Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IISongbird22II
Medusa
Level 149
God Stats
4W - 6L
1,546 SR
Queue Stats
280W - 301L
1,465 Elo+
Party 1
Cupid
Cupid
SKELLY444
Cupid
Level 158
God Stats
0W - 3L
1,437 SR
Queue Stats
44W - 50L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
YouCantCCMe
Kuzenbo
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 78L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
helpfulpredi
Cthulhu
Level 41
God Stats
1W - 1L
1,786 SR
Queue Stats
59W - 58L
1,507 Elo+
Party 1
Team Averages
Level 124
1,554 SR
1,513 Elo+

VS

Team Averages
Level 119
1,421 SR
1,550 Elo+
Eset
Eset
JRAWL
Eset
Level 121
God Stats
1W - 3L
1,084 SR
Queue Stats
179W - 177L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Rangerbigguy
Sun Wukong
Level 141
God Stats
4W - 1L
1,567 SR
Queue Stats
257W - 97L
1,666 Elo+
Party 2
Thoth
Thoth
SUGONDEEZENUTS
Thoth
Level 69
God Stats
4W - 1L
1,452 SR
Queue Stats
208W - 69L
1,634 Elo+
Party 2
Arachne
Arachne
THEALIEN88
Arachne
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 163L
1,525 Elo+
Solo
King Arthur
King Arthur
TequeTeque
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 5 / 9
9,820
701
11,822
19,378
18,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
6 / 10 / 5
10,178
727
13,274
18,402
7,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
SKELLY444
Cupid
6
0 / 4 / 0
6,476
463
1,269
4,248
1,106
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
YouCantCCMe
Kuzenbo
16
1 / 7 / 11
9,072
648
13,817
21,167
28,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
helpfulpredi
Cthulhu
18
3 / 5 / 9
10,380
741
16,775
27,011
27,996
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
JRAWL
Eset
18
3 / 3 / 20
10,424
745
18,704
10,150
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Rangerbigguy
Sun Wukong
19
8 / 3 / 19
11,254
804
21,547
18,079
21,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 18
11,876
848
27,254
10,847
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
THEALIEN88
Arachne
20
7 / 0 / 20
12,881
920
10,402
19,365
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
TequeTeque
King Arthur
15
4 / 5 / 16
9,807
701
6,753
14,696
15,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
13
Kills
31
31
Deaths
13
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
9
1.5
L
6
10
5
0.85
W
Eset
JRAWL
Eset
3
3
20
4.33
W
Sun Wukong
Rangerbigguy
Sun Wukong
8
3
19
5.83
L
Cupid
SKELLY444
Cupid
0
4
0
0
W
9
2
18
9
W
Arachne
THEALIEN88
Arachne
7
0
20
17
W
King Arthur
TequeTeque
King Arthur
4
5
16
2.4
L
Kuzenbo
YouCantCCMe
Kuzenbo
1
7
11
0.93
L
Cthulhu
helpfulpredi
Cthulhu
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
84,660
90,206
Taken
73,137
83,592
Mitigated
75,202
16,476
Healing
29,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,822
1,690
456
3,089
19,378
18,904
0
9,238
10,034
0
25,204
L
13,274
4,832
711
1,289
18,402
7,495
0
7,942
9,895
0
29,159
W
Eset
JRAWL
Eset
18,704
1,474
4,634
1,792
10,150
6,043
1,465
4,476
5,352
35,363
0
W
Sun Wukong
Rangerbigguy
Sun Wukong
21,547
2,023
1,047
3,997
18,079
21,792
2,360
6,074
11,058
0
45,628
L
Cupid
SKELLY444
Cupid
1,269
665
36
38
4,248
1,106
0
390
3,788
0
1,185
W
27,254
2,590
2,610
2,215
10,847
6,687
2,076
4,309
6,286
59,412
0
W
Arachne
THEALIEN88
Arachne
10,402
6,458
1,233
8,717
19,365
25,196
674
6,666
11,917
0
18,794
W
King Arthur
TequeTeque
King Arthur
6,753
1,049
452
3,099
14,696
15,484
499
5,525
8,640
106
17,028
L
Kuzenbo
YouCantCCMe
Kuzenbo
13,817
2,446
674
1,942
21,167
28,091
0
12,686
8,161
20,004
653
L
Cthulhu
helpfulpredi
Cthulhu
16,775
970
792
7,449
27,011
27,996
0
15,484
11,284
41,588
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
56,242
160
Minions Killed
181
0
Camps Cleared
0
894,774
Distance Traveled
1,334,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,820
701
32
2
0
240,612
0
L
Medusa
10,178
727
42
3
0
189,829
0
W
Eset
10,424
745
34
2
0
277,252
0
W
Sun Wukong
11,254
804
40
3
0
275,032
0
L
Cupid
6,476
463
0
0
0
20,375
0
W
Thoth
11,876
848
75
5
0
257,801
0
W
Arachne
12,881
920
16
1
0
272,229
0
W
King Arthur
9,807
701
16
1
0
252,586
0
L
Kuzenbo
9,072
648
19
1
0
212,944
0
L
Cthulhu
10,380
741
67
5
0
231,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role