Ne Zha
3
2
4
2.5
L
Morgan Le Fay
NoYouListen2ME
Morgan Le Fay
1
2
4
1.5
L
2
3
4
1.33
W
6
0
4
8
L
Achilles
2
2
3
1.75
W
Cthulhu
oARKMo mOrA
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
24,614
26,029
Taken
26,187
16,864
Mitigated
18,278
5,981
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,387
1,128
35
887
6,773
6,385
124
3,211
3,476
212
4,990
W
Ne Zha
Gigglebuns
Ne Zha
7,585
277
620
1,243
5,470
2,557
68
1,680
3,675
0
17,785
W
Athena
2,265
386
180
1,071
5,217
3,732
0
1,830
3,193
5,645
0
L
Cabrakan
Kingvlim
Cabrakan
1,801
145
0
386
3,617
3,636
0
1,931
1,567
2,610
0
L
Ne Zha
6,617
815
593
1,118
5,447
2,491
0
2,672
2,688
0
10,508
L
Morgan Le Fay
NoYouListen2ME
Morgan Le Fay
6,361
192
0
930
4,775
1,858
0
1,536
3,156
15,013
0
L
2,608
823
693
907
6,232
3,626
0
3,790
2,442
8,518
0
W
7,989
1,159
308
1,721
2,288
858
1,100
853
1,435
20,249
0
L
Achilles
3,935
770
460
894
5,958
5,253
0
3,302
2,320
0
8,145
W
Cthulhu
oARKMo mOrA
Cthulhu
3,388
0
0
0
6,439
4,746
24
3,102
3,155
5,872
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
32,504
58
Minions Killed
88
0
Camps Cleared
0
527,930
Distance Traveled
660,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,984
997
6
1
0
123,912
0
W
Ne Zha
7,044
1,174
17
3
0
147,706
0
W
Athena
6,138
1,023
11
2
0
139,616
0
L
Cabrakan
4,987
831
2
0
0
43,073
0
L
Ne Zha
5,938
990
9
2
0
131,898
0
L
Morgan Le Fay
5,752
959
17
3
0
126,126
0
L
Tiamat
5,757
960
16
3
0
108,217
0
W
Sol
7,681
1,280
49
8
0
112,088
0
L
Achilles
5,825
971
14
2
0
118,616
0
W
Cthulhu
5,657
943
5
1
0
136,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role