Player Matchup

Sun Wukong
Sun Wukong
ManiacReborn447
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,172 Elo+
Party 1
Anubis
Anubis
R3GREA7
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,233 Elo+
Party 1
Nemesis
Nemesis
RedXGuy6221
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
Sir Clapith
Jormungandr
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 1
Loki
Loki
Streambean9
Loki
Level 33
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,221 Elo+

VS

Team Averages
Level 51
1,607 SR
1,428 Elo+
Tiamat
Tiamat
KDkhopesh
Tiamat
Level 93
God Stats
1W - 1L
1,722 SR
Queue Stats
59W - 74L
1,425 Elo+
Party 2
Maui
Maui
LilMorgFree
Maui
Level 34
God Stats
7W - 8L
1,559 SR
Queue Stats
146W - 170L
1,446 Elo+
Party 3
Persephone
Persephone
Louis_0406
Persephone
Level 28
God Stats
3W - 2L
1,563 SR
Queue Stats
61W - 66L
1,381 Elo+
Party 2
Hades
Hades
Zeus Shifter
Hades
Level 43
God Stats
9W - 8L
1,504 SR
Queue Stats
32W - 28L
1,363 Elo+
Solo
Skadi
Skadi
iTsShon
Skadi
Level 57
God Stats
22W - 14L
1,687 SR
Queue Stats
323W - 347L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ManiacReborn447
Sun Wukong
10
0 / 4 / 1
5,978
374
4,062
12,472
8,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
R3GREA7
Anubis
11
1 / 8 / 0
6,470
404
1,703
10,540
5,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
RedXGuy6221
Nemesis
10
0 / 8 / 0
5,642
353
1,121
11,005
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Sir Clapith
Jormungandr
10
0 / 2 / 0
6,502
406
3,297
13,165
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,086
380
2,674
11,652
4,067
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KDkhopesh
Tiamat
13
4 / 1 / 3
8,248
516
3,356
8,111
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 11
8,940
559
5,457
5,575
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Louis_0406
Persephone
14
5 / 0 / 3
9,508
594
11,038
4,533
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 2
9,671
604
10,968
8,992
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
iTsShon
Skadi
16
10 / 0 / 2
9,672
605
13,571
8,061
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
25
25
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
KDkhopesh
Tiamat
4
1
3
5.5
W
2
0
11
7.5
W
Persephone
Louis_0406
Persephone
5
0
3
6.5
L
Sun Wukong
ManiacReborn447
Sun Wukong
0
4
1
0.13
L
Anubis
R3GREA7
Anubis
1
8
0
0.13
L
Nemesis
RedXGuy6221
Nemesis
0
8
0
0
L
Jormungandr
Sir Clapith
Jormungandr
0
2
0
0
L
0
3
0
0
W
4
0
2
5
W
Skadi
iTsShon
Skadi
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
44,390
58,834
Taken
35,272
30,888
Mitigated
19,508
4,899
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
KDkhopesh
Tiamat
3,356
698
0
5,884
8,111
4,637
0
627
7,384
51,593
0
W
5,457
1,136
64
2,043
5,575
4,725
243
1,635
3,940
30,525
0
W
Persephone
Louis_0406
Persephone
11,038
580
0
1,422
4,533
1,535
130
1,164
3,369
67,275
0
L
Sun Wukong
ManiacReborn447
Sun Wukong
4,062
1,257
0
1,701
12,472
8,551
0
8,978
3,434
0
27,243
L
Anubis
R3GREA7
Anubis
1,703
226
0
185
10,540
5,045
95
8,501
2,039
34,710
0
L
Nemesis
RedXGuy6221
Nemesis
1,121
672
0
429
11,005
3,800
0
3,362
7,643
0
19,147
L
Jormungandr
Sir Clapith
Jormungandr
3,297
1,145
155
2,429
13,165
9,425
0
4,447
8,718
31,223
0
L
2,674
764
0
0
11,652
4,067
0
5,513
6,139
0
32,638
W
10,968
1,416
0
6,390
8,992
4,940
892
277
8,651
70,278
0
W
Skadi
iTsShon
Skadi
13,571
7,002
0
2,652
8,061
3,671
3,195
1,607
6,454
0
85,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
46,039
238
Minions Killed
445
0
Camps Cleared
0
1,487,338
Distance Traveled
1,384,363
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,248
516
72
5
0
214,500
0
W
Maui
8,940
559
39
2
0
284,942
2
W
Persephone
9,508
594
96
6
0
296,329
0
L
Sun Wukong
5,978
374
42
3
0
316,803
0
L
Anubis
6,470
404
58
4
0
257,166
0
L
Nemesis
5,642
353
38
2
0
299,136
0
L
Jormungandr
6,502
406
40
3
0
288,153
0
L
Loki
6,086
380
60
4
0
326,080
0
W
Hades
9,671
604
125
8
0
304,440
0
W
Skadi
9,672
605
113
7
0
284,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role