Player Matchup

Baron Samedi
Baron Samedi
Lagman12
Baron Samedi
Level 85
God Stats
3W - 4L
1,540 SR
Queue Stats
159W - 143L
1,544 Elo+
Solo
Surtr
Surtr
LordValaniac
Surtr
Level 127
God Stats
1W - 4L
1,319 SR
Queue Stats
43W - 46L
1,505 Elo+
Party 3
Kuzenbo
Kuzenbo
MetBeatle
Kuzenbo
Level 137
God Stats
0W - 2L
1,307 SR
Queue Stats
50W - 54L
1,510 Elo+
Party 3
Fenrir
Fenrir
RuinZ ClownZ
Fenrir
Level 83
God Stats
22W - 23L
1,482 SR
Queue Stats
413W - 359L
1,515 Elo+
Solo
Apollo
Apollo
TTVELNASTY10
Apollo
Level 149
God Stats
3W - 3L
1,682 SR
Queue Stats
48W - 50L
1,504 Elo+
Party 3
Team Averages
Level 116
1,466 SR
1,515 Elo+

VS

Team Averages
Level 111
1,467 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JonO5AnHour
Zhong Kui
Level 64
God Stats
2W - 1L
1,803 SR
Queue Stats
129W - 111L
1,541 Elo+
Party 2
Thanatos
Thanatos
ZaddyZandy
Thanatos
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 88L
1,523 Elo+
Party 1
Ares
Ares
fatalcondor
Ares
Level 95
God Stats
1W - 6L
1,092 SR
Queue Stats
131W - 121L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
xxValeriox
Heimdallr
Level 108
God Stats
3W - 3L
1,438 SR
Queue Stats
167W - 149L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lagman12
Baron Samedi
11
1 / 0 / 2
6,085
507
6,260
6,914
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
6,582
549
4,688
10,506
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
MetBeatle
Kuzenbo
11
0 / 2 / 3
5,948
496
3,457
8,872
9,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
2 / 2 / 2
6,306
526
3,506
12,054
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
2 / 3 / 4
6,362
530
7,935
13,099
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 0
6,180
515
4,417
6,491
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
JonO5AnHour
Zhong Kui
13
0 / 1 / 3
7,787
649
10,396
9,584
8,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
ZaddyZandy
Thanatos
12
7 / 1 / 0
7,474
623
7,193
11,579
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
6,540
545
5,808
11,508
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
xxValeriox
Heimdallr
11
0 / 4 / 3
6,223
519
6,458
10,450
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
8
8
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
0
0
W
Zhong Kui
JonO5AnHour
Zhong Kui
0
1
3
1.5
L
Baron Samedi
Lagman12
Baron Samedi
1
0
2
2
L
3
1
2
4
L
Kuzenbo
MetBeatle
Kuzenbo
0
2
3
0.75
L
Fenrir
2
2
2
1.5
L
Apollo
2
3
4
1.33
W
Thanatos
ZaddyZandy
Thanatos
7
1
0
7
W
1
1
2
2
W
Heimdallr
xxValeriox
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
34,272
51,445
Taken
49,612
29,123
Mitigated
30,739
17,927
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,417
305
0
1,136
6,491
2,375
0
2,366
4,091
42,805
0
W
Zhong Kui
JonO5AnHour
Zhong Kui
10,396
1,628
0
7,106
9,584
8,316
605
2,921
6,313
66,875
0
L
Baron Samedi
Lagman12
Baron Samedi
6,260
241
630
4,085
6,914
2,919
0
3,444
3,289
38,731
0
L
4,688
1,607
0
4,580
10,506
7,195
0
2,975
7,483
393
21,410
L
Kuzenbo
MetBeatle
Kuzenbo
3,457
1,311
0
890
8,872
9,945
0
6,158
2,714
30,368
0
L
Fenrir
3,506
797
0
2,322
12,054
4,412
0
4,998
6,964
0
25,802
L
Apollo
7,935
5,225
0
5,420
13,099
4,652
726
2,918
10,137
0
50,967
W
Thanatos
ZaddyZandy
Thanatos
7,193
1,590
0
8,576
11,579
4,659
0
2,153
9,392
0
49,979
W
5,808
260
0
2,830
11,508
10,142
0
1,637
9,871
21,785
0
W
Heimdallr
xxValeriox
Heimdallr
6,458
2,970
0
3,049
10,450
5,247
0
480
9,970
0
46,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
34,204
280
Minions Killed
350
0
Camps Cleared
0
1,178,958
Distance Traveled
1,226,230
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,180
515
81
7
0
240,272
0
W
Zhong Kui
7,787
649
111
9
0
229,200
0
L
Baron Samedi
6,085
507
73
6
0
233,819
0
L
Surtr
6,582
549
32
3
0
221,133
0
L
Kuzenbo
5,948
496
60
5
0
227,764
0
L
Fenrir
6,306
526
44
4
0
265,065
0
L
Apollo
6,362
530
71
6
0
231,177
0
W
Thanatos
7,474
623
67
6
0
281,037
2
W
Ares
6,540
545
19
2
0
232,676
0
W
Heimdallr
6,223
519
72
6
0
243,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role